GeForce4 Ti 4800 SE vs Wii U GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot rated1563
Place by popularitynot in top-100not in top-100
ArchitectureTeraScale 2 (2009−2015)Kelvin (2001−2003)
GPU code nameLatteNV28 A2
Market segmentLaptopDesktop
Release date18 November 2012 (13 years ago)16 February 2003 (22 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores160no data
Core clock speed550 MHz275 MHz
Number of transistors880 million36 million
Manufacturing process technology40 nm150 nm
Power consumption (TDP)33 Wattno data
Texture fill rate8.8002.200
Floating-point processing power0.176 TFLOPSno data
ROPs84
TMUs168

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPAGP 8x
Lengthno data216 mm
Widthno data1-slot
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3SDR
Maximum RAM amount2 GB128 MB
Memory bus width64 Bit128 Bit
Memory clock speed800 MHz275 MHz
Memory bandwidth12.8 GB/s4.4 GB/s

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display ConnectorsNo outputs1x DVI, 1x VGA, 1x S-Video

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A8.1
Shader Model5.0no data
OpenGLN/A1.3
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 18 November 2012 16 February 2003
Maximum RAM amount 2 GB 128 MB
Chip lithography 40 nm 150 nm

Wii U GPU has an age advantage of 9 years, a 1500% higher maximum VRAM amount, and a 275% more advanced lithography process.

We couldn't decide between Wii U GPU and GeForce4 Ti 4800 SE. We've got no test results to judge.

Be aware that Wii U GPU is a notebook graphics card while GeForce4 Ti 4800 SE is a desktop one.

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AMD Wii U GPU
Wii U GPU
NVIDIA GeForce4 Ti 4800 SE
GeForce4 Ti 4800 SE

Other comparisons

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Community ratings

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4 14 votes

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3.2 54 votes

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