GeForce GT 540M vs GT 640M

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Aggregated performance score

GT 640M
2012
2048 MB DDR3\GDDR5
2.37
+91.1%

GT 640M outperforms GT 540M by an impressive 91% based on our aggregated benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking8051003
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.230.05
ArchitectureKepler (2012−2018)Fermi (2010−2014)
GPU code nameN13P-GSN12P-GS
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)6 January 2011 (13 years ago)
Current price$310 $283

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GT 640M has 360% better value for money than GT 540M.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores38496
CUDA cores38496
Core clock speedUp to 625 MHz672 MHz
Boost clock speed645 MHzno data
Number of transistors1,270 million585 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)32 Watt35 Watt
Texture fill rateUp to 20.0 billion/sec10.8 billion/sec
Floating-point performance480.0 gflops258.05 gflops

Form factor & compatibility

Information on GeForce GT 640M and GeForce GT 540M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizemedium sizedlarge
Bus supportPCI Express 2.0, PCI Express 3.0no data
InterfacePCIe 3.0 x16MXM-A (3.0)

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3
Maximum RAM amount2 GB2 GB
Memory bus width128bit128 Bit
Memory clock speed1800 - 4000 MHz900 MHz
Memory bandwidthUp to 64.0 GB/s28.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
HDMI+no data
HDCP+no data
Maximum VGA resolutionUp to 2048x1536no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray++
3D Gamingno data+
Optimus++

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 API12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 640M 2.37
+91.1%
GT 540M 1.24

GT 640M outperforms GT 540M by 91% based on our aggregated benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GT 640M 919
+92.3%
GT 540M 478

GT 640M outperforms GT 540M by 92% in Passmark.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GT 640M 7425
+70.5%
GT 540M 4355

GT 640M outperforms GT 540M by 70% in 3DMark Vantage Performance.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GT 640M 1728
+94.6%
GT 540M 888

GT 640M outperforms GT 540M by 95% in 3DMark 11 Performance GPU.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

GT 640M 1225
+61.2%
GT 540M 760

GT 640M outperforms GT 540M by 61% in 3DMark Fire Strike Graphics.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GT 640M 3190
+50.6%
GT 540M 2118

GT 640M outperforms GT 540M by 51% in GeekBench 5 OpenCL.

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

Benchmark coverage: 4%

GT 640M 9
+28.6%
GT 540M 7

GT 640M outperforms GT 540M by 29% in Octane Render OctaneBench.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p24
+50%
16
−50%
Full HD22
+10%
20
−10%
1200p19
+111%
9−10
−111%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
+25%
4−5
−25%

Full HD
Medium Preset

Assassin's Creed Odyssey 3−4
+200%
1−2
−200%
Battlefield 5 4−5
+100%
2−3
−100%
Call of Duty: Modern Warfare 10−12
+22.2%
9−10
−22.2%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 3−4
+200%
1−2
−200%
Far Cry New Dawn 2−3
+100%
1−2
−100%
Forza Horizon 4 5−6 0−1
Hitman 3 4−5
+300%
1−2
−300%
Horizon Zero Dawn 3−4
+200%
1−2
−200%
Red Dead Redemption 2 5−6
+66.7%
3−4
−66.7%
Shadow of the Tomb Raider 9−10
+28.6%
7−8
−28.6%
Watch Dogs: Legion 0−1 0−1

Full HD
High Preset

Assassin's Creed Odyssey 3−4
+200%
1−2
−200%
Battlefield 5 4−5
+100%
2−3
−100%
Call of Duty: Modern Warfare 10−12
+22.2%
9−10
−22.2%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 3−4
+200%
1−2
−200%
Far Cry New Dawn 2−3
+100%
1−2
−100%
Forza Horizon 4 5−6 0−1
Hitman 3 4−5
+300%
1−2
−300%
Horizon Zero Dawn 3−4
+200%
1−2
−200%
Metro Exodus 3−4
+50%
2−3
−50%
Red Dead Redemption 2 5−6
+66.7%
3−4
−66.7%
Shadow of the Tomb Raider 9−10
+28.6%
7−8
−28.6%
The Witcher 3: Wild Hunt 6−7
+50%
4−5
−50%
Watch Dogs: Legion 0−1 0−1

Full HD
Ultra Preset

Assassin's Creed Odyssey 3−4
+200%
1−2
−200%
Battlefield 5 4−5
+100%
2−3
−100%
Cyberpunk 2077 5−6
+25%
4−5
−25%
Far Cry 5 3−4
+200%
1−2
−200%
Far Cry New Dawn 2−3
+100%
1−2
−100%
Forza Horizon 4 5−6 0−1
The Witcher 3: Wild Hunt 6−7
+50%
4−5
−50%
Watch Dogs: Legion 0−1 0−1

1440p
High Preset

Call of Duty: Modern Warfare 4−5
+33.3%
3−4
−33.3%
Hitman 3 5−6
+25%
4−5
−25%
Horizon Zero Dawn 9−10
+12.5%
8−9
−12.5%
Metro Exodus 1−2 0−1
Red Dead Redemption 2 1−2 0−1
Shadow of the Tomb Raider 6−7
+20%
5−6
−20%

1440p
Ultra Preset

Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 4−5
+100%
2−3
−100%
The Witcher 3: Wild Hunt 2−3
+0%
2−3
+0%

4K
High Preset

Call of Duty: Modern Warfare 2−3
+100%
1−2
−100%
Hitman 3 2−3
+100%
1−2
−100%
Horizon Zero Dawn 7−8
+0%
7−8
+0%
Red Dead Redemption 2 1−2 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 1−2 0−1
Assassin's Creed Valhalla 1−2 0−1
Far Cry 5 3−4
+0%
3−4
+0%
Far Cry New Dawn 6−7
+20%
5−6
−20%

This is how GT 640M and GT 540M compete in popular games:

  • GT 640M is 50% faster in 900p
  • GT 640M is 10% faster in 1080p
  • GT 640M is 111% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Hitman 3, with 1080p resolution and the Medium Preset, the GT 640M is 300% faster than the GT 540M.

All in all, in popular games:

  • GT 640M is ahead in 25 tests (86%)
  • there's a draw in 4 tests (14%)

Pros & cons summary


Performance score 2.37 1.24
Recency 22 March 2012 6 January 2011
Chip lithography 28 nm 40 nm
Power consumption (TDP) 32 Watt 35 Watt

The GeForce GT 640M is our recommended choice as it beats the GeForce GT 540M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 640M
GeForce GT 640M
NVIDIA GeForce GT 540M
GeForce GT 540M

Comparisons with similar GPUs

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Community ratings

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Questions & comments

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