Quadro M3000M vs GeForce GTX 660

VS

Aggregate performance score

We've compared GeForce GTX 660 with Quadro M3000M, including specs and performance data.

GTX 660
2012
2 GB GDDR5, 140 Watt
10.31

M3000M outperforms GTX 660 by a considerable 41% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking441360
Place by popularity77not in top-100
Cost-effectiveness evaluation3.41no data
Power efficiency5.1413.49
ArchitectureKepler (2012−2018)Maxwell 2.0 (2014−2019)
GPU code nameGK106GM204
Market segmentDesktopMobile workstation
Release date6 September 2012 (12 years ago)18 August 2015 (9 years ago)
Launch price (MSRP)$229 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores9601,024
Core clock speed980 MHz1050 MHz
Boost clock speed1033 MHzno data
Number of transistors2,540 million5,200 million
Manufacturing process technology28 nm28 nm
Power consumption (TDP)140 Watt75 Watt
Texture fill rate82.5667.20
Floating-point processing power1.981 TFLOPS2.15 TFLOPS
ROPs2432
TMUs8064

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x16PCIe 3.0 x16
Length241 mmno data
Height4.376" (11.1 cm)no data
Width2-slotno data
Supplementary power connectors1x 6-pinNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB4 GB
Memory bus width192-bit GDDR5256 Bit
Memory clock speed6.0 GB/s1253 MHz
Memory bandwidth144.2 GB/s160 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsOne Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPortNo outputs
Multi monitor support4 displaysno data
HDMI+-
HDCP+-
Maximum VGA resolution2048x1536no data
Display Portno data1.2
Audio input for HDMIInternalno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray+-
3D Gaming+-
3D Vision+-
Optimus-+
3D Vision Prono data+
Mosaicno data+
nView Display Managementno data+
Optimusno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12
Shader Model5.16.4
OpenGL4.34.5
OpenCL1.21.2
Vulkan1.1.126+
CUDA+5.2

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 660 10.31
M3000M 14.51
+40.7%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 660 4012
M3000M 5650
+40.8%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 660 5040
M3000M 6537
+29.7%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 660 11373
M3000M 16615
+46.1%

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GTX 660 11378
M3000M 16742
+47.1%

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GTX 660 8583
M3000M 15678
+82.7%

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 660 33
M3000M 45
+36.4%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD47
−27.7%
60
+27.7%
4K21−24
−52.4%
32
+52.4%

Cost per frame, $

1080p4.87no data
4K10.90no data

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 24−27
+0%
24−27
+0%
Cyberpunk 2077 27−30
+0%
27−30
+0%

Full HD
Medium Preset

Battlefield 5 45−50
+0%
45−50
+0%
Counter-Strike 2 24−27
+0%
24−27
+0%
Cyberpunk 2077 27−30
+0%
27−30
+0%
Forza Horizon 4 60−65
+0%
60−65
+0%
Forza Horizon 5 35−40
+0%
35−40
+0%
Metro Exodus 40−45
+0%
40−45
+0%
Red Dead Redemption 2 35−40
+0%
35−40
+0%
Valorant 55−60
+0%
55−60
+0%

Full HD
High Preset

Battlefield 5 45−50
+0%
45−50
+0%
Counter-Strike 2 24−27
+0%
24−27
+0%
Cyberpunk 2077 27−30
+0%
27−30
+0%
Dota 2 33
+0%
33
+0%
Far Cry 5 50−55
+0%
50−55
+0%
Fortnite 80−85
+0%
80−85
+0%
Forza Horizon 4 60−65
+0%
60−65
+0%
Forza Horizon 5 35−40
+0%
35−40
+0%
Grand Theft Auto V 49
+0%
49
+0%
Metro Exodus 40−45
+0%
40−45
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 100−110
+0%
100−110
+0%
Red Dead Redemption 2 35−40
+0%
35−40
+0%
The Witcher 3: Wild Hunt 45−50
+0%
45−50
+0%
Valorant 55−60
+0%
55−60
+0%
World of Tanks 190−200
+0%
190−200
+0%

Full HD
Ultra Preset

Battlefield 5 45−50
+0%
45−50
+0%
Counter-Strike 2 24−27
+0%
24−27
+0%
Cyberpunk 2077 27−30
+0%
27−30
+0%
Dota 2 50−55
+0%
50−55
+0%
Far Cry 5 50−55
+0%
50−55
+0%
Forza Horizon 4 60−65
+0%
60−65
+0%
Forza Horizon 5 35−40
+0%
35−40
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 100−110
+0%
100−110
+0%
Valorant 55−60
+0%
55−60
+0%

1440p
High Preset

Dota 2 21−24
+0%
21−24
+0%
Grand Theft Auto V 21−24
+0%
21−24
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 130−140
+0%
130−140
+0%
Red Dead Redemption 2 12−14
+0%
12−14
+0%
World of Tanks 100−110
+0%
100−110
+0%

1440p
Ultra Preset

Battlefield 5 30−33
+0%
30−33
+0%
Cyberpunk 2077 10−12
+0%
10−12
+0%
Far Cry 5 35−40
+0%
35−40
+0%
Forza Horizon 4 35−40
+0%
35−40
+0%
Forza Horizon 5 21−24
+0%
21−24
+0%
Metro Exodus 30−35
+0%
30−35
+0%
The Witcher 3: Wild Hunt 20−22
+0%
20−22
+0%
Valorant 35−40
+0%
35−40
+0%

4K
High Preset

Counter-Strike 2 7−8
+0%
7−8
+0%
Dota 2 35
+0%
35
+0%
Grand Theft Auto V 35
+0%
35
+0%
Metro Exodus 10−11
+0%
10−11
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
+0%
40−45
+0%
Red Dead Redemption 2 9−10
+0%
9−10
+0%
The Witcher 3: Wild Hunt 35
+0%
35
+0%

4K
Ultra Preset

Battlefield 5 14−16
+0%
14−16
+0%
Counter-Strike 2 7−8
+0%
7−8
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Dota 2 24−27
+0%
24−27
+0%
Far Cry 5 18−20
+0%
18−20
+0%
Fortnite 16−18
+0%
16−18
+0%
Forza Horizon 4 21−24
+0%
21−24
+0%
Forza Horizon 5 10−12
+0%
10−12
+0%
Valorant 16−18
+0%
16−18
+0%

This is how GTX 660 and M3000M compete in popular games:

  • M3000M is 28% faster in 1080p
  • M3000M is 52% faster in 4K

All in all, in popular games:

  • there's a draw in 63 tests (100%)

Pros & cons summary


Performance score 10.31 14.51
Recency 6 September 2012 18 August 2015
Maximum RAM amount 2 GB 4 GB
Power consumption (TDP) 140 Watt 75 Watt

M3000M has a 40.7% higher aggregate performance score, an age advantage of 2 years, a 100% higher maximum VRAM amount, and 86.7% lower power consumption.

The Quadro M3000M is our recommended choice as it beats the GeForce GTX 660 in performance tests.

Be aware that GeForce GTX 660 is a desktop card while Quadro M3000M is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 660
GeForce GTX 660
NVIDIA Quadro M3000M
Quadro M3000M

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 4372 votes

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Questions & comments

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