GeForce GT 240 vs HD Graphics 520
Aggregate performance score
We've compared HD Graphics 520 with GeForce GT 240, including specs and performance data.
HD Graphics 520 outperforms GT 240 by an impressive 65% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 864 | 1031 |
Place by popularity | 42 | not in top-100 |
Cost-effectiveness evaluation | no data | 0.01 |
Power efficiency | 9.86 | 1.30 |
Architecture | Generation 9.0 (2015−2016) | Tesla 2.0 (2007−2013) |
GPU code name | Skylake GT2 | GT215 |
Market segment | Laptop | Desktop |
Release date | 1 September 2015 (9 years ago) | 17 November 2009 (15 years ago) |
Launch price (MSRP) | no data | $80 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 192 | 96 |
Core clock speed | 300 MHz | 550 MHz |
Boost clock speed | 900 MHz | no data |
Number of transistors | 189 million | 727 million |
Manufacturing process technology | 14 nm+ | 40 nm |
Power consumption (TDP) | 15 Watt | 69 Watt |
Maximum GPU temperature | no data | 105C C |
Texture fill rate | 21.60 | 17.60 |
Floating-point processing power | 0.3456 TFLOPS | 0.2573 TFLOPS |
ROPs | 3 | 8 |
TMUs | 24 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | no data | PCI-E 2.0 |
Interface | Ring Bus | PCIe 2.0 x16 |
Length | no data | 168 mm |
Height | no data | 4.376" (111 mm) (11.1 cm) |
Width | no data | 1-slot |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3L/LPDDR3/DDR4 | GDDR5 |
Maximum RAM amount | 32 GB | 512 MB or 1 GB |
Memory bus width | System Shared | 128 Bit |
Memory clock speed | System Shared | 1700 MHz GDDR5, 1000 MHz GDDR3, 900 MHz DDR3 MHz |
Memory bandwidth | no data | 54.4 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | DVIVGAHDMI |
Multi monitor support | no data | + |
HDMI | - | + |
Maximum VGA resolution | no data | 2048x1536 |
Audio input for HDMI | no data | Internal |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Quick Sync | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.6 | 3.2 |
OpenCL | 3.0 | 1.1 |
Vulkan | + | N/A |
CUDA | - | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 20
+66.7%
| 12−14
−66.7%
|
Full HD | 10
−150%
| 25
+150%
|
Cost per frame, $
1080p | no data | 3.20 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 5−6
+25%
|
4−5
−25%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Battlefield 5 | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 6−7
+50%
|
4−5
−50%
|
Cyberpunk 2077 | 5−6
+25%
|
4−5
−25%
|
Far Cry 5 | 5
+400%
|
1−2
−400%
|
Far Cry New Dawn | 6−7
+100%
|
3−4
−100%
|
Forza Horizon 4 | 9−10
+350%
|
2−3
−350%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 18−20
+28.6%
|
14−16
−28.6%
|
Metro Exodus | 0−1 | 0−1 |
Red Dead Redemption 2 | 5−6
+150%
|
2−3
−150%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
Watch Dogs: Legion | 35−40
+9.1%
|
30−35
−9.1%
|
Full HD
High Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Battlefield 5 | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 6−7
+50%
|
4−5
−50%
|
Cyberpunk 2077 | 5−6
+25%
|
4−5
−25%
|
Far Cry 5 | 4−5
+300%
|
1−2
−300%
|
Far Cry New Dawn | 6−7
+100%
|
3−4
−100%
|
Forza Horizon 4 | 9−10
+350%
|
2−3
−350%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 18−20
+28.6%
|
14−16
−28.6%
|
Metro Exodus | 0−1 | 0−1 |
Red Dead Redemption 2 | 5−6
+150%
|
2−3
−150%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
The Witcher 3: Wild Hunt | 13
+18.2%
|
10−12
−18.2%
|
Watch Dogs: Legion | 35−40
+9.1%
|
30−35
−9.1%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 7−8
+16.7%
|
6−7
−16.7%
|
Call of Duty: Modern Warfare | 6−7
+50%
|
4−5
−50%
|
Cyberpunk 2077 | 5−6
+25%
|
4−5
−25%
|
Far Cry 5 | 4−5
+300%
|
1−2
−300%
|
Forza Horizon 4 | 9−10
+350%
|
2−3
−350%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 18−20
+28.6%
|
14−16
−28.6%
|
Shadow of the Tomb Raider | 10−11
+25%
|
8−9
−25%
|
The Witcher 3: Wild Hunt | 12−14
+18.2%
|
10−12
−18.2%
|
Watch Dogs: Legion | 35−40
+9.1%
|
30−35
−9.1%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 5−6
+150%
|
2−3
−150%
|
1440p
High Preset
Battlefield 5 | 3−4
+200%
|
1−2
−200%
|
Far Cry New Dawn | 3−4
+50%
|
2−3
−50%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 2−3
+100%
|
1−2
−100%
|
Hitman 3 | 7−8
+0%
|
7−8
+0%
|
Horizon Zero Dawn | 6−7
+20%
|
5−6
−20%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 12−14
+100%
|
6−7
−100%
|
1440p
Epic Preset
Red Dead Redemption 2 | 5−6
+25%
|
4−5
−25%
|
4K
High Preset
Battlefield 5 | 0−1 | 0−1 |
Far Cry New Dawn | 1−2 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Assassin's Creed Valhalla | 1−2
+0%
|
1−2
+0%
|
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Far Cry 5 | 1−2 | 0−1 |
Watch Dogs: Legion | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
This is how HD Graphics 520 and GT 240 compete in popular games:
- HD Graphics 520 is 67% faster in 900p
- GT 240 is 150% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Far Cry 5, with 1080p resolution and the Medium Preset, the HD Graphics 520 is 400% faster.
All in all, in popular games:
- HD Graphics 520 is ahead in 43 tests (90%)
- there's a draw in 5 tests (10%)
Pros & cons summary
Performance score | 2.16 | 1.31 |
Recency | 1 September 2015 | 17 November 2009 |
Maximum RAM amount | 32 GB | 512 MB or 1 GB |
Chip lithography | 14 nm | 40 nm |
Power consumption (TDP) | 15 Watt | 69 Watt |
HD Graphics 520 has a 64.9% higher aggregate performance score, an age advantage of 5 years, a 185.7% more advanced lithography process, and 360% lower power consumption.
GT 240, on the other hand, has a 1500% higher maximum VRAM amount.
The HD Graphics 520 is our recommended choice as it beats the GeForce GT 240 in performance tests.
Be aware that HD Graphics 520 is a notebook card while GeForce GT 240 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.