GeForce MX250 vs Quadro M5000M

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Aggregate performance score

We've compared Quadro M5000M with GeForce MX250, including specs and performance data.

M5000M
2015
8 GB GDDR5, 100 Watt
18.12
+190%

M5000M outperforms MX250 by a whopping 190% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking300576
Place by popularitynot in top-100not in top-100
Power efficiency12.5443.26
ArchitectureMaxwell 2.0 (2014−2019)Pascal (2016−2021)
GPU code nameGM204GP108B
Market segmentMobile workstationLaptop
Release date18 August 2015 (9 years ago)20 February 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1,536384
Core clock speed975 MHz937 MHz
Boost clock speed1051 MHz1038 MHz
Number of transistors5,200 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)100 Watt10 Watt
Texture fill rate93.6024.91
Floating-point processing power2.995 TFLOPS0.7972 TFLOPS
ROPs6416
TMUs9624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
InterfacePCIe 3.0 x16PCIe 3.0 x4
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount8 GB2 GB
Memory bus width256 Bit64 Bit
Memory clock speed1253 MHz1502 MHz
Memory bandwidth160 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent
Display Port1.2no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
3D Vision Pro+no data
Mosaic+no data
nView Display Management+no data
Optimus+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (12_1)
Shader Model6.46.7 (6.4)
OpenGL4.54.6
OpenCL1.23.0
Vulkan+1.3
CUDA5.26.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

M5000M 18.12
+190%
GeForce MX250 6.25

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

M5000M 6992
+190%
GeForce MX250 2412

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

M5000M 11845
+156%
GeForce MX250 4633

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

M5000M 9228
+152%
GeForce MX250 3660

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

M5000M 63738
+196%
GeForce MX250 21545

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

M5000M 22846
+147%
GeForce MX250 9243

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

M5000M 324161
+37.7%
GeForce MX250 235421

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

M5000M 25001
+167%
GeForce MX250 9349

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

M5000M 20269
+108%
GeForce MX250 9734

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

M5000M 112
+158%
GeForce MX250 44

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD89
+305%
22
−305%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 27−30
+100%
14
−100%

Full HD
Medium Preset

Assassin's Creed Odyssey 40−45
+111%
19
−111%
Assassin's Creed Valhalla 30−33
+131%
13
−131%
Battlefield 5 55−60
+181%
21
−181%
Call of Duty: Modern Warfare 35−40
+100%
18
−100%
Cyberpunk 2077 27−30
+155%
11
−155%
Far Cry 5 40−45
+90.9%
22
−90.9%
Far Cry New Dawn 45−50
+77.8%
27
−77.8%
Forza Horizon 4 110−120
+146%
46
−146%
Hitman 3 35−40
+119%
16
−119%
Horizon Zero Dawn 85−90
−34.1%
118
+34.1%
Metro Exodus 60−65
+148%
25
−148%
Red Dead Redemption 2 45−50
+75%
28
−75%
Shadow of the Tomb Raider 55−60
+68.6%
35
−68.6%
Watch Dogs: Legion 85−90
+13.2%
76
−13.2%

Full HD
High Preset

Assassin's Creed Odyssey 40−45
+66.7%
24
−66.7%
Assassin's Creed Valhalla 30−33
+275%
8−9
−275%
Battlefield 5 55−60
+247%
17
−247%
Call of Duty: Modern Warfare 35−40
+112%
17
−112%
Cyberpunk 2077 27−30
+180%
10−11
−180%
Far Cry 5 40−45
+121%
19
−121%
Far Cry New Dawn 45−50
+182%
17
−182%
Forza Horizon 4 110−120
+163%
43
−163%
Hitman 3 35−40
+119%
16
−119%
Horizon Zero Dawn 85−90
−30.7%
115
+30.7%
Metro Exodus 60−65
+226%
19
−226%
Red Dead Redemption 2 45−50
+206%
16
−206%
Shadow of the Tomb Raider 55−60
+168%
22
−168%
The Witcher 3: Wild Hunt 126
+530%
20−22
−530%
Watch Dogs: Legion 85−90
+21.1%
71
−21.1%

