GeForce MX330 vs Quadro P520

VS

Aggregate performance score

We've compared Quadro P520 with GeForce MX330, including specs and performance data.

Quadro P520
2019
2 GB GDDR5, 18 Watt
5.43

MX330 outperforms P520 by a moderate 16% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking611577
Place by popularitynot in top-100not in top-100
Power efficiency20.6643.08
ArchitecturePascal (2016−2021)Pascal (2016−2021)
GPU code nameGP108GP108
Market segmentMobile workstationLaptop
Release date23 May 2019 (5 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384384
Core clock speed1303 MHz1531 MHz
Boost clock speed1493 MHz1594 MHz
Number of transistors1,800 million1,800 million
Manufacturing process technology14 nm14 nm
Power consumption (TDP)18 Watt10 Watt
Texture fill rate35.8338.26
Floating-point processing power1.147 TFLOPS1.224 TFLOPS
ROPs1616
TMUs2424

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfacePCIe 3.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB2 GB
Memory bus width64 Bit64 Bit
Memory clock speed1502 MHz1502 MHz
Memory bandwidth48.06 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.46.4
OpenGL4.64.6
OpenCL1.21.2
Vulkan1.2.1311.2.131
CUDA6.16.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Quadro P520 5.43
GeForce MX330 6.29
+15.8%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Quadro P520 2092
GeForce MX330 2423
+15.8%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Quadro P520 4186
GeForce MX330 4834
+15.5%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Quadro P520 3218
GeForce MX330 3762
+16.9%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Quadro P520 19041
GeForce MX330 20729
+8.9%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Quadro P520 7859
GeForce MX330 10707
+36.2%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Quadro P520 141330
GeForce MX330 243721
+72.4%

3DMark Time Spy Graphics

Quadro P520 1011
GeForce MX330 1160
+14.8%

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

Quadro P520 7889
GeForce MX330 10022
+27%

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

Quadro P520 7481
GeForce MX330 9906
+32.4%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD21
−4.8%
22
+4.8%
4K23
−4.3%
24
+4.3%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%

Full HD
Medium Preset

Assassin's Creed Odyssey 14−16
−35.7%
19
+35.7%
Assassin's Creed Valhalla 6−7
−50%
9
+50%
Battlefield 5 14−16
−28.6%
18−20
+28.6%
Call of Duty: Modern Warfare 12−14
+9.1%
11
−9.1%
Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%
Far Cry 5 12−14
−75%
21
+75%
Far Cry New Dawn 14−16
−80%
27
+80%
Forza Horizon 4 35−40
−17.1%
40−45
+17.1%
Hitman 3 10−12
−45.5%
16
+45.5%
Horizon Zero Dawn 30−35
−247%
118
+247%
Metro Exodus 12−14
−108%
27
+108%
Red Dead Redemption 2 14−16
−73.3%
26
+73.3%
Shadow of the Tomb Raider 18−20
−15.8%
21−24
+15.8%
Watch Dogs: Legion 45−50
−66.7%
80
+66.7%

Full HD
High Preset

Assassin's Creed Odyssey 14−16
−57.1%
22
+57.1%
Assassin's Creed Valhalla 6−7
−33.3%
8
+33.3%
Battlefield 5 14−16
−28.6%
18−20
+28.6%
Call of Duty: Modern Warfare 12−14
+20%
10
−20%
Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%
Far Cry 5 12−14
−50%
18
+50%
Far Cry New Dawn 14−16
−26.7%
19
+26.7%
Forza Horizon 4 35−40
−17.1%
40−45
+17.1%
Hitman 3 10−12
−36.4%
15
+36.4%
Horizon Zero Dawn 30−35
−212%
106
+212%
Metro Exodus 12−14
−61.5%
21
+61.5%
Red Dead Redemption 2 14−16
−33.3%
20
+33.3%
Shadow of the Tomb Raider 18−20
−15.8%
21−24
+15.8%
The Witcher 3: Wild Hunt 18−20
−11.1%
20−22
+11.1%
Watch Dogs: Legion 45−50
−56.3%
75
+56.3%

