UHD Graphics 630 vs ATI Radeon HD 4850
Aggregate performance score
We've compared Radeon HD 4850 and UHD Graphics 630, covering specs and all relevant benchmarks.
UHD Graphics 630 outperforms ATI HD 4850 by a moderate 16% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 807 | 758 |
Place by popularity | not in top-100 | 40 |
Cost-effectiveness evaluation | 0.21 | no data |
Power efficiency | 1.67 | 14.24 |
Architecture | TeraScale (2005−2013) | Generation 9.5 (2016−2020) |
GPU code name | RV770 | Comet Lake GT2 |
Market segment | Desktop | Desktop |
Release date | 25 June 2008 (16 years ago) | 1 October 2017 (7 years ago) |
Launch price (MSRP) | $199 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 800 | 184 |
Core clock speed | 625 MHz | 350 MHz |
Boost clock speed | no data | 1150 MHz |
Number of transistors | 956 million | 189 million |
Manufacturing process technology | 55 nm | 14 nm+++ |
Power consumption (TDP) | 110 Watt | 15 Watt |
Texture fill rate | 25.00 | 26.45 |
Floating-point processing power | 1 TFLOPS | 0.4232 TFLOPS |
ROPs | 16 | 3 |
TMUs | 40 | 23 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Length | 246 mm | no data |
Width | 1-slot | IGP |
Supplementary power connectors | 1x 6-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | System Shared |
Maximum RAM amount | 512 MB | System Shared |
Memory bus width | 256 Bit | System Shared |
Memory clock speed | 993 MHz | System Shared |
Memory bandwidth | 63.55 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 2x DVI, 1x S-Video | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Quick Sync | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10.1 (10_1) | 12 (12_1) |
Shader Model | 4.1 | 6.5 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
3DMark Ice Storm GPU
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 29
−3.4%
| 30−35
+3.4%
|
Full HD | 40
+167%
| 15
−167%
|
1200p | 19
−10.5%
| 21−24
+10.5%
|
1440p | 8−9
−25%
| 10
+25%
|
4K | 6−7
−16.7%
| 7
+16.7%
|
Cost per frame, $
1080p | 4.98 | no data |
1440p | 24.88 | no data |
4K | 33.17 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 5−6
+0%
|
5
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 9−10
+28.6%
|
7
−28.6%
|
Assassin's Creed Valhalla | 0−1 | 1−2 |
Battlefield 5 | 4−5
−150%
|
10
+150%
|
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
−20%
|
6−7
+20%
|
Far Cry 5 | 5−6
−40%
|
7
+40%
|
Far Cry New Dawn | 7−8
−28.6%
|
9
+28.6%
|
Forza Horizon 4 | 12−14
−131%
|
30
+131%
|
Hitman 3 | 7−8
+16.7%
|
6
−16.7%
|
Horizon Zero Dawn | 21−24
−9.5%
|
21−24
+9.5%
|
Metro Exodus | 2−3
−550%
|
13
+550%
|
Red Dead Redemption 2 | 6−7
−50%
|
9
+50%
|
Shadow of the Tomb Raider | 10−12
−45.5%
|
16
+45.5%
|
Watch Dogs: Legion | 35−40
+26.7%
|
30
−26.7%
|
Full HD
High Preset
Assassin's Creed Odyssey | 9−10
+0%
|
9−10
+0%
|
Assassin's Creed Valhalla | 0−1 | 1−2 |
Battlefield 5 | 4−5
−25%
|
5−6
+25%
|
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
−20%
|
6−7
+20%
|
Far Cry 5 | 5−6
−20%
|
6−7
+20%
|
Far Cry New Dawn | 7−8
−14.3%
|
8−9
+14.3%
