GeForce GT 750M Mac Edition vs GT 520M
Aggregate performance score
We've compared GeForce GT 520M and GeForce GT 750M Mac Edition, covering specs and all relevant benchmarks.
750M Mac Edition outperforms 520M by a whopping 491% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 1229 | 733 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 0.01 | no data |
| Power efficiency | 4.32 | 6.12 |
| Architecture | Fermi (2010−2014) | Kepler (2012−2018) |
| GPU code name | GF108 | GK107 |
| Market segment | Laptop | Laptop |
| Release date | 5 January 2011 (14 years ago) | 8 November 2013 (11 years ago) |
| Launch price (MSRP) | $59.99 | no data |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 48 | 384 |
| Core clock speed | 600 MHz | 926 MHz |
| Number of transistors | 585 million | 1,270 million |
| Manufacturing process technology | 40 nm | 28 nm |
| Power consumption (TDP) | 12 Watt | 50 Watt |
| Texture fill rate | 4.800 | 29.63 |
| Floating-point processing power | 0.1152 TFLOPS | 0.7112 TFLOPS |
| ROPs | 4 | 16 |
| TMUs | 8 | 32 |
| L1 Cache | 64 KB | 32 KB |
| L2 Cache | 128 KB | 256 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | DDR3 | GDDR5 |
| Maximum RAM amount | 1 GB | 2 GB |
| Memory bus width | 64 Bit | 128 Bit |
| Memory clock speed | 800 MHz | 1254 MHz |
| Memory bandwidth | 12.8 GB/s | 80.26 GB/s |
| Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | Portable Device Dependent | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| Optimus | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 API | 12 (11_0) |
| Shader Model | 5.1 | 5.1 |
| OpenGL | 4.5 | 4.6 |
| OpenCL | 1.1 | 1.2 |
| Vulkan | N/A | 1.1.126 |
| CUDA | + | 3.0 |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 7
−471%
| 40−45
+471%
|
| Full HD | 12
−483%
| 70−75
+483%
|
| 1200p | 7
−471%
| 40−45
+471%
|
Cost per frame, $
| 1080p | 5.00 | no data |
FPS performance in popular games
Full HD
Low
| Cyberpunk 2077 | 2−3
−400%
|
10−11
+400%
|
| Hogwarts Legacy | 5−6
−440%
|
27−30
+440%
|
Full HD
Medium
| Cyberpunk 2077 | 2−3
−400%
|
10−11
+400%
|
| Far Cry 5 | 1−2
−400%
|
5−6
+400%
|
| Forza Horizon 4 | 5−6
−440%
|
27−30
+440%
|
| Hogwarts Legacy | 5−6
−440%
|
27−30
+440%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−463%
|
45−50
+463%
|
| Valorant | 27−30
−486%
|
170−180
+486%
|
Full HD
High
| Counter-Strike: Global Offensive | 20−22
−450%
|
110−120
+450%
|
| Cyberpunk 2077 | 2−3
−400%
|
10−11
+400%
|
| Dota 2 | 12−14
−483%
|
70−75
+483%
|
| Far Cry 5 | 1−2
−400%
|
5−6
+400%
|
| Forza Horizon 4 | 5−6
−440%
|
27−30
+440%
|
| Hogwarts Legacy | 5−6
−440%
|
27−30
+440%
|
| Metro Exodus | 1−2
−400%
|
5−6
+400%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−463%
|
45−50
+463%
|
| The Witcher 3: Wild Hunt | 6−7
−483%
|
35−40
+483%
|
| Valorant | 27−30
−486%
|
170−180
+486%
|
Full HD
Ultra
| Cyberpunk 2077 | 2−3
−400%
|
10−11
+400%
|
| Dota 2 | 12−14
−483%
|
70−75
+483%
|
| Far Cry 5 | 1−2
−400%
|
5−6
+400%
|
| Forza Horizon 4 | 5−6
−440%
|
27−30
+440%
|
| Hogwarts Legacy | 5−6
−440%
|
27−30
+440%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 8−9
−463%
|
45−50
+463%
|
| The Witcher 3: Wild Hunt | 6−7
−483%
|
35−40
+483%
|
| Valorant | 27−30
−486%
|
170−180
+486%
|
1440p
High
| Counter-Strike 2 | 3−4
−433%
|
16−18
+433%
|
| Counter-Strike: Global Offensive | 3−4
−433%
|
16−18
+433%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8
−471%
|
40−45
+471%
|
1440p
Ultra
| Forza Horizon 4 | 2−3
−400%
|
10−11
+400%
|
| Hogwarts Legacy | 0−1 | 0−1 |
| The Witcher 3: Wild Hunt | 1−2
−400%
|
5−6
+400%
|
1440p
Epic
| Fortnite | 1−2
−400%
|
5−6
+400%
|
4K
High
| Grand Theft Auto V | 14−16
−471%
|
80−85
+471%
|
| Valorant | 4−5
−425%
|
21−24
+425%
|
4K
Ultra
| PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−400%
|
10−11
+400%
|
4K
Epic
| Fortnite | 2−3
−400%
|
10−11
+400%
|
This is how GT 520M and GT 750M Mac Edition compete in popular games:
- GT 750M Mac Edition is 471% faster in 900p
- GT 750M Mac Edition is 483% faster in 1080p
- GT 750M Mac Edition is 471% faster in 1200p
Pros & cons summary
| Performance score | 0.64 | 3.78 |
| Recency | 5 January 2011 | 8 November 2013 |
| Maximum RAM amount | 1 GB | 2 GB |
| Chip lithography | 40 nm | 28 nm |
| Power consumption (TDP) | 12 Watt | 50 Watt |
GT 520M has 316.7% lower power consumption.
GT 750M Mac Edition, on the other hand, has a 490.6% higher aggregate performance score, an age advantage of 2 years, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.
The GeForce GT 750M Mac Edition is our recommended choice as it beats the GeForce GT 520M in performance tests.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
