GeForce GTX 1650 vs GTX 560 Ti 448

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Aggregate performance score

We've compared GeForce GTX 560 Ti 448 and GeForce GTX 1650, covering specs and all relevant benchmarks.

GTX 560 Ti 448
2011
1280 MB GDDR5, 210 Watt
8.26

GTX 1650 outperforms GTX 560 Ti 448 by a whopping 148% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking508271
Place by popularitynot in top-1003
Cost-effectiveness evaluation1.7138.38
Power efficiency2.7118.84
ArchitectureFermi 2.0 (2010−2014)Turing (2018−2022)
GPU code nameGF110TU117
Market segmentDesktopDesktop
Release date29 November 2011 (13 years ago)23 April 2019 (5 years ago)
Launch price (MSRP)$289 $149

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GTX 1650 has 2144% better value for money than GTX 560 Ti 448.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores448896
Core clock speed732 MHz1485 MHz
Boost clock speedno data1665 MHz
Number of transistors3,000 million4,700 million
Manufacturing process technology40 nm12 nm
Power consumption (TDP)210 Watt75 Watt
Texture fill rate40.9993.24
Floating-point processing power1.312 TFLOPS2.984 TFLOPS
ROPs4032
TMUs5656

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16PCIe 3.0 x16
Length267 mm229 mm
Width2-slot2-slot
Supplementary power connectors2x 6-pinNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount1280 MB4 GB
Memory bus width320 Bit128 Bit
Memory clock speed950 MHz2000 MHz
Memory bandwidth152.0 GB/s128.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x mini-HDMI1x DVI, 1x HDMI, 1x DisplayPort
HDMI++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (12_1)
Shader Model5.16.5
OpenGL4.64.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA2.07.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 560 Ti 448 8.26
GTX 1650 20.48
+148%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 560 Ti 448 4210
GTX 1650 9203
+119%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD27−30
−156%
69
+156%
1440p16−18
−150%
40
+150%
4K9−10
−156%
23
+156%

Cost per frame, $

1080p10.70
−396%
2.16
+396%
1440p18.06
−385%
3.73
+385%
4K32.11
−396%
6.48
+396%
  • GTX 1650 has 396% lower cost per frame in 1080p
  • GTX 1650 has 385% lower cost per frame in 1440p
  • GTX 1650 has 396% lower cost per frame in 4K

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 35−40
+0%
35−40
+0%
Cyberpunk 2077 40−45
+0%
40−45
+0%
Elden Ring 65−70
+0%
65−70
+0%

Full HD
Medium Preset

Battlefield 5 66
+0%
66
+0%
Counter-Strike 2 35−40
+0%
35−40
+0%
Cyberpunk 2077 17
+0%
17
+0%
Forza Horizon 4 94
+0%
94
+0%
Metro Exodus 66
+0%
66
+0%
Red Dead Redemption 2 77
+0%
77
+0%
Valorant 85
+0%
85
+0%

Full HD
High Preset

Battlefield 5 75
+0%
75
+0%
Counter-Strike 2 35−40
+0%
35−40
+0%
Cyberpunk 2077 14
+0%
14
+0%
Dota 2 82
+0%
82
+0%
Elden Ring 65−70
+0%
65−70
+0%
Far Cry 5 90
+0%
90
+0%
Fortnite 82
+0%
82
+0%
Forza Horizon 4 74
+0%
74
+0%
Grand Theft Auto V 75
+0%
75
+0%
Metro Exodus 44
+0%
44
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 130−140
+0%
130−140
+0%
Red Dead Redemption 2 28
+0%
28
+0%
The Witcher 3: Wild Hunt 60−65
+0%
60−65
+0%
Valorant 46
+0%
46
+0%
World of Tanks 230−240
+0%
230−240
+0%

Full HD
Ultra Preset

Battlefield 5 55
+0%
55
+0%
Counter-Strike 2 35−40
+0%
35−40
+0%
Cyberpunk 2077 12
+0%
12
+0%
Dota 2 92
+0%
92
+0%
Far Cry 5 65−70
+0%
65−70
+0%
Forza Horizon 4 62
+0%
62
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 61
+0%
61
+0%
Valorant 70
+0%
70
+0%

1440p
High Preset

Dota 2 30−35
+0%
30−35
+0%
Elden Ring 30−35
+0%
30−35
+0%
Grand Theft Auto V 30−35
+0%
30−35
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 170−180
+0%
170−180
+0%
Red Dead Redemption 2 17
+0%
17
+0%
World of Tanks 130−140
+0%
130−140
+0%

1440p
Ultra Preset

Battlefield 5 38
+0%
38
+0%
Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 7
+0%
7
+0%
Far Cry 5 55−60
+0%
55−60
+0%
Forza Horizon 4 45
+0%
45
+0%
Metro Exodus 41
+0%
41
+0%
The Witcher 3: Wild Hunt 27−30
+0%
27−30
+0%
Valorant 40
+0%
40
+0%

4K
High Preset

Counter-Strike 2 16−18
+0%
16−18
+0%
Dota 2 29
+0%
29
+0%
Elden Ring 14−16
+0%
14−16
+0%
Grand Theft Auto V 29
+0%
29
+0%
Metro Exodus 12
+0%
12
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 60−65
+0%
60−65
+0%
Red Dead Redemption 2 12−14
+0%
12−14
+0%
The Witcher 3: Wild Hunt 29
+0%
29
+0%

4K
Ultra Preset

Battlefield 5 18
+0%
18
+0%
Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 3
+0%
3
+0%
Dota 2 59
+0%
59
+0%
Far Cry 5 24−27
+0%
24−27
+0%
Fortnite 24−27
+0%
24−27
+0%
Forza Horizon 4 26
+0%
26
+0%
Valorant 21
+0%
21
+0%

This is how GTX 560 Ti 448 and GTX 1650 compete in popular games:

  • GTX 1650 is 156% faster in 1080p
  • GTX 1650 is 150% faster in 1440p
  • GTX 1650 is 156% faster in 4K

All in all, in popular games:

  • there's a draw in 63 tests (100%)

Pros & cons summary


Performance score 8.26 20.48
Recency 29 November 2011 23 April 2019
Maximum RAM amount 1280 MB 4 GB
Chip lithography 40 nm 12 nm
Power consumption (TDP) 210 Watt 75 Watt

GTX 1650 has a 147.9% higher aggregate performance score, an age advantage of 7 years, a 220% higher maximum VRAM amount, a 233.3% more advanced lithography process, and 180% lower power consumption.

The GeForce GTX 1650 is our recommended choice as it beats the GeForce GTX 560 Ti 448 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 560 Ti 448
GeForce GTX 560 Ti 448
NVIDIA GeForce GTX 1650
GeForce GTX 1650

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 28 votes

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Questions & comments

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