Playstation 3 RSX 28nm vs ATI Xbox 360 E GPU
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | not rated | not rated |
Place by popularity | not in top-100 | not in top-100 |
Architecture | TeraScale (2005−2013) | Curie (2003−2013) |
GPU code name | Xenos Corona | RSX-D5305L |
Market segment | Desktop | Laptop |
Release date | 10 June 2013 (11 years ago) | 3 June 2013 (11 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 240 | no data |
Core clock speed | 500 MHz | 550 MHz |
Number of transistors | 372 million | 302 million |
Manufacturing process technology | 45 nm | 28 nm |
Power consumption (TDP) | 120 Watt | 21 Watt |
Texture fill rate | 8.000 | 13.20 |
Floating-point processing power | 0.24 TFLOPS | no data |
ROPs | 8 | 8 |
TMUs | 16 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | IGP | IGP |
Length | 264 mm | no data |
Width | IGP | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 256 MB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 700 MHz | 700 MHz |
Memory bandwidth | 22.4 GB/s | 22.4 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 9.0c (9_3) | N/A |
Shader Model | 3.0 | no data |
OpenGL | N/A | ES 1.1 |
OpenCL | N/A | N/A |
Vulkan | N/A | N/A |
Pros & cons summary
Maximum RAM amount | 512 MB | 256 MB |
Chip lithography | 45 nm | 28 nm |
Power consumption (TDP) | 120 Watt | 21 Watt |
ATI Xbox 360 E GPU has a 100% higher maximum VRAM amount.
Playstation 3 RSX 28nm, on the other hand, has a 60.7% more advanced lithography process, and 471.4% lower power consumption.
We couldn't decide between Xbox 360 E GPU and Playstation 3 RSX 28nm. We've got no test results to judge.
Be aware that Xbox 360 E GPU is a desktop card while Playstation 3 RSX 28nm is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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