Quadro RTX 3000 Mobile vs GeForce 8800M GTX SLI
Aggregate performance score
We've compared GeForce 8800M GTX SLI with Quadro RTX 3000 Mobile, including specs and performance data.
RTX 3000 Mobile outperforms 8800M GTX SLI by a whopping 1177% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 883 | 213 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.09 | 22.69 |
Architecture | G9x (2007−2010) | Turing (2018−2022) |
GPU code name | NB8E-GTX | TU106 |
Market segment | Laptop | Mobile workstation |
Release date | 19 November 2007 (17 years ago) | 27 May 2019 (5 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 192 | 2304 |
Core clock speed | 500 MHz | 945 MHz |
Boost clock speed | no data | 1380 MHz |
Number of transistors | 1508 Million | 10,800 million |
Manufacturing process technology | 65 nm | 12 nm |
Power consumption (TDP) | 130 Watt | 80 Watt |
Texture fill rate | no data | 198.7 |
Floating-point processing power | no data | 6.359 TFLOPS |
ROPs | no data | 64 |
TMUs | no data | 144 |
Tensor Cores | no data | 288 |
Ray Tracing Cores | no data | 36 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
Interface | no data | PCIe 3.0 x16 |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 512 MB | 6 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 800 MHz | 1750 MHz |
Memory bandwidth | no data | 448.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
G-SYNC support | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
VR Ready | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | 12 Ultimate (12_1) |
Shader Model | no data | 6.5 |
OpenGL | no data | 4.6 |
OpenCL | no data | 1.2 |
Vulkan | - | 1.2.131 |
CUDA | - | 7.5 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 8−9
−1188%
| 103
+1188%
|
4K | 6−7
−1367%
| 88
+1367%
|
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 10−11
−390%
|
45−50
+390%
|
Cyberpunk 2077 | 5−6
−980%
|
50−55
+980%
|
Elden Ring | 3−4
−2800%
|
85−90
+2800%
|
Full HD
Medium Preset
Battlefield 5 | 4−5
−1900%
|
80−85
+1900%
|
Counter-Strike 2 | 10−11
−390%
|
45−50
+390%
|
Cyberpunk 2077 | 5−6
−980%
|
50−55
+980%
|
Forza Horizon 4 | 10−12
−955%
|
110−120
+955%
|
Metro Exodus | 2−3
−4450%
|
91
+4450%
|
Red Dead Redemption 2 | 8−9
−613%
|
55−60
+613%
|
Full HD
High Preset
Battlefield 5 | 4−5
−1900%
|
80−85
+1900%
|
Counter-Strike 2 | 10−11
−390%
|
45−50
+390%
|
Cyberpunk 2077 | 5−6
−980%
|
50−55
+980%
|
Dota 2 | 4−5
−1000%
|
44
+1000%
|
Elden Ring | 3−4
−2800%
|
85−90
+2800%
|
Far Cry 5 | 12−14
−562%
|
86
+562%
|
Fortnite | 10−11
−1200%
|
130−140
+1200%
|
Forza Horizon 4 | 10−12
−955%
|
110−120
+955%
|
Grand Theft Auto V | 4−5
−2125%
|
85−90
+2125%
|
Metro Exodus | 2−3
−2050%
|
43
+2050%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 20−22
−450%
|
110
+450%
|
Red Dead Redemption 2 | 8−9
−613%
|
55−60
+613%
|
The Witcher 3: Wild Hunt | 9−10
−856%
|
85−90
+856%
|
World of Tanks | 35−40
−574%
|
260−270
+574%
|
Full HD
Ultra Preset
Battlefield 5 | 4−5
−1900%
|
80−85
+1900%
|
Counter-Strike 2 | 10−11
−390%
|
45−50
+390%
|
Cyberpunk 2077 | 5−6
−980%
|
50−55
