NVIDIA GeForce GTX 670MX: specs and benchmarks
Aggregated performance score
It provides poor gaming and benchmark performance at 5.03% of a leader's which is NVIDIA GeForce RTX 4090.
Summary
NVIDIA started GeForce GTX 670MX sales 1 October 2012. This is a laptop graphics card based on a Kepler architecture and made with 28 nm manufacturing process. It is primarily aimed at gamers. 3 GB of GDDR5 memory clocked at 1.4 GHz are supplied, and together with 192 Bit memory interface this creates a bandwidth of 67.2 GB/s.
Compatibility-wise, this is card attached via PCIe 3.0 x16 interface. Power consumption is at 75 Watt.
General info
Some basic facts about GeForce GTX 670MX: architecture, market segment, release date etc.
Place in performance ranking | 591 | |
Place by popularity | not in top-100 | |
Architecture | Kepler (2012−2018) | |
GPU code name | N13E-GR | |
Market segment | Laptop | |
Release date | 1 October 2012 (11 years old) |
Technical specs
GeForce GTX 670MX's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 670MX's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 960 | of 20480 (Data Center GPU Max NEXT) |
CUDA cores | 960 | |
Core clock speed | 600 MHz | of 2610 (Radeon RX 6500 XT) |
Number of transistors | 3,540 million | of 14400 (GeForce GTX 1080 SLI Mobile) |
Manufacturing process technology | 28 nm | of 4 (H100 PCIe) |
Power consumption (TDP) | 75 Watt | of 2400 (Data Center GPU Max Subsystem) |
Texture fill rate | 48.0 billion/sec | of 969.9 (H100 SXM5 96 GB) |
Floating-point performance | 1,154 gflops | of 16384 (Radeon Pro Duo) |
Size and compatibility
Information on GeForce GTX 670MX's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | |
Bus support | PCI Express 2.0 | |
Interface | PCIe 3.0 x16 | |
SLI options | + |
Memory
Parameters of memory installed on GeForce GTX 670MX: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | GDDR5 | |
Maximum RAM amount | 3 GB | of 192 (Radeon Instinct MI300X) |
Memory bus width | 192 Bit | of 8192 (Radeon Instinct MI250X) |
Memory clock speed | 1400 MHz | of 23000 (GeForce RTX 4080 SUPER) |
Memory bandwidth | 67.2 GB/s | of 3276 (Aldebaran) |
Shared memory | - |
Video outputs and ports
Types and number of video connectors present on GeForce GTX 670MX. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 |
Technologies
Technological solutions and APIs supported by GeForce GTX 670MX. You'll probably need this information if you need some particular technology for your purposes.
Optimus | + |
API support
APIs supported by GeForce GTX 670MX, sometimes including their particular versions.
DirectX | 12 API | |
Shader Model | 5.1 | |
OpenGL | 4.5 | of 4.6 (GeForce GTX 1080 Mobile) |
OpenCL | 1.1 | |
Vulkan | 1.1.126 | |
CUDA | + |
Benchmark performance
Synthetic benchmark performance of GeForce GTX 670MX. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 25%
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 14%
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Benchmark coverage: 9%
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Benchmark coverage: 5%
Unigine Heaven 3.0
This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.
Benchmark coverage: 4%
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Benchmark coverage: 4%
Send your test results of GeForce GTX 670MX.
Gaming performance
Let's see how good GeForce GTX 670MX is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.
Average FPS across all PC games
Here are the average frames per second in a large set of popular modern games across different resolutions:
Full HD | 40 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 8−9 |
Full HD
Medium Preset
Assassin's Creed Odyssey | 9−10 | |
Assassin's Creed Valhalla | 5−6 | |
Battlefield 5 | 14−16 | |
Call of Duty: Modern Warfare | 16−18 | |
Cyberpunk 2077 | 8−9 | |
Far Cry 5 | 10−12 | |
Far Cry New Dawn | 10−12 | |
Forza Horizon 4 | 16−18 | |
Hitman 3 | 10−12 | |
Horizon Zero Dawn | 9−10 | |
Red Dead Redemption 2 | 9−10 | |
Shadow of the Tomb Raider | 12−14 | |
Watch Dogs: Legion | 7−8 |
Full HD
High Preset
Assassin's Creed Odyssey | 9−10 | |
Assassin's Creed Valhalla | 5−6 | |
Battlefield 5 | 14−16 | |
Call of Duty: Modern Warfare | 16−18 | |
Cyberpunk 2077 | 8−9 | |
Far Cry 5 | 10−12 | |
Far Cry New Dawn | 10−12 | |
Forza Horizon 4 | 16−18 | |
Hitman 3 | 10−12 | |
Horizon Zero Dawn | 9−10 | |
Metro Exodus | 7−8 | |
Red Dead Redemption 2 | 9−10 | |
Shadow of the Tomb Raider | 12−14 | |
The Witcher 3: Wild Hunt | 10−12 | |
Watch Dogs: Legion | 7−8 |
Full HD
Ultra Preset
Assassin's Creed Odyssey | 9−10 | |
Assassin's Creed Valhalla | 5−6 | |
Battlefield 5 | 14−16 | |
Cyberpunk 2077 | 8−9 | |
Far Cry 5 | 10−12 | |
Far Cry New Dawn | 10−12 | |
Forza Horizon 4 | 16−18 | |
The Witcher 3: Wild Hunt | 10−12 | |
Watch Dogs: Legion | 7−8 |
1440p
High Preset
Call of Duty: Modern Warfare | 8−9 | |
Hitman 3 | 8−9 | |
Horizon Zero Dawn | 10−12 | |
Metro Exodus | 3−4 | |
Red Dead Redemption 2 | 3−4 | |
Shadow of the Tomb Raider | 8−9 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 3−4 | |
Battlefield 5 | 0−1 | |
Cyberpunk 2077 | 2−3 | |
Far Cry 5 | 8−9 | |
Far Cry New Dawn | 4−5 | |
Forza Horizon 4 | 6−7 | |
The Witcher 3: Wild Hunt | 5−6 | |
Watch Dogs: Legion | 0−1 |
4K
High Preset
Call of Duty: Modern Warfare | 4−5 | |
Hitman 3 | 5−6 | |
Horizon Zero Dawn | 8−9 | |
Red Dead Redemption 2 | 2−3 | |
Shadow of the Tomb Raider | 1−2 | |
The Witcher 3: Wild Hunt | 1−2 |
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3 | |
Assassin's Creed Valhalla | 2−3 | |
Cyberpunk 2077 | 0−1 | |
Far Cry 5 | 5−6 | |
Far Cry New Dawn | 7−8 | |
Forza Horizon 4 | 3−4 | |
Watch Dogs: Legion | 0−1 |
AMD equivalent
According to our data, the closest AMD alternative to GeForce GTX 670MX is Radeon RX 640, which is nearly equal in speed and higher by 1 position in our ranking.
Here are some closest AMD rivals to GeForce GTX 670MX:
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
Recommended processors
These processors are most commonly used with GeForce GTX 670MX according to our statistics.