Radeon 660M vs GeForce MX130

VS

Aggregate performance score

We've compared GeForce MX130 and Radeon 660M, covering specs and all relevant benchmarks.

GeForce MX130
2017
2 GB GDDR5, 30 Watt
4.75

660M outperforms MX130 by a considerable 45% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking646560
Place by popularitynot in top-100not in top-100
Power efficiency10.9211.87
ArchitectureMaxwell (2014−2017)RDNA 2.0 (2020−2024)
GPU code nameGM108Rembrandt+
Market segmentLaptopLaptop
Release date17 November 2017 (7 years ago)3 January 2023 (2 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384384
Core clock speed1122 MHz1500 MHz
Boost clock speed1242 MHz1900 MHz
Number of transistorsno data13,100 million
Manufacturing process technology28 nm6 nm
Power consumption (TDP)30 Watt40 Watt
Texture fill rate29.8145.60
Floating-point processing power0.9539 TFLOPS1.459 TFLOPS
ROPs816
TMUs2424
Ray Tracing Coresno data6

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
InterfacePCIe 3.0 x16PCIe 4.0 x8
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5System Shared
Maximum RAM amount2 GBSystem Shared
Memory bus width64 BitSystem Shared
Memory clock speed1253 MHzSystem Shared
Memory bandwidth40.1 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 Ultimate (12_2)
Shader Model5.16.7
OpenGL4.64.6
OpenCL1.22.0
Vulkan1.1.1261.3
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX130 4.75
Radeon 660M 6.88
+44.8%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GeForce MX130 1828
Radeon 660M 2647
+44.8%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX130 2875
Radeon 660M 6743
+135%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GeForce MX130 11968
Radeon 660M 23222
+94%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce MX130 2345
Radeon 660M 4848
+107%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce MX130 13610
Radeon 660M 31515
+132%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GeForce MX130 170596
Radeon 660M 283076
+65.9%

3DMark Time Spy Graphics

GeForce MX130 645
Radeon 660M 1544
+140%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD17
−41.2%
24
+41.2%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 12−14
−25%
14−16
+25%
Cyberpunk 2077 4
−500%
24
+500%
Elden Ring 10−12
−100%
22
+100%

Full HD
Medium Preset

Battlefield 5 14−16
−57.1%
21−24
+57.1%
Counter-Strike 2 12−14
−25%
14−16
+25%
Cyberpunk 2077 10−11
+0%
10
+0%
Forza Horizon 4 22
−90.9%
42
+90.9%
Metro Exodus 10−12
−191%
32
+191%
Red Dead Redemption 2 14−16
−33.3%
20−22
+33.3%
Valorant 10−12
−227%
36
+227%

Full HD
High Preset

Battlefield 5 14−16
−57.1%
21−24
+57.1%
Counter-Strike 2 3
−267%
11
+267%
Cyberpunk 2077 10−11
+42.9%
7
−42.9%
Dota 2 21
−66.7%
35
+66.7%
Elden Ring 10−12
−100%
22
+100%
Far Cry 5 26
−11.5%
29
+11.5%
Fortnite 24
−70.8%
40−45
+70.8%
Forza Horizon 4 16
−106%
33
+106%
Grand Theft Auto V 15
−66.7%
25
+66.7%
Metro Exodus 10−12
−81.8%
20
+81.8%
PLAYERUNKNOWN'S BATTLEGROUNDS 35
−60%
55−60
+60%
Red Dead Redemption 2 14−16
−33.3%
20−22
+33.3%
The Witcher 3: Wild Hunt 14
−50%
21−24
+50%
Valorant 10−12
−72.7%
19
+72.7%
World of Tanks 75−80
−37.2%
100−110
+37.2%

Full HD
Ultra Preset

Battlefield 5 14−16
−57.1%
21−24
+57.1%
Counter-Strike 2 12−14
−25%
14−16
+25%
Cyberpunk 2077 10−11
−40%
14−16
+40%
Dota 2 28
−71.4%
48
+71.4%
Far Cry 5 21−24
−34.8%
30−35
+34.8%
Forza Horizon 4 14
−100%
28
+100%
PLAYERUNKNOWN'S BATTLEGROUNDS 10
−460%
55−60
+460%
Valorant 10−12
−100%
21−24
+100%

1440p
High Preset

Dota 2 3−4
−133%
7−8
+133%
Elden Ring 5−6
−80%
9−10
+80%
Grand Theft Auto V 4−5
−75%
7−8
+75%
PLAYERUNKNOWN'S BATTLEGROUNDS 30−35
−18.8%
35−40
+18.8%
Red Dead Redemption 2 3−4
−66.7%
5−6
+66.7%
World of Tanks 30−35
−47.1%
50−55
+47.1%

1440p
Ultra Preset

Battlefield 5 7−8
−71.4%
12−14
+71.4%
Counter-Strike 2 9−10
−11.1%
10−11
+11.1%
Cyberpunk 2077 4−5
−25%
5−6
+25%
Far Cry 5 10−11
−40%
14−16
+40%
Forza Horizon 4 6−7
−117%
12−14
+117%
Metro Exodus 3−4
−233%
10−11
+233%
The Witcher 3: Wild Hunt 6−7
−33.3%
8−9
+33.3%
Valorant 12−14
−38.5%
18−20
+38.5%

4K
High Preset

Dota 2 16−18
−5.9%
18−20
+5.9%
Elden Ring 2−3
−100%
4−5
+100%
Grand Theft Auto V 16−18
−6.3%
16−18
+6.3%
Metro Exodus 0−1 2−3
PLAYERUNKNOWN'S BATTLEGROUNDS 14−16
−42.9%
20−22
+42.9%
Red Dead Redemption 2 3−4
−33.3%
4−5
+33.3%
The Witcher 3: Wild Hunt 16−18
−6.3%
16−18
+6.3%

4K
Ultra Preset

Battlefield 5 4−5
−50%
6−7
+50%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 16−18
−5.9%
18−20
+5.9%
Far Cry 5 5−6
−60%
8−9
+60%
Fortnite 4−5
−50%
6−7
+50%
Forza Horizon 4 3−4
−133%
7−8
+133%
Valorant 4−5
−50%
6−7
+50%

4K
High Preset

Counter-Strike 2 1−2
+0%
1−2
+0%

4K
Ultra Preset

Counter-Strike 2 1−2
+0%
1−2
+0%

This is how GeForce MX130 and Radeon 660M compete in popular games:

  • Radeon 660M is 41% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Cyberpunk 2077, with 1080p resolution and the High Preset, the GeForce MX130 is 43% faster.
  • in Cyberpunk 2077, with 1080p resolution and the Low Preset, the Radeon 660M is 500% faster.

All in all, in popular games:

  • GeForce MX130 is ahead in 1 test (2%)
  • Radeon 660M is ahead in 57 tests (92%)
  • there's a draw in 4 tests (6%)

Pros & cons summary


Performance score 4.75 6.88
Recency 17 November 2017 3 January 2023
Chip lithography 28 nm 6 nm
Power consumption (TDP) 30 Watt 40 Watt

GeForce MX130 has 33.3% lower power consumption.

Radeon 660M, on the other hand, has a 44.8% higher aggregate performance score, an age advantage of 5 years, and a 366.7% more advanced lithography process.

The Radeon 660M is our recommended choice as it beats the GeForce MX130 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX130
GeForce MX130
AMD Radeon 660M
Radeon 660M

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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