|
Forza Horizon 4 | 12−14
−108%
|
27
+108%
|
Hitman 3 | 7−8
−14.3%
|
8−9
+14.3%
|
Horizon Zero Dawn | 21−24
−9.5%
|
21−24
+9.5%
|
Metro Exodus | 2−3
−100%
|
4−5
+100%
|
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
Shadow of the Tomb Raider | 10−12
−9.1%
|
12
+9.1%
|
The Witcher 3: Wild Hunt | 12−14
−15.4%
|
15
+15.4%
|
Watch Dogs: Legion | 35−40
+35.7%
|
28
−35.7%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 9−10
+0%
|
9−10
+0%
|
Assassin's Creed Valhalla | 0−1 | 1−2 |
Call of Duty: Modern Warfare | 7−8
+0%
|
7−8
+0%
|
Cyberpunk 2077 | 5−6
−20%
|
6−7
+20%
|
Far Cry 5 | 5−6
−20%
|
6−7
+20%
|
Forza Horizon 4 | 12−14
−30.8%
|
16−18
+30.8%
|
Hitman 3 | 7−8
−14.3%
|
8−9
+14.3%
|
Horizon Zero Dawn | 21−24
−9.5%
|
21−24
+9.5%
|
Shadow of the Tomb Raider | 10−12
+0%
|
11
+0%
|
The Witcher 3: Wild Hunt | 12−14
−7.7%
|
14−16
+7.7%
|
Watch Dogs: Legion | 35−40
−2.6%
|
35−40
+2.6%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
1440p
High Preset
Battlefield 5 | 4−5
−25%
|
5−6
+25%
|
Far Cry New Dawn | 4−5
−25%
|
5−6
+25%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 2−3
−50%
|
3−4
+50%
|
Call of Duty: Modern Warfare | 2−3
+0%
|
2−3
+0%
|
Cyberpunk 2077 | 1−2
−100%
|
2−3
+100%
|
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 8−9
+0%
|
8−9
+0%
|
Horizon Zero Dawn | 7−8
−14.3%
|
8−9
+14.3%
|
The Witcher 3: Wild Hunt | 2−3
+0%
|
2−3
+0%
|
Watch Dogs: Legion | 16−18
−18.8%
|
18−20
+18.8%
|
1440p
Epic Preset
Red Dead Redemption 2 | 6−7
+0%
|
6−7
+0%
|
4K
High Preset
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Far Cry New Dawn | 1−2
−100%
|
2−3
+100%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+0%
|
2−3
+0%
|
Assassin's Creed Valhalla | 1−2
+0%
|
1−2
+0%
|
Call of Duty: Modern Warfare | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 0−1 | 1−2 |
4K
Epic Preset
Red Dead Redemption 2 | 4−5
+0%
|
4−5
+0%
|
4K
Ultra Preset
Forza Horizon 4 | 1−2
+0%
|
1−2
+0%
|
This is how ATI HD 4850 and UHD Graphics 630 compete in popular games:
- UHD Graphics 630 is 3% faster in 900p
- ATI HD 4850 is 167% faster in 1080p
- UHD Graphics 630 is 11% faster in 1200p
- UHD Graphics 630 is 25% faster in 1440p
- UHD Graphics 630 is 17% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1080p resolution and the High Preset, the ATI HD 4850 is 36% faster.
- in Metro Exodus, with 1080p resolution and the Medium Preset, the UHD Graphics 630 is 550% faster.
All in all, in popular games:
- ATI HD 4850 is ahead in 4 tests (7%)
- UHD Graphics 630 is ahead in 35 tests (60%)
- there's a draw in 19 tests (33%)
Pros & cons summary
Performance score | 2.66 | 3.09 |
Recency | 25 June 2008 | 1 October 2017 |
Chip lithography | 55 nm | 14 nm |
Power consumption (TDP) | 110 Watt | 15 Watt |
UHD Graphics 630 has a 16.2% higher aggregate performance score, an age advantage of 9 years, a 292.9% more advanced lithography process, and 633.3% lower power consumption.
The UHD Graphics 630 is our recommended choice as it beats the Radeon HD 4850 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.