GeForce MX330 vs ATI Radeon HD 4830

VS

Aggregate performance score

We've compared Radeon HD 4830 with GeForce MX330, including specs and performance data.

ATI HD 4830
2008
512 MB GDDR3, 95 Watt
2.18

MX330 outperforms ATI HD 4830 by a whopping 186% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking869587
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.27no data
Power efficiency1.6043.36
ArchitectureTeraScale (2005−2013)Pascal (2016−2021)
GPU code nameRV770GP108
Market segmentDesktopLaptop
Release date21 October 2008 (16 years ago)10 February 2020 (4 years ago)
Launch price (MSRP)$130 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores640384
Core clock speed575 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors956 million1,800 million
Manufacturing process technology55 nm14 nm
Power consumption (TDP)95 Watt10 Watt
Texture fill rate18.4038.26
Floating-point processing power0.736 TFLOPS1.224 TFLOPS
ROPs1616
TMUs3224

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16PCIe 3.0 x16
Length246 mmno data
Width1-slotno data
Supplementary power connectors1x 6-pinNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR5
Maximum RAM amount512 MB2 GB
Memory bus width256 Bit64 Bit
Memory clock speed900 MHz1502 MHz
Memory bandwidth57.6 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x S-VideoNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX10.1 (10_1)12 (12_1)
Shader Model4.16.4
OpenGL3.34.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA-6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

ATI HD 4830 2.18
GeForce MX330 6.23
+186%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

ATI HD 4830 844
GeForce MX330 2418
+186%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD8−9
−188%
23
+188%
4K8−9
−200%
24
+200%

Cost per frame, $

1080p16.25no data
4K16.25no data

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 12−14
+0%
12−14
+0%

Full HD
Medium Preset

Battlefield 5 24
+0%
24
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 5
+0%
5
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
Forza Horizon 5 14−16
+0%
14−16
+0%
Metro Exodus 24
+0%
24
+0%
Red Dead Redemption 2 26
+0%
26
+0%
Valorant 21−24
+0%
21−24
+0%

Full HD
High Preset

Battlefield 5 20−22
+0%
20−22
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 3
+0%
3
+0%
Dota 2 23
+0%
23
+0%
Far Cry 5 44
+0%
44
+0%
Fortnite 35−40
+0%
35−40
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
Forza Horizon 5 14−16
+0%
14−16
+0%
Grand Theft Auto V 21−24
+0%
21−24
+0%
Metro Exodus 11
+0%
11
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 53
+0%
53
+0%
Red Dead Redemption 2 18−20
+0%
18−20
+0%
The Witcher 3: Wild Hunt 20−22
+0%
20−22
+0%
Valorant 15
+0%
15
+0%
World of Tanks 95−100
+0%
95−100
+0%

Full HD
Ultra Preset

Battlefield 5 11
+0%
11
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 3
+0%
3
+0%
Dota 2 64
+0%
64
+0%
Far Cry 5 27−30
+0%
27−30
+0%
Forza Horizon 4 24−27
+0%
24−27
+0%
Forza Horizon 5 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+0%
50−55
+0%
Valorant 21−24
+0%
21−24
+0%

1440p
High Preset

Dota 2 7−8
+0%
7−8
+0%
Grand Theft Auto V 7−8
+0%
7−8
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
+0%
35−40
+0%
Red Dead Redemption 2 5−6
+0%
5−6
+0%
World of Tanks 45−50
+0%
45−50
+0%

1440p
Ultra Preset

Battlefield 5 10−12
+0%
10−12
+0%
Counter-Strike 2 10−12
+0%
10−12
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Far Cry 5 12−14
+0%
12−14
+0%
Forza Horizon 4 12−14
+0%
12−14
+0%
Forza Horizon 5 9−10
+0%
9−10
+0%
Metro Exodus 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 9−10
+0%
9−10
+0%
Valorant 16−18
+0%
16−18
+0%

4K
High Preset

Counter-Strike 2 0−1 0−1
Dota 2 16−18
+0%
16−18
+0%
Grand Theft Auto V 16−18
+0%
16−18
+0%
Metro Exodus 1−2
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+0%
18−20
+0%
Red Dead Redemption 2 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 16−18
+0%
16−18
+0%

4K
Ultra Preset

Battlefield 5 5−6
+0%
5−6
+0%
Counter-Strike 2 0−1 0−1
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 24
+0%
24
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Fortnite 6−7
+0%
6−7
+0%
Forza Horizon 4 6−7
+0%
6−7
+0%
Forza Horizon 5 4−5
+0%
4−5
+0%
Valorant 6−7
+0%
6−7
+0%

This is how ATI HD 4830 and GeForce MX330 compete in popular games:

  • GeForce MX330 is 188% faster in 1080p
  • GeForce MX330 is 200% faster in 4K

All in all, in popular games:

  • there's a draw in 62 tests (100%)

Pros & cons summary


Performance score 2.18 6.23
Recency 21 October 2008 10 February 2020
Maximum RAM amount 512 MB 2 GB
Chip lithography 55 nm 14 nm
Power consumption (TDP) 95 Watt 10 Watt

GeForce MX330 has a 185.8% higher aggregate performance score, an age advantage of 11 years, a 300% higher maximum VRAM amount, a 292.9% more advanced lithography process, and 850% lower power consumption.

The GeForce MX330 is our recommended choice as it beats the Radeon HD 4830 in performance tests.

Be aware that Radeon HD 4830 is a desktop card while GeForce MX330 is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Radeon HD 4830
Radeon HD 4830
NVIDIA GeForce MX330
GeForce MX330

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 43 votes

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Questions & comments

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