GeForce GT 630M vs GT 650M

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Aggregate performance score

We've compared GeForce GT 650M and GeForce GT 630M, covering specs and all relevant benchmarks.

GT 650M
2012
2 GB DDR3\GDDR5, 45 Watt
3.12
+124%

GT 650M outperforms GT 630M by a whopping 124% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking750999
Place by popularitynot in top-100not in top-100
Power efficiency4.822.93
ArchitectureKepler (2012−2018)Fermi (2010−2014)
GPU code nameGK107GF108
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)22 March 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores38496
Core clock speedUp to 900 MHzUp to 800 MHz
Boost clock speed950 MHzno data
Number of transistors1,270 million585 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)45 Watt33 Watt
Texture fill rate30.4010.56
Floating-point processing power0.7296 TFLOPS0.2534 TFLOPS
ROPs164
TMUs3216

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedmedium sized
Bus supportPCI Express 2.0, PCI Express 3.0PCI Express 2.0
InterfacePCIe 3.0 x16MXM-A (3.0)

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3\GDDR5
Maximum RAM amount2 GB1 GB
Memory bus width128bitUp to 128bit
Memory clock speed900 MHz900 MHz
Memory bandwidthUp to 80.0 GB/sUp to 32.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI++
HDCP++
Maximum VGA resolutionUp to 2048x1536Up to 2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray++
Optimus++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 (11_0)
DirectX 11.2no data12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 650M 3.12
+124%
GT 630M 1.39

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 650M 1203
+124%
GT 630M 538

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 650M 2112
+104%
GT 630M 1035

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 650M 9682
+98.9%
GT 630M 4869

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GT 650M 1420
+97.5%
GT 630M 719

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GT 650M 10647
+90.9%
GT 630M 5577

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 650M 3793
+58.2%
GT 630M 2398

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GT 650M 22
+115%
GT 630M 10

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GT 650M 11
+57.1%
GT 630M 7

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p31
+63.2%
19
−63.2%
Full HD30
+87.5%
16
−87.5%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 6−7
+50%
4−5
−50%

Full HD
Medium Preset

Assassin's Creed Odyssey 10−11
+66.7%
6−7
−66.7%
Assassin's Creed Valhalla 1−2 0−1
Battlefield 5 6−7
+200%
2−3
−200%
Call of Duty: Modern Warfare 7−8
+75%
4−5
−75%
Cyberpunk 2077 6−7
+50%
4−5
−50%
Far Cry 5 6−7
+200%
2−3
−200%
Far Cry New Dawn 8−9
+167%
3−4
−167%
Forza Horizon 4 16−18
+467%
3−4
−467%
Hitman 3 8−9
+33.3%
6−7
−33.3%
Horizon Zero Dawn 21−24
+53.3%
14−16
−53.3%
Metro Exodus 4−5
+300%
1−2
−300%
Red Dead Redemption 2 8−9
+300%
2−3
−300%
Shadow of the Tomb Raider 12−14
+62.5%
8−9
−62.5%
Watch Dogs: Legion 40−45
+21.2%
30−35
−21.2%

Full HD
High Preset

Assassin's Creed Odyssey 10−11
+66.7%
6−7
−66.7%
Assassin's Creed Valhalla 1−2 0−1
Battlefield 5 6−7
+200%
2−3
−200%
Call of Duty: Modern Warfare 7−8
+75%
4−5
−75%
Cyberpunk 2077 6−7
+50%
4−5
−50%
Far Cry 5 6−7
+200%
2−3
−200%
Far Cry New Dawn 8−9
+167%
3−4
−167%
Forza Horizon 4 16−18
+467%
3−4
−467%
Hitman 3 8−9
+33.3%
6−7
−33.3%
Horizon Zero Dawn 21−24
+53.3%
14−16
−53.3%
Metro Exodus 4−5
+300%
1−2
−300%
Red Dead Redemption 2 8−9
+300%
2−3
−300%
Shadow of the Tomb Raider 12−14
+62.5%
8−9
−62.5%
The Witcher 3: Wild Hunt 14−16
−7.1%
15
+7.1%
Watch Dogs: Legion 40−45
+21.2%
30−35
−21.2%

Full HD
Ultra Preset

Assassin's Creed Odyssey 10−11
+66.7%
6−7
−66.7%
Assassin's Creed Valhalla 1−2 0−1
Call of Duty: Modern Warfare 7−8
+75%
4−5
−75%
Cyberpunk 2077 6−7
+50%
4−5
−50%
Far Cry 5 6−7
+200%
2−3
−200%
Forza Horizon 4 16−18
+467%
3−4
−467%
Hitman 3 8−9
+33.3%
6−7
−33.3%
Horizon Zero Dawn 21−24
+53.3%
14−16
−53.3%
Shadow of the Tomb Raider 12−14
+62.5%
8−9
−62.5%
The Witcher 3: Wild Hunt 14−16
+27.3%
10−12
−27.3%
Watch Dogs: Legion 40−45
+21.2%
30−35
−21.2%

Full HD
Epic Preset

Red Dead Redemption 2 8−9
+300%
2−3
−300%

1440p
High Preset

Battlefield 5 5−6
+150%
2−3
−150%
Far Cry New Dawn 5−6
+150%
2−3
−150%

1440p
Ultra Preset

Assassin's Creed Odyssey 3−4
+200%
1−2
−200%
Call of Duty: Modern Warfare 2−3 0−1
Cyberpunk 2077 2−3
+100%
1−2
−100%
Far Cry 5 4−5
+100%
2−3
−100%
Hitman 3 8−9
+14.3%
7−8
−14.3%
Horizon Zero Dawn 8−9
+60%
5−6
−60%
The Witcher 3: Wild Hunt 2−3
+100%
1−2
−100%
Watch Dogs: Legion 18−20
+171%
7−8
−171%

1440p
Epic Preset

Red Dead Redemption 2 6−7
+50%
4−5
−50%

4K
High Preset

Battlefield 5 1−2 0−1
Far Cry New Dawn 2−3
+100%
1−2
−100%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+100%
1−2
−100%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 1−2 0−1
Far Cry 5 1−2 0−1
Forza Horizon 4 1−2 0−1
Watch Dogs: Legion 1−2 0−1

4K
Epic Preset

Red Dead Redemption 2 4−5
+33.3%
3−4
−33.3%

This is how GT 650M and GT 630M compete in popular games:

  • GT 650M is 63% faster in 900p
  • GT 650M is 88% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GT 650M is 467% faster.
  • in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the GT 630M is 7% faster.

All in all, in popular games:

  • GT 650M is ahead in 47 tests (96%)
  • GT 630M is ahead in 1 test (2%)
  • there's a draw in 1 test (2%)

Pros & cons summary


Performance score 3.12 1.39
Maximum RAM amount 2 GB 1 GB
Chip lithography 28 nm 40 nm
Power consumption (TDP) 45 Watt 33 Watt

GT 650M has a 124.5% higher aggregate performance score, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.

GT 630M, on the other hand, has 36.4% lower power consumption.

The GeForce GT 650M is our recommended choice as it beats the GeForce GT 630M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 650M
GeForce GT 650M
NVIDIA GeForce GT 630M
GeForce GT 630M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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