Radeon R5 M330 vs GeForce 9800M GT SLI
Aggregate performance score
We've compared GeForce 9800M GT SLI and Radeon R5 M330, covering specs and all relevant benchmarks.
9800M GT SLI outperforms R5 M330 by a substantial 30% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 881 | 965 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.07 | 5.92 |
Architecture | G9x (2007−2010) | GCN 1.0 (2011−2020) |
GPU code name | NB9E-GT2 | Exo |
Market segment | Laptop | Laptop |
Release date | 15 July 2008 (16 years ago) | 5 May 2015 (9 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 192 | 320 |
Compute units | no data | 5 |
Core clock speed | 500 MHz | 955 MHz |
Boost clock speed | no data | 1030 MHz |
Number of transistors | 1508 Million | 690 million |
Manufacturing process technology | 65 nm | 28 nm |
Power consumption (TDP) | 130 Watt | 18 Watt |
Texture fill rate | no data | 20.60 |
Floating-point processing power | no data | 0.6592 TFLOPS |
ROPs | no data | 8 |
TMUs | no data | 20 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Bus support | no data | PCIe 3.0 |
Interface | no data | PCIe 3.0 x8 |
Supplementary power connectors | no data | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 512 MB | 4 GB |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 800 MHz | 1000 MHz |
Memory bandwidth | no data | 14.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
HD3D | - | + |
PowerTune | - | + |
DualGraphics | - | + |
ZeroCore | - | + |
Switchable graphics | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | DirectX® 12 |
Shader Model | no data | 5.0 |
OpenGL | no data | 4.4 |
OpenCL | no data | Not Listed |
Vulkan | - | + |
Mantle | - | + |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 10−12
+11.1%
| 9
−11.1%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Battlefield 5 | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 5−6
+0%
|
5−6
+0%
|
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Far Cry 5 | 3−4
+50%
|
2−3
−50%
|
Far Cry New Dawn | 5−6
+25%
|
4−5
−25%
|
Forza Horizon 4 | 8−9
+100%
|
4−5
−100%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 16−18
+13.3%
|
14−16
−13.3%
|
Red Dead Redemption 2 | 4−5
+33.3%
|
3−4
−33.3%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
Watch Dogs: Legion | 35−40
+2.9%
|
30−35
−2.9%
|
Full HD
High Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Battlefield 5 | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 5−6
+0%
|
5−6
+0%
|
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Far Cry 5 | 3−4
+50%
|
2−3
−50%
|
Far Cry New Dawn | 5−6
+25%
|
4−5
−25%
|
Forza Horizon 4 | 8−9
+100%
|
4−5
−100%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 16−18
+13.3%
|
14−16
−13.3%
|
Red Dead Redemption 2 | 4−5
+33.3%
|
3−4
−33.3%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
The Witcher 3: Wild Hunt | 12−14
−8.3%
|
13
+8.3%
|
Watch Dogs: Legion | 35−40
+2.9%
|
30−35
−2.9%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Call of Duty: Modern Warfare | 5−6
+0%
|
5−6
+0%
|
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Far Cry 5 | 3−4
+50%
|
2−3
−50%
|
Forza Horizon 4 | 8−9
+100%
|
4−5
−100%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 16−18
+13.3%
|
14−16
−13.3%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
The Witcher 3: Wild Hunt | 12−14
+9.1%
|
10−12
−9.1%
|
Watch Dogs: Legion | 35−40
+2.9%
|
30−35
−2.9%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 4−5
+33.3%
|
3−4
−33.3%
|
1440p
High Preset
Battlefield 5 | 3−4
+50%
|
2−3
−50%
|
Far Cry New Dawn | 3−4
+50%
|
2−3
−50%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 6−7
+20%
|
5−6
−20%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 10−12
+37.5%
|
8−9
−37.5%
|
1440p
Epic Preset
Red Dead Redemption 2 | 5−6
+25%
|
4−5
−25%
|
4K
High Preset
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Assassin's Creed Valhalla | 1−2
+0%
|
1−2
+0%
|
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Far Cry 5 | 1−2 | 0−1 |
Watch Dogs: Legion | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
This is how 9800M GT SLI and R5 M330 compete in popular games:
- 9800M GT SLI is 11% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Forza Horizon 4, with 1080p resolution and the Medium Preset, the 9800M GT SLI is 100% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the R5 M330 is 8% faster.
All in all, in popular games:
- 9800M GT SLI is ahead in 34 tests (69%)
- R5 M330 is ahead in 1 test (2%)
- there's a draw in 14 tests (29%)
Pros & cons summary
Performance score | 2.00 | 1.54 |
Recency | 15 July 2008 | 5 May 2015 |
Maximum RAM amount | 512 MB | 4 GB |
Chip lithography | 65 nm | 28 nm |
Power consumption (TDP) | 130 Watt | 18 Watt |
9800M GT SLI has a 29.9% higher aggregate performance score.
R5 M330, on the other hand, has an age advantage of 6 years, a 700% higher maximum VRAM amount, a 132.1% more advanced lithography process, and 622.2% lower power consumption.
The GeForce 9800M GT SLI is our recommended choice as it beats the Radeon R5 M330 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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