Radeon RX 550 Mobile vs HD 6970
Aggregate performance score
We've compared Radeon HD 6970 with Radeon RX 550 Mobile, including specs and performance data.
HD 6970 outperforms 550 Mobile by a small 5% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 598 | 613 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 0.88 | 4.47 |
| Power efficiency | 2.07 | 9.86 |
| Architecture | TeraScale 3 (2010−2013) | GCN 4.0 (2016−2020) |
| GPU code name | Cayman | Lexa |
| Market segment | Desktop | Laptop |
| Design | reference | no data |
| Release date | 14 December 2010 (14 years ago) | 2 July 2017 (8 years ago) |
| Launch price (MSRP) | $369 | $79.99 |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
RX 550 Mobile has 408% better value for money than HD 6970.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 1536 | 640 |
| Core clock speed | no data | 1100 MHz |
| Boost clock speed | 880 MHz | 1287 MHz |
| Number of transistors | 2,640 million | 2,200 million |
| Manufacturing process technology | 40 nm | 14 nm |
| Power consumption (TDP) | 550 Watt | 50 Watt |
| Texture fill rate | 84.48 | 51.48 |
| Floating-point processing power | 2.703 TFLOPS | 1.647 TFLOPS |
| ROPs | 32 | 16 |
| TMUs | 96 | 40 |
| L1 Cache | 384 KB | 160 KB |
| L2 Cache | 512 KB | 512 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | no data | large |
| Bus support | PCIe 2.0 x16 | no data |
| Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
| Length | 267 mm | no data |
| Width | 2-slot | no data |
| Supplementary power connectors | 1x 6-pin + 1x 8-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | GDDR5 |
| Maximum RAM amount | 2 GB | 2 GB |
| Memory bus width | 256 Bit | 128 Bit |
| Memory clock speed | 1375 MHz | 1500 MHz |
| Memory bandwidth | no data | 96 GB/s |
| Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 2x DVI, 1x HDMI, 2x mini-DisplayPort | No outputs |
| Eyefinity | + | - |
| HDMI | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| CrossFire | + | - |
| FreeSync | - | + |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | DirectX® 11 | 12 (12_0) |
| Shader Model | 5.0 | 6.4 |
| OpenGL | 4.4 | 4.6 |
| OpenCL | 1.2 | 2.0 |
| Vulkan | - | 1.2.131 |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 16−18
+0%
| 16
+0%
|
Cost per frame, $
| 1080p | 23.06
−361%
| 5.00
+361%
|
- RX 550 Mobile has 361% lower cost per frame in 1080p
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 30−35
+3%
|
30−35
−3%
|
| Cyberpunk 2077 | 14−16
+40%
|
10
−40%
|
| Hogwarts Legacy | 12−14
+0%
|
13
+0%
|
Full HD
Medium
| Battlefield 5 | 30−33
+7.1%
|
27−30
−7.1%
|
| Counter-Strike 2 | 30−35
−11.8%
|
38
+11.8%
|
| Cyberpunk 2077 | 14−16
+7.7%
|
12−14
−7.7%
|
| Far Cry 5 | 21−24
+22.2%
|
18
−22.2%
|
| Fortnite | 40−45
+5%
|
40−45
−5%
|
| Forza Horizon 4 | 30−35
+3.3%
|
30−33
−3.3%
|
| Forza Horizon 5 | 20−22
+53.8%
|
13
−53.8%
|
| Hogwarts Legacy | 12−14
+85.7%
|
7
−85.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+4.2%
|
24−27
−4.2%
|
| Valorant | 70−75
+2.8%
|
70−75
−2.8%
|
Full HD
High
| Battlefield 5 | 30−33
+7.1%
|
27−30
−7.1%
|
| Counter-Strike 2 | 30−35
+209%
|
11
−209%
|
| Counter-Strike: Global Offensive | 110−120
+3.7%
|
100−110
−3.7%
|
| Cyberpunk 2077 | 14−16
+7.7%
|
12−14
−7.7%
|
| Dota 2 | 50−55
+20%
|
45
−20%
|
| Far Cry 5 | 21−24
+46.7%
|
15
−46.7%
