Can I Run Might & Magic Heroes VI: system requirements

Might & Magic Heroes VI
Developer:
Black Hole Entertainment
Publisher:
Ubisoft
Release date:
Metacritic rating:
77 / 100
Our user rating:
4.4 / 5

Official system requirements

These are the PC specs advised by developers to run at minimal and recommended settings. Those requirements are usually very approximate, but still can be used to determine the indicative hardware tier you need to play the game.


Minimum system requirements

Graphics card:
512 MB, DirectX 9.0c NVidia GeForce 8600GTS, ATI Radeon HD 2600XT, both with 512MB of VRAM - Minimum 512 MB of Video RAM - Vertex Shader 3.0 - Pixel Shader 3.0 - Vertex Texture support with R32F or R16F format - Render Target support with R32F and G16R16F format
CPU:
Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
Memory:
1 GB for Windows XP and 1.5GB for Vista / Windows 7
File size:
8 GB
Operating system:
Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
DirectX:
DirectX® version DirectX 9.0c 2008 November (included on disc)

Recommended system requirements

Graphics card:
1 GB, DirectX 9.0c NVidia GeForce 8800GTX, ATI Radeon HD 3870 both with 1 GB of VRAM - 1 GB of Video RAM - Vertex Shader 3.0 - Pixel Shader 3.0 - Vertex Texture support with R32F or R16F format - Render Target support with R32F and G16R16F format
CPU:
Intel Pentium Core 2 @ Duo E6400 @ 2.13 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
Memory:
2 GB
File size:
8 GB
Operating system:
Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
DirectX:
DirectX® version DirectX 9.0c 2008 November (included on disc)

Minimum system requirements

Recommended system requirements

Graphics card:
512 MB, DirectX 9.0c NVidia GeForce 8600GTS, ATI Radeon HD 2600XT, both with 512MB of VRAM - Minimum 512 MB of Video RAM - Vertex Shader 3.0 - Pixel Shader 3.0 - Vertex Texture support with R32F or R16F format - Render Target support with R32F and G16R16F format
Graphics card:
1 GB, DirectX 9.0c NVidia GeForce 8800GTX, ATI Radeon HD 3870 both with 1 GB of VRAM - 1 GB of Video RAM - Vertex Shader 3.0 - Pixel Shader 3.0 - Vertex Texture support with R32F or R16F format - Render Target support with R32F and G16R16F format
CPU:
Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
CPU:
Intel Pentium Core 2 @ Duo E6400 @ 2.13 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
Memory:
1 GB for Windows XP and 1.5GB for Vista / Windows 7
Memory:
2 GB
File size:
8 GB
File size:
8 GB
Operating system:
Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
Operating system:
Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
DirectX:
DirectX® version DirectX 9.0c 2008 November (included on disc)
DirectX:
DirectX® version DirectX 9.0c 2008 November (included on disc)

User rating

Here you can see the user rating of the game, as well as rate it yourself.


4.4 10 ratings

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