GeForce MX330 vs UHD Graphics 610

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Aggregated performance score

UHD Graphics 610
2019
DDR3/DDR4
1.34

GeForce MX330 outperforms UHD Graphics 610 by a whopping 372% based on our aggregated benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking977542
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.773.32
ArchitectureGen. 9 Kaby Lake (2016−2019)Pascal (2016−2021)
GPU code nameKaby Lake GT1N17S-LP / N17S-G3
Market segmentLaptopLaptop
Release date1 January 2019 (5 years ago)20 February 2020 (4 years ago)
Current price$601 $1079

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GeForce MX330 has 331% better value for money than UHD Graphics 610.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores12384
Core clock speed300 MHz1531 MHz
Boost clock speed950 MHz1594 MHz
Number of transistors189 million1,800 million
Manufacturing process technology14 nm14 nm
Power consumption (TDP)15 Watt25 Watt (12 - 25 Watt TGP)
Texture fill rate12.6038.26

Form factor & compatibility

Information on UHD Graphics 610 and GeForce MX330 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

InterfacePCIe 3.0 x1PCIe 3.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3/DDR4GDDR5
Maximum RAM amountSystem Shared2 GB
Memory bus width64/128 Bit64 Bit
Memory clock speedSystem Shared7000 MHz
Memory bandwidthno data48.06 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimusno data+
Quick Sync+no data

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.46.4
OpenGL4.64.6
OpenCL2.11.2
Vulkan1.1.1031.2.131
CUDAno data6.1

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

UHD Graphics 610 1.34
GeForce MX330 6.32
+372%

GeForce MX330 outperforms UHD Graphics 610 by 372% based on our aggregated benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

UHD Graphics 610 728
GeForce MX330 2446
+236%

GeForce MX330 outperforms UHD Graphics 610 by 236% in Passmark.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

UHD Graphics 610 923
GeForce MX330 4834
+424%

GeForce MX330 outperforms UHD Graphics 610 by 424% in 3DMark 11 Performance GPU.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

UHD Graphics 610 664
GeForce MX330 3762
+467%

GeForce MX330 outperforms UHD Graphics 610 by 467% in 3DMark Fire Strike Graphics.

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Benchmark coverage: 14%

UHD Graphics 610 5277
GeForce MX330 20729
+293%

GeForce MX330 outperforms UHD Graphics 610 by 293% in 3DMark Cloud Gate GPU.

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Benchmark coverage: 8%

UHD Graphics 610 42713
GeForce MX330 243721
+471%

GeForce MX330 outperforms UHD Graphics 610 by 471% in 3DMark Ice Storm GPU.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD9
−144%
22
+144%
4K4−5
−475%
23
+475%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
−150%
10−11
+150%

Full HD
Medium Preset

Assassin's Creed Odyssey 0−1 19
Call of Duty: Modern Warfare 9−10
−156%
23
+156%
Cyberpunk 2077 4−5
−150%
10−11
+150%
Far Cry 5 4
−475%
23
+475%
Far Cry New Dawn 4
−500%
24
+500%
Forza Horizon 4 1−2
−3000%
31
+3000%
Hitman 3 2−3
−850%
19
+850%
Horizon Zero Dawn 1−2
−1200%
13
+1200%
Red Dead Redemption 2 4−5
−275%
15
+275%
Shadow of the Tomb Raider 7−8
−143%
17
+143%

Full HD
High Preset

Assassin's Creed Odyssey 0−1 14
Call of Duty: Modern Warfare 9−10
−55.6%
14
+55.6%
Cyberpunk 2077 4−5
−150%
10−11
+150%
Far Cry 5 3
−400%
15
+400%
Far Cry New Dawn 4
−275%
15
+275%
Forza Horizon 4 1−2
−2100%
22
+2100%
Hitman 3 2−3
−650%
15
+650%
Horizon Zero Dawn 1−2
−900%
10
+900%
Metro Exodus 2−3
−450%
11
+450%
Red Dead Redemption 2 4−5
−175%
10−12
+175%
Shadow of the Tomb Raider 7−8
−42.9%
10
+42.9%
The Witcher 3: Wild Hunt 4
−375%
19
+375%

Full HD
Ultra Preset

Assassin's Creed Odyssey 0−1 7
Cyberpunk 2077 4−5
−150%
10−11
+150%
Forza Horizon 4 1−2
−1500%
16
+1500%
The Witcher 3: Wild Hunt 4−5
−200%
12
+200%

1440p
High Preset

Call of Duty: Modern Warfare 3−4
−200%
9−10
+200%
Hitman 3 4−5
−150%
10−11
+150%
Horizon Zero Dawn 8−9
−50%
12−14
+50%
Red Dead Redemption 2 0−1 4−5
Shadow of the Tomb Raider 5−6
−80%
9−10
+80%

1440p
Ultra Preset

Cyberpunk 2077 1−2
−200%
3−4
+200%
Far Cry 5 2−3
−400%
10−11
+400%
The Witcher 3: Wild Hunt 2−3
−200%
6−7
+200%

4K
High Preset

Call of Duty: Modern Warfare 2−3
−100%
4−5
+100%
Hitman 3 1−2
−500%
6−7
+500%
Horizon Zero Dawn 7−8
−14.3%
8−9
+14.3%
Red Dead Redemption 2 0−1 3−4

4K
Ultra Preset

Assassin's Creed Odyssey 0−1 3−4
Assassin's Creed Valhalla 0−1 2−3
Far Cry 5 3−4
−100%
6−7
+100%
Far Cry New Dawn 5−6
−60%
8−9
+60%

This is how UHD Graphics 610 and GeForce MX330 compete in popular games:

  • GeForce MX330 is 144% faster in 1080p
  • GeForce MX330 is 475% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GeForce MX330 is 3000% faster than the UHD Graphics 610.

All in all, in popular games:

  • Without exception, GeForce MX330 surpassed UHD Graphics 610 in all 36 of our tests.

Pros & cons summary


Performance score 1.34 6.32
Recency 1 January 2019 20 February 2020
Maximum RAM amount System Shared 2 GB
Power consumption (TDP) 15 Watt 25 Watt

The GeForce MX330 is our recommended choice as it beats the UHD Graphics 610 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel UHD Graphics 610
UHD Graphics 610
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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