Full HD
Ultra Preset

Assassin's Creed Odyssey 40−45
+471%
7
−471%
Assassin's Creed Valhalla 30−33
+275%
8−9
−275%
Call of Duty: Modern Warfare 35−40
+200%
12
−200%
Cyberpunk 2077 27−30
+180%
10−11
−180%
Far Cry 5 40−45
+223%
13
−223%
Forza Horizon 4 110−120
+606%
16
−606%
Hitman 3 35−40
+169%
12−14
−169%
Horizon Zero Dawn 85−90
+450%
16
−450%
Shadow of the Tomb Raider 55−60
+269%
16
−269%
The Witcher 3: Wild Hunt 38
+217%
12
−217%
Watch Dogs: Legion 85−90
+68.6%
50−55
−68.6%

Full HD
Epic Preset

Red Dead Redemption 2 45−50
+172%
18
−172%

1440p
High Preset

Battlefield 5 35−40
+192%
12−14
−192%
Far Cry New Dawn 27−30
+170%
10−11
−170%

1440p
Ultra Preset

Assassin's Creed Odyssey 18−20
+200%
6−7
−200%
Assassin's Creed Valhalla 16−18
+1500%
1−2
−1500%
Call of Duty: Modern Warfare 20−22
+233%
6−7
−233%
Cyberpunk 2077 10−11
+233%
3−4
−233%
Far Cry 5 21−24
+200%
7−8
−200%
Forza Horizon 4 95−100
+390%
20−22
−390%
Hitman 3 21−24
+110%
10−11
−110%
Horizon Zero Dawn 35−40
+157%
14−16
−157%
Metro Exodus 30−35
+450%
6−7
−450%
Shadow of the Tomb Raider 35−40
+1650%
2−3
−1650%
The Witcher 3: Wild Hunt 20−22
+300%
5−6
−300%
Watch Dogs: Legion 100−110
+170%
40−45
−170%

1440p
Epic Preset

Red Dead Redemption 2 30−33
+173%
10−12
−173%

4K
High Preset

Battlefield 5 18−20
+260%
5−6
−260%
Far Cry New Dawn 12−14
+225%
4−5
−225%
Hitman 3 12−14
+550%
2−3
−550%
Horizon Zero Dawn 90−95
+475%
16−18
−475%
Metro Exodus 18−20
+533%
3−4
−533%
The Witcher 3: Wild Hunt 18−20
+500%
3−4
−500%

4K
Ultra Preset

Assassin's Creed Odyssey 10−11
+150%
4−5
−150%
Assassin's Creed Valhalla 9−10
+200%
3−4
−200%
Call of Duty: Modern Warfare 9−10
+200%
3−4
−200%
Cyberpunk 2077 3−4 0−1
Far Cry 5 10−11
+233%
3−4
−233%
Forza Horizon 4 24−27
+300%
6−7
−300%
Shadow of the Tomb Raider 18−20
+1800%
1−2
−1800%
Watch Dogs: Legion 7−8
+250%
2−3
−250%

4K
Epic Preset

Red Dead Redemption 2 16−18
+129%
7−8
−129%

This is how M5000M and GeForce MX250 compete in popular games:

  • M5000M is 305% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Shadow of the Tomb Raider, with 4K resolution and the Ultra Preset, the M5000M is 1800% faster.
  • in Horizon Zero Dawn, with 1080p resolution and the Medium Preset, the GeForce MX250 is 34% faster.

All in all, in popular games:

  • M5000M is ahead in 69 tests (97%)
  • GeForce MX250 is ahead in 2 tests (3%)

Pros & cons summary


Performance score 18.12 6.25
Recency 18 August 2015 20 February 2019
Maximum RAM amount 8 GB 2 GB
Chip lithography 28 nm 14 nm
Power consumption (TDP) 100 Watt 10 Watt

M5000M has a 189.9% higher aggregate performance score, and a 300% higher maximum VRAM amount.

GeForce MX250, on the other hand, has an age advantage of 3 years, a 100% more advanced lithography process, and 900% lower power consumption.

The Quadro M5000M is our recommended choice as it beats the GeForce MX250 in performance tests.

Be aware that Quadro M5000M is a mobile workstation card while GeForce MX250 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro M5000M
Quadro M5000M
NVIDIA GeForce MX250
GeForce MX250

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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