Radeon R9 Nano vs GeForce GTX TITAN X
Aggregate performance score
We've compared GeForce GTX TITAN X and Radeon R9 Nano, covering specs and all relevant benchmarks.
GTX TITAN X outperforms R9 Nano by an impressive 52% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 158 | 252 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 8.18 | 5.42 |
Power efficiency | 9.22 | 8.65 |
Architecture | Maxwell 2.0 (2014−2019) | GCN 3.0 (2014−2019) |
GPU code name | GM200 | Fiji |
Market segment | Desktop | Desktop |
Design | no data | reference |
Release date | 17 March 2015 (9 years ago) | 27 August 2015 (9 years ago) |
Launch price (MSRP) | $999 | $649 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
GTX TITAN X has 51% better value for money than R9 Nano.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 3072 | 4096 |
Compute units | no data | 64 |
Core clock speed | 1000 MHz | no data |
Boost clock speed | 1075 MHz | 1000 MHz |
Number of transistors | 8,000 million | 8,900 million |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 250 Watt | 175 Watt |
Texture fill rate | 209.1 | 256.0 |
Floating-point processing power | 6.691 TFLOPS | 8.192 TFLOPS |
ROPs | 96 | 64 |
TMUs | 192 | 256 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | PCIe 3.0 |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | 152 mm |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | 2-slot |
Recommended system power (PSU) | 600 Watt | no data |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | 1x 8-pin |
SLI options | 4x | - |
Bridgeless CrossFire | - | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | High Bandwidth Memory (HBM) |
High bandwidth memory (HBM) | no data | + |
Maximum RAM amount | 12 GB | 4 GB |
Memory bus width | 384 Bit | 4096 Bit |
Memory clock speed | 7.0 GB/s | 500 MHz |
Memory bandwidth | 336.5 GB/s | 512 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x HDMI, 3x DisplayPort |
Multi monitor support | 4 displays | no data |
Eyefinity | - | + |
Number of Eyefinity displays | no data | 6 |
HDMI | + | + |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
DisplayPort support | - | + |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
AppAcceleration | - | + |
CrossFire | - | + |
FRTC | - | + |
FreeSync | - | + |
HD3D | - | + |
LiquidVR | - | + |
PowerTune | - | + |
TressFX | - | + |
TrueAudio | - | + |
ZeroCore | - | + |
VCE | - | + |
DDMA audio | no data | + |
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | DirectX® 12 |
Shader Model | 6.4 | 6.3 |
OpenGL | 4.5 | 4.5 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | + |
Mantle | - | + |
CUDA | 5.2 | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Unigine Heaven 4.0
This is an old DirectX 11 benchmark, a newer version of Unigine 3.0 with relatively small differences. It displays a fantasy medieval town sprawling over several flying islands. The benchmark is still sometimes used, despite its significant age, as it was released back in 2013.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 130−140
+46.1%
| 89
−46.1%
|
4K | 65−70
+47.7%
| 44
−47.7%
|
Cost per frame, $
1080p | 7.68 | 7.29 |
4K | 15.37 | 14.75 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 35−40
+0%
|
35−40
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 35−40
+0%
|
35−40
+0%
|
Battlefield 5 | 70−75
+0%
|
70−75
+0%
|
Call of Duty: Modern Warfare | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 35−40
+0%
|
35−40
+0%
|
Far Cry 5 | 50−55
+0%
|
50−55
+0%
|
Far Cry New Dawn | 55−60
+0%
|
55−60
+0%
|
Forza Horizon 4 | 130−140
+0%
|
130−140
+0%
|
Hitman 3 | 40−45
+0%
|
40−45
+0%
|
Horizon Zero Dawn | 100−110
+0%
|
100−110
