UHD Graphics 600 vs GeForce 8800M GTX SLI
Aggregate performance score
We've compared GeForce 8800M GTX SLI and UHD Graphics 600, covering specs and all relevant benchmarks.
8800M GTX SLI outperforms UHD Graphics 600 by a whopping 134% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 882 | 1130 |
Place by popularity | not in top-100 | 50 |
Power efficiency | 1.09 | 12.11 |
Architecture | G9x (2007−2010) | Generation 9.5 (2016−2020) |
GPU code name | NB8E-GTX | Gemini Lake GT1 |
Market segment | Laptop | Laptop |
Release date | 19 November 2007 (17 years ago) | 11 December 2017 (6 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 192 | 96 |
Core clock speed | 500 MHz | 200 MHz |
Boost clock speed | no data | 650 MHz |
Number of transistors | 1508 Million | 189 million |
Manufacturing process technology | 65 nm | 14 nm |
Power consumption (TDP) | 130 Watt | 5 Watt |
Texture fill rate | no data | 7.800 |
Floating-point processing power | no data | 0.1248 TFLOPS |
ROPs | no data | 2 |
TMUs | no data | 12 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | no data | Ring Bus |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | System Shared |
Maximum RAM amount | 512 MB | System Shared |
Memory bus width | 256 Bit | System Shared |
Memory clock speed | 800 MHz | System Shared |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | Portable Device Dependent |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Quick Sync | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | 12 (12_1) |
Shader Model | no data | 6.4 |
OpenGL | no data | 4.6 |
OpenCL | no data | 3.0 |
Vulkan | - | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 21−24
+133%
| 9
−133%
|
1440p | 2−3
+100%
| 1
−100%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7−8
+40%
|
5−6
−40%
|
Battlefield 5 | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 5−6
+66.7%
|
3−4
−66.7%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 3−4 | 0−1 |
Far Cry New Dawn | 5−6
+150%
|
2−3
−150%
|
Forza Horizon 4 | 8−9
+167%
|
3−4
−167%
|
Hitman 3 | 7−8
+40%
|
5−6
−40%
|
Horizon Zero Dawn | 18−20
+38.5%
|
13
−38.5%
|
Red Dead Redemption 2 | 4−5
+300%
|
1−2
−300%
|
Shadow of the Tomb Raider | 10−11
+42.9%
|
7−8
−42.9%
|
Watch Dogs: Legion | 35−40
+12.9%
|
30−35
−12.9%
|
Full HD
High Preset
Assassin's Creed Odyssey | 7−8
+40%
|
5−6
−40%
|
Battlefield 5 | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 5−6
+66.7%
|
3−4
−66.7%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 3−4 | 0−1 |
Far Cry New Dawn | 5−6
+150%
|
2−3
−150%
|
Forza Horizon 4 | 8−9
+167%
|
3−4
−167%
|
Hitman 3 | 7−8
+40%
|
5−6
−40%
|
Horizon Zero Dawn | 18−20
+63.6%
|
11
−63.6%
|
Red Dead Redemption 2 | 4−5
+300%
|
1−2
−300%
|
Shadow of the Tomb Raider | 10−11
+66.7%
|
6
−66.7%
|
The Witcher 3: Wild Hunt | 12−14
−8.3%
|
13
+8.3%
|
Watch Dogs: Legion | 35−40
+12.9%
|
30−35
−12.9%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 7−8
+40%
|
5−6
−40%
|
Call of Duty: Modern Warfare | 5−6
+66.7%
|
3−4
−66.7%
|
Cyberpunk 2077 | 4−5
+33.3%
|
3−4
−33.3%
|
Far Cry 5 | 3−4 | 0−1 |
Forza Horizon 4 | 8−9
+167%
|
3−4
−167%
|
Hitman 3 | 7−8
+40%
|
5−6
−40%
|
Horizon Zero Dawn | 18−20
+50%
|
12−14
−50%
|
Shadow of the Tomb Raider | 10−11
+150%
|
4
−150%
|
The Witcher 3: Wild Hunt | 12−14
+20%
|
10−11
−20%
|
Watch Dogs: Legion | 35−40
+12.9%
|
30−35
−12.9%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 4−5
+300%
|
1−2
−300%
|
1440p
High Preset
Battlefield 5 | 3−4 | 0−1 |
Far Cry New Dawn | 3−4
+200%
|
1−2
−200%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3 | 0−1 |
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 6−7
+50%
|
4−5
−50%
|
The Witcher 3: Wild Hunt | 1−2 | 0−1 |
Watch Dogs: Legion | 10−12
+267%
|
3−4
−267%
|
1440p
Epic Preset
Red Dead Redemption 2 | 5−6
+66.7%
|
3−4
−66.7%
|
4K
High Preset
Far Cry New Dawn | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 0−1 | 0−1 |
Far Cry 5 | 1−2 | 0−1 |
Watch Dogs: Legion | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
+50%
|
2−3
−50%
|
This is how 8800M GTX SLI and UHD Graphics 600 compete in popular games:
- 8800M GTX SLI is 133% faster in 1080p
- 8800M GTX SLI is 100% faster in 1440p
Here's the range of performance differences observed across popular games:
- in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the 8800M GTX SLI is 300% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the UHD Graphics 600 is 8% faster.
All in all, in popular games:
- 8800M GTX SLI is ahead in 35 tests (92%)
- UHD Graphics 600 is ahead in 1 test (3%)
- there's a draw in 2 tests (5%)
Pros & cons summary
Performance score | 2.04 | 0.87 |
Recency | 19 November 2007 | 11 December 2017 |
Chip lithography | 65 nm | 14 nm |
Power consumption (TDP) | 130 Watt | 5 Watt |
8800M GTX SLI has a 134.5% higher aggregate performance score.
UHD Graphics 600, on the other hand, has an age advantage of 10 years, a 364.3% more advanced lithography process, and 2500% lower power consumption.
The GeForce 8800M GTX SLI is our recommended choice as it beats the UHD Graphics 600 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.