ATI Xbox 360 S GPU vs Playstation 3 GPU 28nm

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureCurie (2003−2013)TeraScale (2005−2013)
GPU code nameRSX-28nmXenos Vejle
Market segmentLaptopDesktop
Release date3 June 2013 (11 years ago)19 June 2010 (14 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresno data240
Core clock speed550 MHz500 MHz
Number of transistors302 million372 million
Manufacturing process technology28 nm45 nm
Power consumption (TDP)21 Watt133 Watt
Texture fill rate13.208.000
Floating-point processing powerno data0.24 TFLOPS
ROPs88
TMUs2416

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP
Lengthno data260 mm
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR3
Maximum RAM amount256 MB512 MB
Memory bus width128 Bit128 Bit
Memory clock speed700 MHz700 MHz
Memory bandwidth22.4 GB/s22.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A9.0c (9_3)
Shader Modelno data3.0
OpenGLES 1.1N/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 3 June 2013 19 June 2010
Maximum RAM amount 256 MB 512 MB
Chip lithography 28 nm 45 nm
Power consumption (TDP) 21 Watt 133 Watt

Playstation 3 GPU 28nm has an age advantage of 2 years, a 60.7% more advanced lithography process, and 533.3% lower power consumption.

ATI Xbox 360 S GPU, on the other hand, has a 100% higher maximum VRAM amount.

We couldn't decide between Playstation 3 GPU 28nm and Xbox 360 S GPU. We've got no test results to judge.

Be aware that Playstation 3 GPU 28nm is a notebook card while Xbox 360 S GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Playstation 3 GPU 28nm
Playstation 3 GPU 28nm
ATI Xbox 360 S GPU
Xbox 360 S GPU

Comparisons with similar GPUs

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Community ratings

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3.5 6 votes

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3.3 8 votes

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Questions & comments

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