RTX A5500 vs Quadro P520
Aggregate performance score
We've compared Quadro P520 with RTX A5500, including specs and performance data.
RTX A5500 outperforms P520 by a whopping 950% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 610 | 43 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 20.67 | 16.98 |
Architecture | Pascal (2016−2021) | Ampere (2020−2024) |
GPU code name | GP108 | GA102 |
Market segment | Mobile workstation | Workstation |
Release date | 23 May 2019 (5 years ago) | 22 March 2022 (2 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 10240 |
Core clock speed | 1303 MHz | 1080 MHz |
Boost clock speed | 1493 MHz | 1665 MHz |
Number of transistors | 1,800 million | 28,300 million |
Manufacturing process technology | 14 nm | 8 nm |
Power consumption (TDP) | 18 Watt | 230 Watt |
Texture fill rate | 35.83 | 532.8 |
Floating-point processing power | 1.147 TFLOPS | 34.1 TFLOPS |
ROPs | 16 | 96 |
TMUs | 24 | 320 |
Tensor Cores | no data | 320 |
Ray Tracing Cores | no data | 80 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Length | no data | 267 mm |
Width | no data | 2-slot |
Supplementary power connectors | None | 1x 8-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 2 GB | 24 GB |
Memory bus width | 64 Bit | 384 Bit |
Memory clock speed | 1502 MHz | 2000 MHz |
Memory bandwidth | 48.06 GB/s | 768.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | 4x DisplayPort 1.4a |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
Shader Model | 6.4 | 6.7 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 3.0 |
Vulkan | 1.2.131 | 1.3 |
CUDA | 6.1 | 8.6 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 21
−948%
| 220−230
+948%
|
4K | 23
−943%
| 240−250
+943%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 9−10
−900%
|
90−95
+900%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 14−16
−900%
|
140−150
+900%
|
Assassin's Creed Valhalla | 6−7
−900%
|
60−65
+900%
|
Battlefield 5 | 14−16
−900%
|
140−150
+900%
|
Call of Duty: Modern Warfare | 12−14
−900%
|
120−130
+900%
|
Cyberpunk 2077 | 9−10
−900%
|
90−95
+900%
|
Far Cry 5 | 12−14
−900%
|
120−130
+900%
|
Far Cry New Dawn | 14−16
−900%
|
150−160
+900%
|
Forza Horizon 4 | 35−40
−900%
|
350−400
+900%
|
Hitman 3 | 10−12
−900%
|
110−120
+900%
|
Horizon Zero Dawn | 30−35
−929%
|
350−400
+929%
|
Metro Exodus | 12−14
−900%
|
130−140
+900%
|
Red Dead Redemption 2 | 14−16
−900%
|
150−160
+900%
|
Shadow of the Tomb Raider | 18−20
−900%
|
190−200
+900%
|
Watch Dogs: Legion | 45−50
−942%
|
500−550
+942%
|
Full HD
High Preset
Assassin's Creed Odyssey | 14−16
−900%
|
140−150
+900%
|
Assassin's Creed Valhalla | 6−7
−900%
|
60−65
+900%
|
Battlefield 5 | 14−16
−900%
|
140−150
+900%
|
Call of Duty: Modern Warfare | 12−14
−900%
|
120−130
+900%
|
Cyberpunk 2077 | 9−10
−900%
|
90−95
+900%
|
Far Cry 5 | 12−14
−900%
|
120−130
+900%
|
Far Cry New Dawn | 14−16
−900%
|
150−160
+900%
|
Forza Horizon 4 | 35−40
−900%
|
350−400
+900%
|
Hitman 3 | 10−12
−900%
|
110−120
+900%
|
Horizon Zero Dawn | 30−35
−929%
|
350−400
+929%
|
Metro Exodus | 12−14
−900%
|
130−140
+900%
|
Red Dead Redemption 2 | 14−16