Full HD
Ultra Preset

Assassin's Creed Odyssey 14−16
+100%
7
−100%
Assassin's Creed Valhalla 6−7
−33.3%
8−9
+33.3%
Call of Duty: Modern Warfare 12−14
+200%
4
−200%
Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%
Far Cry 5 12−14
+0%
12
+0%
Forza Horizon 4 35−40
+119%
16
−119%
Hitman 3 10−12
−18.2%
13
+18.2%
Horizon Zero Dawn 30−35
+113%
16
−113%
Shadow of the Tomb Raider 18−20
−15.8%
21−24
+15.8%
The Witcher 3: Wild Hunt 11
−9.1%
12
+9.1%
Watch Dogs: Legion 45−50
−6.3%
50−55
+6.3%

Full HD
Epic Preset

Red Dead Redemption 2 14−16
+66.7%
9
−66.7%

1440p
High Preset

Battlefield 5 10−11
−20%
12−14
+20%
Far Cry New Dawn 8−9
−25%
10−11
+25%

1440p
Ultra Preset

Assassin's Creed Odyssey 5−6
−20%
6−7
+20%
Assassin's Creed Valhalla 0−1 1−2
Call of Duty: Modern Warfare 5−6
−20%
6−7
+20%
Cyberpunk 2077 2−3
−50%
3−4
+50%
Far Cry 5 6−7
−16.7%
7−8
+16.7%
Forza Horizon 4 14−16
−42.9%
20−22
+42.9%
Hitman 3 9−10
−11.1%
10−11
+11.1%
Horizon Zero Dawn 12−14
−16.7%
14−16
+16.7%
Metro Exodus 3−4
−100%
6−7
+100%
The Witcher 3: Wild Hunt 4−5
−25%
5−6
+25%
Watch Dogs: Legion 30−35
−17.6%
40−45
+17.6%

1440p
Epic Preset

Red Dead Redemption 2 10−11
−10%
10−12
+10%

4K
High Preset

Battlefield 5 4−5
−25%
5−6
+25%
Far Cry New Dawn 4−5
+0%
4−5
+0%
Hitman 3 2−3
+0%
2−3
+0%
Horizon Zero Dawn 10−11
−70%
16−18
+70%
Metro Exodus 2−3
−50%
3−4
+50%
The Witcher 3: Wild Hunt 1−2
−200%
3−4
+200%

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
−33.3%
4−5
+33.3%
Assassin's Creed Valhalla 2−3
−50%
3−4
+50%
Call of Duty: Modern Warfare 2−3
−50%
3−4
+50%
Cyberpunk 2077 0−1 0−1
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 4 5−6
−20%
6−7
+20%
Watch Dogs: Legion 2−3
+0%
2−3
+0%

4K
Epic Preset

Red Dead Redemption 2 6−7
−16.7%
7−8
+16.7%

1440p
Ultra Preset

Shadow of the Tomb Raider 2−3
+0%
2−3
+0%

4K
Ultra Preset

Shadow of the Tomb Raider 1−2
+0%
1−2
+0%

This is how Quadro P520 and GeForce MX330 compete in popular games:

  • GeForce MX330 is 5% faster in 1080p
  • GeForce MX330 is 4% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Call of Duty: Modern Warfare, with 1080p resolution and the Ultra Preset, the Quadro P520 is 200% faster.
  • in Horizon Zero Dawn, with 1080p resolution and the Medium Preset, the GeForce MX330 is 247% faster.

All in all, in popular games:

  • Quadro P520 is ahead in 7 tests (10%)
  • GeForce MX330 is ahead in 56 tests (80%)
  • there's a draw in 7 tests (10%)

Pros & cons summary


Performance score 5.43 6.29
Recency 23 May 2019 10 February 2020
Power consumption (TDP) 18 Watt 10 Watt

GeForce MX330 has a 15.8% higher aggregate performance score, an age advantage of 8 months, and 80% lower power consumption.

The GeForce MX330 is our recommended choice as it beats the Quadro P520 in performance tests.

Be aware that Quadro P520 is a mobile workstation card while GeForce MX330 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro P520
Quadro P520
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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