GeForce GT 650M SLI vs MX130

#ad 
Buy on Amazon
VS

Aggregate performance score

We've compared GeForce MX130 and GeForce GT 650M SLI, covering specs and all relevant benchmarks.

GeForce MX130
2017
2 GB GDDR5, 30 Watt
4.77

GT 650M SLI outperforms MX130 by a small 6% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking641625
Place by popularitynot in top-100not in top-100
Power efficiency3.62no data
ArchitectureMaxwell (2014−2017)Kepler (2012−2018)
GPU code nameGM108N13E-GE
Market segmentLaptopLaptop
Release date17 November 2017 (6 years ago)22 March 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384768
Core clock speed1122 MHz790 MHz
Boost clock speed1242 MHz835 MHz
Manufacturing process technology28 nm28 nm
Power consumption (TDP)30 Wattno data
Texture fill rate29.81no data
Floating-point processing power0.9539 TFLOPSno data
ROPs8no data
TMUs24no data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedmedium sized
InterfacePCIe 3.0 x16no data
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB2x2 GB
Memory bus width64 Bit2x 128 Bit
Memory clock speed1253 MHz4000 MHz
Memory bandwidth40.1 GB/sno data
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)11
Shader Model5.1no data
OpenGL4.6no data
OpenCL1.2no data
Vulkan1.1.126-
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX130 4.77
GT 650M SLI 5.08
+6.5%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GeForce MX130 11968
GT 650M SLI 12812
+7%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX130 2875
GT 650M SLI 3597
+25.1%

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GeForce MX130 28
GT 650M SLI 36
+28.3%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p70−75
−12.9%
79
+12.9%
Full HD18
−206%
55
+206%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4
−125%
9−10
+125%

Full HD
Medium Preset

Assassin's Creed Odyssey 12−14
−7.7%
14−16
+7.7%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 12−14
−8.3%
12−14
+8.3%
Call of Duty: Modern Warfare 10−11
−10%
10−12
+10%
Cyberpunk 2077 8−9
−12.5%
9−10
+12.5%
Far Cry 5 14
+27.3%
10−12
−27.3%
Far Cry New Dawn 12−14
−7.7%
14−16
+7.7%
Forza Horizon 4 30−33
−6.7%
30−35
+6.7%
Hitman 3 9
−22.2%
10−12
+22.2%
Horizon Zero Dawn 30−35
−6.5%
30−35
+6.5%
Metro Exodus 10−12
−9.1%
12−14
+9.1%
Red Dead Redemption 2 12−14
−7.7%
14−16
+7.7%
Shadow of the Tomb Raider 26
+44.4%
18−20
−44.4%
Watch Dogs: Legion 45−50
−2.2%
45−50
+2.2%

Full HD
High Preset

Assassin's Creed Odyssey 12−14
−7.7%
14−16
+7.7%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 12−14
−8.3%
12−14
+8.3%
Call of Duty: Modern Warfare 10−11
−10%
10−12
+10%
Cyberpunk 2077 8−9
−12.5%
9−10
+12.5%
Far Cry 5 11
+0%
10−12
+0%
Far Cry New Dawn 12−14
−7.7%
14−16
+7.7%
Forza Horizon 4 30−33
−6.7%
30−35
+6.7%
Hitman 3 10−11
−10%
10−12
+10%
Horizon Zero Dawn 30−35
−6.5%
30−35
+6.5%
Metro Exodus 10−12
−9.1%
12−14
+9.1%
Red Dead Redemption 2 12−14
−7.7%
14−16
+7.7%
Shadow of the Tomb Raider 16
−12.5%
18−20
+12.5%
The Witcher 3: Wild Hunt 16−18
−5.9%
18−20
+5.9%
Watch Dogs: Legion 45−50
−2.2%
45−50
+2.2%

Full HD
Ultra Preset

Assassin's Creed Odyssey 12−14
−7.7%
14−16
+7.7%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 10−11
−10%
10−12
+10%
Cyberpunk 2077 8−9
−12.5%
9−10
+12.5%
Far Cry 5 8
−37.5%
10−12
+37.5%
Forza Horizon 4 30−33
−6.7%
30−35
+6.7%
Hitman 3 10−11
−10%
10−12
+10%
Horizon Zero Dawn 13
−154%
30−35
+154%
Shadow of the Tomb Raider 14
−28.6%
18−20
+28.6%
The Witcher 3: Wild Hunt 7
−157%
18−20
+157%
Watch Dogs: Legion 45−50
−2.2%
45−50
+2.2%

Full HD
Epic Preset

Red Dead Redemption 2 12−14
−7.7%
14−16
+7.7%

1440p
High Preset

Battlefield 5 9−10
+0%
9−10
+0%
Far Cry New Dawn 7−8
−14.3%
8−9
+14.3%

1440p
Ultra Preset

Assassin's Creed Odyssey 4−5
−25%
5−6
+25%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Far Cry 5 5−6
−20%
6−7
+20%
Forza Horizon 4 10−11
−20%
12−14
+20%
Hitman 3 9−10
+0%
9−10
+0%
Horizon Zero Dawn 10−12
+0%
10−12
+0%
Metro Exodus 2−3
−50%
3−4
+50%
The Witcher 3: Wild Hunt 4−5
+0%
4−5
+0%
Watch Dogs: Legion 30−33
−6.7%
30−35
+6.7%

1440p
Epic Preset

Red Dead Redemption 2 9−10
+0%
9−10
+0%

4K
High Preset

Battlefield 5 3−4
−33.3%
4−5
+33.3%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Hitman 3 1−2
+0%
1−2
+0%
Horizon Zero Dawn 5−6
−60%
8−9
+60%
Metro Exodus 1−2
−100%
2−3
+100%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
+0%
3−4
+0%
Assassin's Creed Valhalla 2−3
+0%
2−3
+0%
Call of Duty: Modern Warfare 2−3
+0%
2−3
+0%
Cyberpunk 2077 0−1 0−1
Far Cry 5 2−3
+0%
2−3
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
Watch Dogs: Legion 1−2
+0%
1−2
+0%

4K
Epic Preset

Red Dead Redemption 2 5−6
−20%
6−7
+20%

1440p
Ultra Preset

Assassin's Creed Valhalla 0−1 0−1

This is how GeForce MX130 and GT 650M SLI compete in popular games:

  • GT 650M SLI is 13% faster in 900p
  • GT 650M SLI is 206% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Shadow of the Tomb Raider, with 1080p resolution and the Medium Preset, the GeForce MX130 is 44% faster.
  • in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the GT 650M SLI is 157% faster.

All in all, in popular games:

  • GeForce MX130 is ahead in 2 tests (3%)
  • GT 650M SLI is ahead in 46 tests (68%)
  • there's a draw in 20 tests (29%)

Pros & cons summary


Performance score 4.77 5.08
Recency 17 November 2017 22 March 2012

GeForce MX130 has an age advantage of 5 years.

GT 650M SLI, on the other hand, has a 6.5% higher aggregate performance score.

Given the minimal performance differences, no clear winner can be declared between GeForce MX130 and GeForce GT 650M SLI.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce MX130
GeForce MX130
NVIDIA GeForce GT 650M SLI
GeForce GT 650M SLI

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 2159 votes

Rate GeForce MX130 on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5
3.3 28 votes

Rate GeForce GT 650M SLI on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.