Radeon R5 M230 vs GeForce 8800 GTS 512

VS

Aggregate performance score

We've compared GeForce 8800 GTS 512 with Radeon R5 M230, including specs and performance data.

8800 GTS 512
2007
512 MB GDDR3, 135 Watt
1.47
+37.4%

8800 GTS 512 outperforms R5 M230 by a substantial 37% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking9801082
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.03no data
Power efficiency0.75no data
ArchitectureTesla (2006−2010)GCN 1.0 (2011−2020)
GPU code nameG92Jet
Market segmentDesktopLaptop
Release date11 December 2007 (16 years ago)7 January 2014 (10 years ago)
Launch price (MSRP)$349 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores128320
Compute unitsno data5
Core clock speed650 MHz825 MHz
Boost clock speedno data855 MHz
Number of transistors754 million690 million
Manufacturing process technology65 nm28 nm
Power consumption (TDP)135 Wattunknown
Texture fill rate41.6017.10
Floating-point processing power0.416 TFLOPS0.5472 TFLOPS
ROPs168
TMUs6420

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportno dataPCIe 3.0 x8
InterfacePCIe 2.0 x16PCIe 3.0 x8
Length254 mmno data
Width2-slotno data
Supplementary power connectors1x 6-pinno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3DDR3
Maximum RAM amount512 MB4 GB
Memory bus width256 Bit64 Bit
Memory clock speed820 MHz1000 MHz
Memory bandwidth52.48 GB/s16 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x S-VideoNo outputs
Eyefinity-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

AppAcceleration-+
HD3D-+
PowerTune-+
DualGraphics-+
ZeroCore-+
Switchable graphics-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)DirectX® 11
Shader Model4.05.1
OpenGL3.34.4
OpenCL1.1Not Listed
VulkanN/A-
Mantle-+
CUDA1.1-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

8800 GTS 512 1.47
+37.4%
R5 M230 1.07

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

8800 GTS 512 568
+37.2%
R5 M230 414

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD12−14
+20%
10
−20%

Cost per frame, $

1080p29.08no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
+0%
3−4
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 2−3
+0%
2−3
+0%
Forza Horizon 4 0−1 0−1
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
Shadow of the Tomb Raider 7−8
+0%
7−8
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 2−3
+0%
2−3
+0%
Forza Horizon 4 0−1 0−1
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
Shadow of the Tomb Raider 7−8
+0%
7−8
+0%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Forza Horizon 4 0−1 0−1
Hitman 3 5−6
+0%
5−6
+0%
Horizon Zero Dawn 12−14
+0%
12−14
+0%
Shadow of the Tomb Raider 7−8
+0%
7−8
+0%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 1−2
+0%
1−2
+0%

1440p
High Preset

Battlefield 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 1−2
+0%
1−2
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 0−1 0−1
Watch Dogs: Legion 4−5
+0%
4−5
+0%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 0−1 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 0−1 0−1
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

This is how 8800 GTS 512 and R5 M230 compete in popular games:

  • 8800 GTS 512 is 20% faster in 1080p

All in all, in popular games:

  • there's a draw in 43 tests (100%)

Pros & cons summary


Performance score 1.47 1.07
Recency 11 December 2007 7 January 2014
Maximum RAM amount 512 MB 4 GB
Chip lithography 65 nm 28 nm

8800 GTS 512 has a 37.4% higher aggregate performance score.

R5 M230, on the other hand, has an age advantage of 6 years, a 700% higher maximum VRAM amount, and a 132.1% more advanced lithography process.

The GeForce 8800 GTS 512 is our recommended choice as it beats the Radeon R5 M230 in performance tests.

Be aware that GeForce 8800 GTS 512 is a desktop card while Radeon R5 M230 is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce 8800 GTS 512
GeForce 8800 GTS 512
AMD Radeon R5 M230
Radeon R5 M230

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.5 123 votes

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2.9 171 vote

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.