Performance to price ratio. The higher, the better.
HD Graphics 500 vs GeForce 610M
Aggregated performance score
GeForce 610M outperforms HD Graphics 500 by 1% based on our aggregated benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 1114 | 1116 |
Place by popularity | not in top-100 | not in top-100 |
Value for money | 0.13 | 0.09 |
Architecture | Fermi (2010−2014) | Gen. 9 Apollo Lake (2016−2017) |
GPU code name | N13M-GE | Apollo Lake |
Market segment | Laptop | Laptop |
Release date | 6 December 2011 (12 years old) | 1 September 2016 (7 years old) |
Current price | $55 | $414 |
GeForce 610M has 44% better value for money than HD Graphics 500.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | 12 |
CUDA cores | 48 | no data |
Core clock speed | 672 MHz | 300 MHz |
Boost clock speed | 900 MHz | 700 MHz |
Number of transistors | 292 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 12 Watt | 10 Watt |
Texture fill rate | Up to 7.2 billion/sec | 9.000 |
Floating-point performance | 129.02 gflops | 144.0 gflops |
Video decoders | H.264, VC1, MPEG2 1080p | no data |
Size and compatibility
Information on GeForce 610M and HD Graphics 500 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Bus support | PCI Express 2.0 | no data |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 1 GB | 8 GB |
Memory bus width | 64bit | 64/128 Bit |
Memory clock speed | 1800 MHz | System Shared |
Memory bandwidth | Up to 14.4 GB/s | no data |
Shared memory | - | + |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
HDMI | + | no data |
Maximum VGA resolution | Up to 2048x1536 | no data |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | no data |
Quick Sync | no data | + |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 API | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.97 |
CUDA | + | no data |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
GeForce 610M outperforms HD Graphics 500 by 1% based on our aggregated benchmark results.
Passmark
This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 25%
HD Graphics 500 outperforms GeForce 610M by 2% in Passmark.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
GeForce 610M outperforms HD Graphics 500 by 5% in 3DMark 11 Performance GPU.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 10−12
+0%
| 10
+0%
|
1440p | 1−2
+0%
| 1
+0%
|
Performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Full HD
High Preset
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Metro Exodus | 1−2
+0%
|
1−2
+0%
|
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
Full HD
Ultra Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
1440p
High Preset
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 3−4
+0%
|
3−4
+0%
|
Horizon Zero Dawn | 8−9
+0%
|
8−9
+0%
|
Shadow of the Tomb Raider | 5−6
+25%
|
4−5
−25%
|
1440p
Ultra Preset
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1
+0%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
4K
High Preset
Call of Duty: Modern Warfare | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 1−2
+0%
|
1−2
+0%
|
Horizon Zero Dawn | 7−8
+0%
|
7−8
+0%
|
4K
Ultra Preset
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 5−6
+0%
|
5−6
+0%
|
This is how GeForce 610M and HD Graphics 500 compete in popular games:
1080p resolution:
- HD Graphics 500 is 0% faster than GeForce 610M
1440p resolution:
- HD Graphics 500 is 0% faster than GeForce 610M
Here's the range of performance differences observed across popular games:
- in Shadow of the Tomb Raider, with 1440p resolution and the High Preset, the GeForce 610M is 25% faster than the HD Graphics 500.
All in all, in popular games:
- GeForce 610M is ahead in 1 test (4%)
- there's a draw in 24 tests (96%)
Advantages and disadvantages
Performance score | 0.75 | 0.74 |
Recency | 6 December 2011 | 1 September 2016 |
Maximum RAM amount | 1 GB | 8 GB |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 12 Watt | 10 Watt |
Given the minimal performance differences, no clear winner can be declared between GeForce 610M and HD Graphics 500.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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