GeForce MX330 vs Quadro RTX 5000 Max-Q

VS

Aggregate performance score

We've compared Quadro RTX 5000 Max-Q with GeForce MX330, including specs and performance data.

RTX 5000 Max-Q
2019
16 GB GDDR6, 80 Watt
34.30
+443%

RTX 5000 Max-Q outperforms MX330 by a whopping 443% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking152580
Place by popularitynot in top-100not in top-100
Power efficiency29.5143.51
ArchitectureTuring (2018−2022)Pascal (2016−2021)
GPU code nameTU104GP108
Market segmentMobile workstationLaptop
Release date27 May 2019 (5 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores3072384
Core clock speed600 MHz1531 MHz
Boost clock speed1350 MHz1594 MHz
Number of transistors13,600 million1,800 million
Manufacturing process technology12 nm14 nm
Power consumption (TDP)80 Watt10 Watt
Texture fill rate259.238.26
Floating-point processing power8.294 TFLOPS1.224 TFLOPS
ROPs6416
TMUs19224
Tensor Cores384no data
Ray Tracing Cores48no data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfacePCIe 3.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR6GDDR5
Maximum RAM amount16 GB2 GB
Memory bus width256 Bit64 Bit
Memory clock speed1750 MHz1502 MHz
Memory bandwidth448.0 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
G-SYNC support+-

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+
VR Ready+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 Ultimate (12_1)12 (12_1)
Shader Model6.56.4
OpenGL4.64.6
OpenCL1.21.2
Vulkan1.2.1311.2.131
CUDA7.56.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

RTX 5000 Max-Q 34.30
+443%
GeForce MX330 6.32

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

RTX 5000 Max-Q 13185
+443%
GeForce MX330 2429

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

RTX 5000 Max-Q 26465
+447%
GeForce MX330 4834

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

RTX 5000 Max-Q 19790
+426%
GeForce MX330 3762

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

RTX 5000 Max-Q 64768
+212%
GeForce MX330 20729

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

RTX 5000 Max-Q 433183
+77.7%
GeForce MX330 243721

3DMark Time Spy Graphics

RTX 5000 Max-Q 7396
+538%
GeForce MX330 1160

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD108
+370%
23
−370%
1440p66
+450%
12−14
−450%
4K45
+87.5%
24
−87.5%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 65−70
+393%
14−16
−393%
Cyberpunk 2077 70−75
+454%
12−14
−454%
Elden Ring 110−120
+594%
16−18
−594%

Full HD
Medium Preset

Battlefield 5 85
+254%
24
−254%
Counter-Strike 2 65−70
+393%
14−16
−393%
Cyberpunk 2077 70−75
+1340%
5
−1340%
Forza Horizon 4 160−170
+519%
24−27
−519%
Metro Exodus 94
+292%
24
−292%
Red Dead Redemption 2 97
+273%
26
−273%
Valorant 161
+747%
18−20
−747%

Full HD
High Preset

Battlefield 5 95−100
+380%
20−22
−380%
Counter-Strike 2 65−70
+393%
14−16
−393%
Cyberpunk 2077 70−75
+2300%
3
−2300%
Dota 2 113
+391%
23
−391%
Elden Ring 110−120
+594%
16−18
−594%
Far Cry 5 79
+79.5%
44
−79.5%
Fortnite 150−160
+322%
35−40
−322%
Forza Horizon 4 160−170
+519%
24−27
−519%
Grand Theft Auto V 108
+391%
21−24
−391%
Metro Exodus 73
+564%
11
−564%
PLAYERUNKNOWN'S BATTLEGROUNDS 180−190
+257%
53
−257%
Red Dead Redemption 2 50
+178%
18−20
−178%
The Witcher 3: Wild Hunt 110−120
+490%
20−22
−490%
Valorant 94
+527%
15
−527%
World of Tanks 270−280
+181%
95−100
−181%

