ATI FireGL 9500 Z1-128 vs Xbox Series S GPU

VS

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureRDNA 2.0 (2020−2024)Rage 8 (2002−2007)
GPU code nameLockhartR300
Market segmentDesktopWorkstation
Release date10 November 2020 (4 years ago)1 October 2002 (22 years ago)
Launch price (MSRP)$299 no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1280no data
Core clock speed1565 MHz325 MHz
Number of transistors8,000 million110 million
Manufacturing process technology7 nm150 nm
Power consumption (TDP)100 Wattno data
Texture fill rate125.21.300
Floating-point processing power4.006 TFLOPSno data
ROPs324
TMUs804

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPAGP 8x
Length274 mmno data
WidthIGP1-slot
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR6DDR
Maximum RAM amount8 GB128 MB
Memory bus width128 Bit256 Bit
Memory clock speed1750 MHz310 MHz
Memory bandwidth224.0 GB/s19.84 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors1x HDMI 2.12x DVI
HDMI+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 Ultimate (12_2)9.0 (9_0)
Shader Model6.7no data
OpenGL4.62.0
OpenCL1.2N/A
Vulkan1.2N/A

Pros & cons summary


Recency 10 November 2020 1 October 2002
Maximum RAM amount 8 GB 128 MB
Chip lithography 7 nm 150 nm

Xbox Series S GPU has an age advantage of 18 years, a 6300% higher maximum VRAM amount, and a 2042.9% more advanced lithography process.

We couldn't decide between Xbox Series S GPU and FireGL 9500 Z1-128. We've got no test results to judge.

Be aware that Xbox Series S GPU is a desktop card while FireGL 9500 Z1-128 is a workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


AMD Xbox Series S GPU
Xbox Series S GPU
ATI FireGL 9500 Z1-128
FireGL 9500 Z1-128

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 880 votes

Rate Xbox Series S GPU on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

No user ratings yet.

Rate FireGL 9500 Z1-128 on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.