+0%
|
Metro Exodus | 75−80
+0%
|
75−80
+0%
|
Red Dead Redemption 2 | 55−60
+0%
|
55−60
+0%
|
Shadow of the Tomb Raider | 70−75
+0%
|
70−75
+0%
|
Watch Dogs: Legion | 95−100
+0%
|
95−100
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 35−40
+0%
|
35−40
+0%
|
Battlefield 5 | 70−75
+0%
|
70−75
+0%
|
Call of Duty: Modern Warfare | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 35−40
+0%
|
35−40
+0%
|
Far Cry 5 | 50−55
+0%
|
50−55
+0%
|
Far Cry New Dawn | 55−60
+0%
|
55−60
+0%
|
Forza Horizon 4 | 130−140
+0%
|
130−140
+0%
|
Hitman 3 | 40−45
+0%
|
40−45
+0%
|
Horizon Zero Dawn | 100−110
+0%
|
100−110
+0%
|
Metro Exodus | 75−80
+0%
|
75−80
+0%
|
Red Dead Redemption 2 | 55−60
+0%
|
55−60
+0%
|
Shadow of the Tomb Raider | 70−75
+0%
|
70−75
+0%
|
The Witcher 3: Wild Hunt | 45−50
+0%
|
45−50
+0%
|
Watch Dogs: Legion | 95−100
+0%
|
95−100
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 45−50
+0%
|
45−50
+0%
|
Assassin's Creed Valhalla | 35−40
+0%
|
35−40
+0%
|
Call of Duty: Modern Warfare | 45−50
+0%
|
45−50
+0%
|
Cyberpunk 2077 | 35−40
+0%
|
35−40
+0%
|
Far Cry 5 | 50−55
+0%
|
50−55
+0%
|
Forza Horizon 4 | 130−140
+0%
|
130−140
+0%
|
Hitman 3 | 40−45
+0%
|
40−45
+0%
|
Horizon Zero Dawn | 100−110
+0%
|
100−110
+0%
|
Shadow of the Tomb Raider | 70−75
+0%
|
70−75
+0%
|
The Witcher 3: Wild Hunt | 47
+0%
|
47
+0%
|
Watch Dogs: Legion | 95−100
+0%
|
95−100
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 55−60
+0%
|
55−60
+0%
|
1440p
High Preset
Battlefield 5 | 40−45
+0%
|
40−45
+0%
|
Far Cry New Dawn | 30−35
+0%
|
30−35
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 21−24
+0%
|
21−24
+0%
|
Assassin's Creed Valhalla | 21−24
+0%
|
21−24
+0%
|
Call of Duty: Modern Warfare | 24−27
+0%
|
24−27
+0%
|
Cyberpunk 2077 | 12−14
+0%
|
12−14
+0%
|
Far Cry 5 | 24−27
+0%
|
24−27
+0%
|
Forza Horizon 4 | 120−130
+0%
|
120−130
+0%
|
Hitman 3 | 24−27
+0%
|
24−27
+0%
|
Horizon Zero Dawn | 45−50
+0%
|
45−50
+0%
|
Metro Exodus | 40−45
+0%
|
40−45
+0%
|
Shadow of the Tomb Raider | 45−50
+0%
|
45−50
+0%
|
The Witcher 3: Wild Hunt | 24−27
+0%
|
24−27
+0%
|
Watch Dogs: Legion | 120−130
+0%
|
120−130
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 35−40
+0%
|
35−40
+0%
|
4K
High Preset
Battlefield 5 | 21−24
+0%
|
21−24
+0%
|
Far Cry New Dawn | 16−18
+0%
|
16−18
+0%
|
Hitman 3 | 16−18
+0%
|
16−18
+0%
|
Horizon Zero Dawn | 110−120
+0%
|
110−120
+0%
|
Metro Exodus | 24−27
+0%
|
24−27
+0%
|
The Witcher 3: Wild Hunt | 35
+0%
|
35
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 12−14
+0%
|
12−14
+0%
|
Assassin's Creed Valhalla | 10−12
+0%
|
10−12
+0%
|
Call of Duty: Modern Warfare | 12−14
+0%
|
12−14
+0%
|
Cyberpunk 2077 | 5−6
+0%
|
5−6
+0%
|
Far Cry 5 | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 30−33
+0%
|
30−33
+0%
|
Shadow of the Tomb Raider | 24−27
+0%
|
24−27
+0%
|
Watch Dogs: Legion | 9−10
+0%
|
9−10
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 18−20
+0%
|
18−20
+0%
|
This is how GTX TITAN X and R9 Nano compete in popular games:
- GTX TITAN X is 46% faster in 1080p
- GTX TITAN X is 48% faster in 4K
All in all, in popular games:
- there's a draw in 72 tests (100%)
Pros & cons summary
Performance score | 33.55 | 22.03 |
Recency | 17 March 2015 | 27 August 2015 |
Maximum RAM amount | 12 GB | 4 GB |
Power consumption (TDP) | 250 Watt | 175 Watt |
GTX TITAN X has a 52.3% higher aggregate performance score, and a 200% higher maximum VRAM amount.
R9 Nano, on the other hand, has an age advantage of 5 months, and 42.9% lower power consumption.
The GeForce GTX TITAN X is our recommended choice as it beats the Radeon R9 Nano in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.