
- Developer:
- Ubisoft Massive
- Publisher:
- Ubisoft
- Release date:
- 18 September 2007 (18 years ago)
- User score:
- 4.8 / 5
- Hardware demand level:
- 1 / 10 - not demanding
- Ray tracing support:
- no data
Official system requirements for PC
To run World in Conflict - Benchmark, you'll need at least 1 GB of RAM and 8 GB of free disk space. The game requires a minimum graphics card like the GeForce 6600 GT, but for a better experience, the developers recommend using an GeForce 7600 GT. As for your CPU, an Pentium 4 2.4 GHz is the minimum, but if you want to crank up the settings and enjoy smoother gameplay, aim for an Celeron 2.60 or better.
Minimum
Graphics card:
- 128 MB video RAM, DirectX 9.0c-compatible DX9 minimum card: NVIDIA GeForce 6600 GT and above DX10 minimum card: NVIDIA GeForce 8500 GT and above
CPU:
- 2.0 GHz or faster (2.2 GHz for Windows Vista)
Memory:
- 512 MB (1GB for Windows Vista)
- File size:
- 8 GB of uncompressed free space
- Operating system:
- Windows XP, Windows Vista
- DirectX:
- DirectX 9.0c
Recommended
Graphics card:
- 256 MB video RAM, DirectX 9.0c-compatible DX9 graphics card: NVIDIA GeForce 7600 GT and above DX10 graphics card: NVIDIA GeForce 8600 GT and above
CPU:
- 2.5 GHz or faster
Memory:
- 1 GB (1,5 GB for Windows Vista)
- File size:
- 8 GB of uncompressed free space
- Operating system:
- Windows XP, Windows Vista
- DirectX:
- DirectX 9.0c/10
Performance on your PC
Performance on your GPU
Performance levels below the bar correspond to the target FPS shown on each marker for that preset/resolution.
GeForce RTX 3060 is 72.6x faster than GeForce 7600 GT. Your graphics card can run the game at recommended settings.
World in Conflict - Benchmark FPS calculator
Average frames per second on GeForce RTX 3060 (according to our approximations). May vary depending on your OS and other factors.
Performance on your CPU
Core i5-12400 is 134.1x faster than Celeron 2.60. Your CPU can run the game at recommended settings.