−900%
|
150−160
+900%
|
Shadow of the Tomb Raider | 18−20
−900%
|
190−200
+900%
|
The Witcher 3: Wild Hunt | 18−20
−900%
|
180−190
+900%
|
Watch Dogs: Legion | 45−50
−942%
|
500−550
+942%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 14−16
−900%
|
140−150
+900%
|
Assassin's Creed Valhalla | 6−7
−900%
|
60−65
+900%
|
Call of Duty: Modern Warfare | 12−14
−900%
|
120−130
+900%
|
Cyberpunk 2077 | 9−10
−900%
|
90−95
+900%
|
Far Cry 5 | 12−14
−900%
|
120−130
+900%
|
Forza Horizon 4 | 35−40
−900%
|
350−400
+900%
|
Hitman 3 | 10−12
−900%
|
110−120
+900%
|
Horizon Zero Dawn | 30−35
−929%
|
350−400
+929%
|
Shadow of the Tomb Raider | 18−20
−900%
|
190−200
+900%
|
The Witcher 3: Wild Hunt | 11
−900%
|
110−120
+900%
|
Watch Dogs: Legion | 45−50
−942%
|
500−550
+942%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 14−16
−900%
|
150−160
+900%
|
1440p
High Preset
Battlefield 5 | 10−11
−900%
|
100−105
+900%
|
Far Cry New Dawn | 8−9
−900%
|
80−85
+900%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 5−6
−900%
|
50−55
+900%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
Call of Duty: Modern Warfare | 5−6
−900%
|
50−55
+900%
|
Cyberpunk 2077 | 2−3
−800%
|
18−20
+800%
|
Far Cry 5 | 6−7
−900%
|
60−65
+900%
|
Forza Horizon 4 | 14−16
−900%
|
140−150
+900%
|
Hitman 3 | 9−10
−900%
|
90−95
+900%
|
Horizon Zero Dawn | 12−14
−900%
|
120−130
+900%
|
Metro Exodus | 3−4
−900%
|
30−33
+900%
|
The Witcher 3: Wild Hunt | 4−5
−900%
|
40−45
+900%
|
Watch Dogs: Legion | 30−35
−929%
|
350−400
+929%
|
1440p
Epic Preset
Red Dead Redemption 2 | 10−11
−900%
|
100−105
+900%
|
4K
High Preset
Battlefield 5 | 4−5
−900%
|
40−45
+900%
|
Far Cry New Dawn | 4−5
−900%
|
40−45
+900%
|
Hitman 3 | 2−3
−800%
|
18−20
+800%
|
Horizon Zero Dawn | 10−11
−900%
|
100−105
+900%
|
Metro Exodus | 2−3
−800%
|
18−20
+800%
|
The Witcher 3: Wild Hunt | 1−2
−900%
|
10−11
+900%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 3−4
−900%
|
30−33
+900%
|
Assassin's Creed Valhalla | 2−3
−800%
|
18−20
+800%
|
Call of Duty: Modern Warfare | 2−3
−800%
|
18−20
+800%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 3−4
−900%
|
30−33
+900%
|
Forza Horizon 4 | 5−6
−900%
|
50−55
+900%
|
Watch Dogs: Legion | 2−3
−800%
|
18−20
+800%
|
4K
Epic Preset
Red Dead Redemption 2 | 6−7
−900%
|
60−65
+900%
|
This is how Quadro P520 and RTX A5500 compete in popular games:
- RTX A5500 is 948% faster in 1080p
- RTX A5500 is 943% faster in 4K
Pros & cons summary
Performance score | 5.43 | 57.00 |
Recency | 23 May 2019 | 22 March 2022 |
Maximum RAM amount | 2 GB | 24 GB |
Chip lithography | 14 nm | 8 nm |
Power consumption (TDP) | 18 Watt | 230 Watt |
Quadro P520 has 1177.8% lower power consumption.
RTX A5500, on the other hand, has a 949.7% higher aggregate performance score, an age advantage of 2 years, a 1100% higher maximum VRAM amount, and a 75% more advanced lithography process.
The RTX A5500 is our recommended choice as it beats the Quadro P520 in performance tests.
Be aware that Quadro P520 is a mobile workstation card while RTX A5500 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.