GeForce MX330 vs Radeon R6 (Mullins)

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Aggregate performance score

We've compared Radeon R6 (Mullins) and GeForce MX330, covering specs and all relevant benchmarks.

R6 (Mullins)
2014
0.59

MX330 outperforms R6 (Mullins) by a whopping 858% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1242625
Place by popularitynot in top-100not in top-100
Power efficiencyno data43.06
ArchitectureGCN 1.1 (2014)Pascal (2016−2021)
GPU code nameMullinsGP108
Market segmentLaptopLaptop
Release date29 April 2014 (11 years ago)10 February 2020 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores128384
Core clock speed500 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistorsno data1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)no data10 Watt
Texture fill rateno data38.26
Floating-point processing powerno data1.224 TFLOPS
ROPsno data16
TMUsno data24

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Interfaceno dataPCIe 3.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeno dataGDDR5
Maximum RAM amountno data2 GB
Memory bus width64 Bit64 Bit
Memory clock speedno data1502 MHz
Memory bandwidthno data48.06 GB/s
Shared memory+-

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display Connectorsno dataNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (FL 12_0)12 (12_1)
Shader Modelno data6.4
OpenGLno data4.6
OpenCLno data1.2
Vulkan-1.2.131
CUDA-6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

R6 (Mullins) 0.59
GeForce MX330 5.65
+858%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

R6 (Mullins) 2258
GeForce MX330 20729
+818%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

R6 (Mullins) 20511
GeForce MX330 243721
+1088%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD2−3
−1000%
22
+1000%
4K2−3
−1050%
23
+1050%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 1−2
−1000%
10−12
+1000%

Full HD
Medium Preset

Cyberpunk 2077 1−2
−1000%
10−12
+1000%
Far Cry 5 0−1 23
Forza Horizon 4 5−6
−520%
31
+520%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−175%
21−24
+175%
Valorant 27−30
−321%
118
+321%

Full HD
High Preset

Counter-Strike: Global Offensive 18−20
−433%
95−100
+433%
Cyberpunk 2077 1−2
−1000%
10−12
+1000%
Dota 2 12−14
−483%
70
+483%
Far Cry 5 0−1 15
Forza Horizon 4 5−6
−340%
22
+340%
Metro Exodus 1−2
−1000%
11
+1000%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−175%
21−24
+175%
The Witcher 3: Wild Hunt 5−6
−280%
19
+280%
Valorant 27−30
−279%
106
+279%

Full HD
Ultra Preset

Cyberpunk 2077 1−2
−1000%
10−12
+1000%
Dota 2 12−14
−433%
64
+433%
Far Cry 5 0−1 14
Forza Horizon 4 5−6
−220%
16
+220%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−175%
21−24
+175%
The Witcher 3: Wild Hunt 5−6
−140%
12
+140%
Valorant 27−30
−136%
65−70
+136%

1440p
High Preset

Counter-Strike 2 2−3
−450%
10−12
+450%
Counter-Strike: Global Offensive 2−3
−2100%
40−45
+2100%
PLAYERUNKNOWN'S BATTLEGROUNDS 6−7
−533%
35−40
+533%

1440p
Ultra Preset

Forza Horizon 4 2−3
−600%
14−16
+600%

1440p
Epic Preset

Fortnite 1−2
−1000%
10−12
+1000%

4K
High Preset

Grand Theft Auto V 14−16
−13.3%
16−18
+13.3%
Valorant 3−4
−867%
27−30
+867%

4K
Ultra Preset

PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
−200%
6−7
+200%

4K
Epic Preset

Fortnite 2−3
−200%
6−7
+200%

Full HD
Low Preset

Counter-Strike 2 27−30
+0%
27−30
+0%
Sons of the Forest 8−9
+0%
8−9
+0%

Full HD
Medium Preset

Battlefield 5 29
+0%
29
+0%
Counter-Strike 2 27−30
+0%
27−30
+0%
Fortnite 63
+0%
63
+0%
Forza Horizon 5 16−18
+0%
16−18
+0%
Sons of the Forest 8−9
+0%
8−9
+0%

Full HD
High Preset

Battlefield 5 23
+0%
23
+0%
Counter-Strike 2 27−30
+0%
27−30
+0%
Fortnite 34
+0%
34
+0%
Forza Horizon 5 16−18
+0%
16−18
+0%
Grand Theft Auto V 20−22
+0%
20−22
+0%
Sons of the Forest 8−9
+0%
8−9
+0%

Full HD
Ultra Preset

Battlefield 5 19
+0%
19
+0%
Sons of the Forest 8−9
+0%
8−9
+0%

Full HD
Epic Preset

Fortnite 21
+0%
21
+0%

1440p
High Preset

Grand Theft Auto V 6−7
+0%
6−7
+0%
Metro Exodus 5−6
+0%
5−6
+0%
Valorant 60−65
+0%
60−65
+0%

1440p
Ultra Preset

Battlefield 5 8−9
+0%
8−9
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 10−12
+0%
10−12
+0%
Sons of the Forest 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 7−8
+0%
7−8
+0%

4K
High Preset

Metro Exodus 0−1 0−1
The Witcher 3: Wild Hunt 2−3
+0%
2−3
+0%

4K
Ultra Preset

Battlefield 5 4−5
+0%
4−5
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Dota 2 24
+0%
24
+0%
Far Cry 5 5−6
+0%
5−6
+0%
Forza Horizon 4 8−9
+0%
8−9
+0%
Sons of the Forest 3−4
+0%
3−4
+0%

This is how R6 (Mullins) and GeForce MX330 compete in popular games:

  • GeForce MX330 is 1000% faster in 1080p
  • GeForce MX330 is 1050% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the GeForce MX330 is 2100% faster.

All in all, in popular games:

  • GeForce MX330 is ahead in 28 tests (47%)
  • there's a draw in 31 tests (53%)

Pros & cons summary


Performance score 0.59 5.65
Recency 29 April 2014 10 February 2020
Chip lithography 28 nm 14 nm

GeForce MX330 has a 857.6% higher aggregate performance score, an age advantage of 5 years, and a 100% more advanced lithography process.

The GeForce MX330 is our recommended choice as it beats the Radeon R6 (Mullins) in performance tests.

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AMD Radeon R6 (Mullins)
Radeon R6 (Mullins)
NVIDIA GeForce MX330
GeForce MX330

Other comparisons

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Community ratings

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