Radeon HD 8330 vs GeForce GTX 650
Aggregate performance score
We've compared GeForce GTX 650 and Radeon HD 8330, covering specs and all relevant benchmarks.
GTX 650 outperforms HD 8330 by a whopping 568% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 651 | 1169 |
Place by popularity | 73 | not in top-100 |
Cost-effectiveness evaluation | 1.23 | no data |
Power efficiency | 4.85 | 3.15 |
Architecture | Kepler (2012−2018) | GCN 2.0 (2013−2017) |
GPU code name | GK107 | Kalindi |
Market segment | Desktop | Desktop |
Release date | 6 September 2012 (12 years ago) | 13 August 2013 (11 years ago) |
Launch price (MSRP) | $109 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 128 |
Core clock speed | 1058 MHz | 497 MHz |
Number of transistors | 1,270 million | 1,178 million |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 64 Watt | 15 Watt |
Texture fill rate | 33.86 | 3.976 |
Floating-point processing power | 0.8125 TFLOPS | 0.1272 TFLOPS |
ROPs | 16 | 4 |
TMUs | 32 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | IGP |
Length | 147 mm | no data |
Height | 4.38" (11.1 cm) | no data |
Width | 1-slot | IGP |
Supplementary power connectors | 1x 6-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | System Shared |
Memory bus width | 128-bit GDDR5 | System Shared |
Memory clock speed | 5.0 GB/s | System Shared |
Memory bandwidth | 80.0 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | One Dual Link DVI-I, One Dual Link DVI-D, One Mini HDMI | No outputs |
Multi monitor support | 4 displays | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Blu-Ray | + | - |
3D Gaming | + | - |
3D Vision | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.3 |
OpenGL | 4.3 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 65−70
+550%
| 10
−550%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
+0%
|
10−12
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
1440p
High Preset
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 6−7
+0%
|
6−7
+0%
|
Horizon Zero Dawn | 3−4
+0%
|
3−4
+0%
|
Watch Dogs: Legion | 2−3
+0%
|
2−3
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
This is how GTX 650 and HD 8330 compete in popular games:
- GTX 650 is 550% faster in 1080p
All in all, in popular games:
- there's a draw in 35 tests (100%)
Pros & cons summary
Performance score | 4.54 | 0.68 |
Recency | 6 September 2012 | 13 August 2013 |
Power consumption (TDP) | 64 Watt | 15 Watt |
GTX 650 has a 567.6% higher aggregate performance score.
HD 8330, on the other hand, has an age advantage of 11 months, and 326.7% lower power consumption.
The GeForce GTX 650 is our recommended choice as it beats the Radeon HD 8330 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.