GeForce GT 555M vs GT 640M

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Aggregate performance score

We've compared GeForce GT 640M and GeForce GT 555M, covering specs and all relevant benchmarks.

GT 640M
2012
2 GB DDR3\GDDR5, 32 Watt
2.37
+40.2%

GT 640M outperforms GT 555M by a considerable 40% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking806893
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.230.10
ArchitectureKepler (2012−2018)Fermi (2010−2014)
GPU code nameN13P-GSN12E-GE-B
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)6 January 2011 (13 years ago)
Current price$310 $310

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GT 640M has 130% better value for money than GT 555M.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384144
CUDA cores384Up to 144
Core clock speedUp to 625 MHzUp to 753 MHz
Boost clock speed645 MHz753 MHz
Number of transistors1,270 million1,170 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)32 Watt35 Watt
Texture fill rateUp to 20.0 billion/secUp to 16.2 billion/sec
Floating-point performance480.0 gflops388.8 gflops

Form factor & compatibility

Information on GeForce GT 640M and GeForce GT 555M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizemedium sizedlarge
Bus supportPCI Express 2.0, PCI Express 3.0PCI Express 2.0
InterfacePCIe 3.0 x16PCIe 2.0 x16
SLI optionsno data+

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3\DDR5
Maximum RAM amount2 GB3 GB
Memory bus width128bitUp to 192 bit/128 Bit
Memory clock speed1800 - 4000 MHzUp to 1569 MHz
Memory bandwidthUp to 64.0 GB/sUp to 50.2 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI+no data
HDCP+no data
Maximum VGA resolutionUp to 2048x1536no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray++
3D Gamingno data+
Optimus++

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 API12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 640M 2.37
+40.2%
GT 555M 1.69

GT 640M outperforms GT 555M by 40% based on our aggregate benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GT 640M 916
+40.1%
GT 555M 654

GT 640M outperforms GT 555M by 40% in Passmark.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GT 640M 1728
+50.8%
GT 555M 1146

GT 640M outperforms GT 555M by 51% in 3DMark 11 Performance GPU.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GT 640M 7425
+26.2%
GT 555M 5884

GT 640M outperforms GT 555M by 26% in 3DMark Vantage Performance.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GT 640M 3194
+12.6%
GT 555M 2836

GT 640M outperforms GT 555M by 13% in GeekBench 5 OpenCL.

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

Benchmark coverage: 4%

GT 640M 9
GT 555M 10
+11.1%

GT 555M outperforms GT 640M by 11% in Octane Render OctaneBench.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p24
+26.3%
19
−26.3%
Full HD23
−8.7%
25
+8.7%
1200p19
+58.3%
12−14
−58.3%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 0−1 no data

Full HD
Medium Preset

Assassin's Creed Odyssey 0−1 no data
Battlefield 5 0−1 no data
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Far Cry New Dawn 0−1 no data
Forza Horizon 4 0−1 no data
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
Red Dead Redemption 2 0−1 no data
Shadow of the Tomb Raider 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
High Preset

Assassin's Creed Odyssey 0−1 no data
Battlefield 5 0−1 no data
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Far Cry New Dawn 0−1 no data
Forza Horizon 4 0−1 no data
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
Red Dead Redemption 2 0−1 no data
Shadow of the Tomb Raider 0−1 no data
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Forza Horizon 4 0−1 no data
Horizon Zero Dawn 0−1 no data
Shadow of the Tomb Raider 0−1 no data
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
Epic Preset

Red Dead Redemption 2 0−1 no data

1440p
High Preset

Battlefield 5 0−1 no data
Far Cry New Dawn 0−1 no data

1440p
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Forza Horizon 4 0−1 no data
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 0−1 0−1

1440p
Epic Preset

Red Dead Redemption 2 0−1 no data

4K
High Preset

Battlefield 5 0−1 0−1
Far Cry New Dawn 0−1 no data
Horizon Zero Dawn 0−1 no data

4K
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 0−1 no data
Call of Duty: Modern Warfare 0−1 no data
Far Cry 5 0−1 no data
Horizon Zero Dawn 0−1 no data
Metro Exodus 0−1 no data
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 0−1 no data

This is how GT 640M and GT 555M compete in popular games:

  • GT 640M is 26% faster in 900p
  • GT 555M is 9% faster in 1080p
  • GT 640M is 58% faster in 1200p

Pros & cons summary


Performance score 2.37 1.69
Recency 22 March 2012 6 January 2011
Maximum RAM amount 2 GB 3 GB
Chip lithography 28 nm 40 nm
Power consumption (TDP) 32 Watt 35 Watt

The GeForce GT 640M is our recommended choice as it beats the GeForce GT 555M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 640M
GeForce GT 640M
NVIDIA GeForce GT 555M
GeForce GT 555M

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 282 votes

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3.4 163 votes

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Questions & comments

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