Full HD
Ultra Preset

Battlefield 5 75
+582%
11
−582%
Counter-Strike 2 65−70
+393%
14−16
−393%
Cyberpunk 2077 70−75
+2300%
3
−2300%
Dota 2 118
+84.4%
64
−84.4%
Far Cry 5 176
+507%
27−30
−507%
Forza Horizon 4 160−170
+519%
24−27
−519%
PLAYERUNKNOWN'S BATTLEGROUNDS 180−190
+263%
50−55
−263%
Valorant 141
+642%
18−20
−642%

1440p
High Preset

Dota 2 60−65
+933%
6−7
−933%
Elden Ring 65−70
+738%
8−9
−738%
Grand Theft Auto V 60−65
+786%
7−8
−786%
PLAYERUNKNOWN'S BATTLEGROUNDS 170−180
+373%
35−40
−373%
Red Dead Redemption 2 32
+540%
5−6
−540%
World of Tanks 210−220
+376%
45−50
−376%

1440p
Ultra Preset

Battlefield 5 73
+564%
10−12
−564%
Counter-Strike 2 30−35
+256%
9−10
−256%
Cyberpunk 2077 30−35
+560%
5−6
−560%
Far Cry 5 110
+746%
12−14
−746%
Forza Horizon 4 95−100
+773%
10−12
−773%
Metro Exodus 73
+813%
8−9
−813%
The Witcher 3: Wild Hunt 55−60
+600%
8−9
−600%
Valorant 98
+476%
16−18
−476%

4K
High Preset

Counter-Strike 2 30−35
+467%
6−7
−467%
Dota 2 79
+365%
16−18
−365%
Elden Ring 30−35
+933%
3−4
−933%
Grand Theft Auto V 79
+365%
16−18
−365%
Metro Exodus 26
+1200%
2−3
−1200%
PLAYERUNKNOWN'S BATTLEGROUNDS 100−110
+506%
18−20
−506%
Red Dead Redemption 2 23
+475%
4−5
−475%
The Witcher 3: Wild Hunt 79
+365%
16−18
−365%

4K
Ultra Preset

Battlefield 5 47
+840%
5−6
−840%
Counter-Strike 2 30−35
+467%
6−7
−467%
Cyberpunk 2077 14−16
+600%
2−3
−600%
Dota 2 99
+313%
24
−313%
Far Cry 5 52
+643%
7−8
−643%
Fortnite 45−50
+667%
6−7
−667%
Forza Horizon 4 55−60
+817%
6−7
−817%
Valorant 51
+750%
6−7
−750%

This is how RTX 5000 Max-Q and GeForce MX330 compete in popular games:

  • RTX 5000 Max-Q is 370% faster in 1080p
  • RTX 5000 Max-Q is 450% faster in 1440p
  • RTX 5000 Max-Q is 88% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Cyberpunk 2077, with 1080p resolution and the High Preset, the RTX 5000 Max-Q is 2300% faster.

All in all, in popular games:

  • Without exception, RTX 5000 Max-Q surpassed GeForce MX330 in all 61 of our tests.

Pros & cons summary


Performance score 34.30 6.32
Recency 27 May 2019 10 February 2020
Maximum RAM amount 16 GB 2 GB
Chip lithography 12 nm 14 nm
Power consumption (TDP) 80 Watt 10 Watt

RTX 5000 Max-Q has a 442.7% higher aggregate performance score, a 700% higher maximum VRAM amount, and a 16.7% more advanced lithography process.

GeForce MX330, on the other hand, has an age advantage of 8 months, and 700% lower power consumption.

The Quadro RTX 5000 Max-Q is our recommended choice as it beats the GeForce MX330 in performance tests.

Be aware that Quadro RTX 5000 Max-Q is a mobile workstation card while GeForce MX330 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro RTX 5000 Max-Q
Quadro RTX 5000 Max-Q
NVIDIA GeForce MX330
GeForce MX330

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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