|
| Fortnite | 40−45
+5%
|
40−45
−5%
|
| Forza Horizon 4 | 30−35
+3.3%
|
30−33
−3.3%
|
| Forza Horizon 5 | 20−22
+100%
|
10
−100%
|
| Grand Theft Auto V | 24−27
+38.9%
|
18
−38.9%
|
| Hogwarts Legacy | 12−14
+8.3%
|
12−14
−8.3%
|
| Metro Exodus | 12−14
+225%
|
4
−225%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+4.2%
|
24−27
−4.2%
|
| The Witcher 3: Wild Hunt | 18−20
+5.9%
|
17
−5.9%
|
| Valorant | 70−75
+2.8%
|
70−75
−2.8%
|
Full HD
Ultra
| Battlefield 5 | 30−33
+7.1%
|
27−30
−7.1%
|
| Cyberpunk 2077 | 14−16
+7.7%
|
12−14
−7.7%
|
| Dota 2 | 50−55
+25.6%
|
43
−25.6%
|
| Far Cry 5 | 21−24
+69.2%
|
13
−69.2%
|
| Forza Horizon 4 | 30−35
+3.3%
|
30−33
−3.3%
|
| Hogwarts Legacy | 12−14
+8.3%
|
12−14
−8.3%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+4.2%
|
24−27
−4.2%
|
| The Witcher 3: Wild Hunt | 18−20
−33.3%
|
24
+33.3%
|
| Valorant | 70−75
+2.8%
|
70−75
−2.8%
|
Full HD
Epic
| Fortnite | 40−45
+5%
|
40−45
−5%
|
1440p
High
| Counter-Strike 2 | 12−14
+8.3%
|
12−14
−8.3%
|
| Counter-Strike: Global Offensive | 50−55
+3.9%
|
50−55
−3.9%
|
| Grand Theft Auto V | 8−9
+0%
|
8−9
+0%
|
| Metro Exodus | 7−8
+16.7%
|
6−7
−16.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 35−40
+0%
|
35−40
+0%
|
| Valorant | 75−80
+4.1%
|
70−75
−4.1%
|
1440p
Ultra
| Battlefield 5 | 12−14
+8.3%
|
12−14
−8.3%
|
| Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
| Far Cry 5 | 14−16
+7.7%
|
12−14
−7.7%
|
| Forza Horizon 4 | 16−18
+0%
|
16−18
+0%
|
| Hogwarts Legacy | 7−8
+0%
|
7−8
+0%
|
| The Witcher 3: Wild Hunt | 9−10
+0%
|
9−10
+0%
|
1440p
Epic
| Fortnite | 14−16
+7.7%
|
12−14
−7.7%
|
4K
High
| Counter-Strike 2 | 0−1 | 0−1 |
| Grand Theft Auto V | 18−20
+0%
|
18−20
+0%
|
| Hogwarts Legacy | 2−3
+0%
|
2−3
+0%
|
| Metro Exodus | 2−3
+100%
|
1−2
−100%
|
| The Witcher 3: Wild Hunt | 5−6
+25%
|
4−5
−25%
|
| Valorant | 35−40
+6.1%
|
30−35
−6.1%
|
4K
Ultra
| Battlefield 5 | 6−7
+20%
|
5−6
−20%
|
| Counter-Strike 2 | 0−1 | 0−1 |
| Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
| Dota 2 | 24−27
+4.2%
|
24−27
−4.2%
|
| Far Cry 5 | 6−7
+0%
|
6−7
+0%
|
| Forza Horizon 4 | 10−12
+10%
|
10−11
−10%
|
| Hogwarts Legacy | 2−3
+0%
|
2−3
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8
+16.7%
|
6−7
−16.7%
|
4K
Epic
| Fortnite | 7−8
+16.7%
|
6−7
−16.7%
|
This is how HD 6970 and RX 550 Mobile compete in popular games:
- A tie in 1080p
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1080p resolution and the High Preset, the HD 6970 is 225% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the RX 550 Mobile is 33% faster.
All in all, in popular games:
- HD 6970 performs better in 50 tests (78%)
- RX 550 Mobile performs better in 2 tests (3%)
- there's a draw in 12 tests (19%)
Pros & cons summary
| Performance score | 6.41 | 6.11 |
| Recency | 14 December 2010 | 2 July 2017 |
| Chip lithography | 40 nm | 14 nm |
| Power consumption (TDP) | 550 Watt | 50 Watt |
HD 6970 has a 4.9% higher aggregate performance score.
RX 550 Mobile, on the other hand, has an age advantage of 6 years, a 185.7% more advanced lithography process, and 1000% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between Radeon HD 6970 and Radeon RX 550 Mobile.
Be aware that Radeon HD 6970 is a desktop graphics card while Radeon RX 550 Mobile is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