+980%
|
Dota 2 | 4−5
−2925%
|
121
+2925%
|
Far Cry 5 | 12−14
−508%
|
75−80
+508%
|
Forza Horizon 4 | 10−12
−955%
|
110−120
+955%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 20−22
−710%
|
160−170
+710%
|
1440p
High Preset
Elden Ring | 1−2
−4600%
|
45−50
+4600%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 14−16
−1150%
|
170−180
+1150%
|
Red Dead Redemption 2 | 1−2
−2300%
|
24−27
+2300%
|
World of Tanks | 12−14
−1231%
|
170−180
+1231%
|
1440p
Ultra Preset
Battlefield 5 | 0−1 | 50−55 |
Counter-Strike 2 | 9−10
−156%
|
21−24
+156%
|
Cyberpunk 2077 | 3−4
−667%
|
21−24
+667%
|
Far Cry 5 | 6−7
−1200%
|
75−80
+1200%
|
The Witcher 3: Wild Hunt | 3−4
−1200%
|
35−40
+1200%
|
Valorant | 8−9
−800%
|
70−75
+800%
|
4K
High Preset
Dota 2 | 16−18
−188%
|
45−50
+188%
|
Elden Ring | 1−2
−2000%
|
21−24
+2000%
|
Grand Theft Auto V | 14−16
−207%
|
45−50
+207%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 6−7
−1250%
|
80−85
+1250%
|
Red Dead Redemption 2 | 1−2
−1600%
|
16−18
+1600%
|
The Witcher 3: Wild Hunt | 14−16
−207%
|
45−50
+207%
|
4K
Ultra Preset
Battlefield 5 | 2−3
−1300%
|
27−30
+1300%
|
Cyberpunk 2077 | 1−2
−800%
|
9−10
+800%
|
Dota 2 | 16−18
−450%
|
88
+450%
|
Far Cry 5 | 2−3
−1650%
|
35−40
+1650%
|
Fortnite | 0−1 | 30−35 |
Valorant | 2−3
−1650%
|
35−40
+1650%
|
Full HD
Medium Preset
Valorant | 100−110
+0%
|
100−110
+0%
|
Full HD
High Preset
Valorant | 100−110
+0%
|
100−110
+0%
|
Full HD
Ultra Preset
Valorant | 100−110
+0%
|
100−110
+0%
|
1440p
High Preset
Dota 2 | 45−50
+0%
|
45−50
+0%
|
Grand Theft Auto V | 45−50
+0%
|
45−50
+0%
|
1440p
Ultra Preset
Forza Horizon 4 | 70−75
+0%
|
70−75
+0%
|
Metro Exodus | 60−65
+0%
|
60−65
+0%
|
4K
High Preset
Counter-Strike 2 | 24−27
+0%
|
24−27
+0%
|
Metro Exodus | 20−22
+0%
|
20−22
+0%
|
4K
Ultra Preset
Counter-Strike 2 | 24−27
+0%
|
24−27
+0%
|
Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
This is how 8800M GTX SLI and RTX 3000 Mobile compete in popular games:
- RTX 3000 Mobile is 1188% faster in 1080p
- RTX 3000 Mobile is 1367% faster in 4K
Here's the range of performance differences observed across popular games:
- in Elden Ring, with 1440p resolution and the High Preset, the RTX 3000 Mobile is 4600% faster.
All in all, in popular games:
- RTX 3000 Mobile is ahead in 50 tests (82%)
- there's a draw in 11 tests (18%)
Pros & cons summary
Performance score | 2.06 | 26.31 |
Recency | 19 November 2007 | 27 May 2019 |
Maximum RAM amount | 512 MB | 6 GB |
Chip lithography | 65 nm | 12 nm |
Power consumption (TDP) | 130 Watt | 80 Watt |
RTX 3000 Mobile has a 1177.2% higher aggregate performance score, an age advantage of 11 years, a 1100% higher maximum VRAM amount, a 441.7% more advanced lithography process, and 62.5% lower power consumption.
The Quadro RTX 3000 Mobile is our recommended choice as it beats the GeForce 8800M GTX SLI in performance tests.
Be aware that GeForce 8800M GTX SLI is a notebook graphics card while Quadro RTX 3000 Mobile is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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