NVIDIA Quadro M4000M vs AMD Radeon 520

NVIDIA Quadro M4000M
AMD Radeon 520

General info

Comparison of Quadro M4000M and Radeon 520 architecture, market type and release date.
Place in performance rating
 
Architecture
Maxwell 2.0
 
GCN 1.0
Code name
GM204
 
Oland
Type
Mobile workstation
 
Laptop
Release date
18 August 2015
 
18 April 2017

Technical specs

Quadro M4000M and Radeon 520 quantitative parameters such as cores and threads number, clocks, manufacturing process, cache size and multiplier lock state. These parameters indirectly say of Quadro M4000M and Radeon 520 performance, but for precise assessment you have to consider their test results.
Pipelines
1,280
 
320
Core clock speed
975 MHz
 
1030 MHz
Boost Clock
1013 MHz
 
n/d
Transistor count
5,200 million
 
1,040 million
Manufacturing process technology
28 nm
 
28 nm
Power consumption (TDP)
100 Watt
 
50 Watt
Texture fill rate
78
 
20.6
Floating-point performance
2,496 gflops
 
659.2 gflops

Compatibility, dimensions and requirements

Information on Quadro M4000M and Radeon 520 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size
large
 
n/d
Interface
PCIe 3.0 x16
 
PCIe 3.0 x8
Supplementary power connectors
None
 
None

Memory specs

Parameters of memory installed on Quadro M4000M and Radeon 520: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Memory type
GDDR5
 
DDR3
Maximum RAM amount
4 GB
 
2 GB
Memory bus width
256 Bit
 
64 Bit
Memory clock speed
5012 MHz
 
2000 MHz
Memory bandwidth
160 GB/s
 
16 GB/s
Shared memory
-
 
-

Video outputs and ports

Types and number of video connectors present on Quadro M4000M and Radeon 520.
Display Connectors
n/d
 
1x DVI, 1x HDMI, 1x VGA
Display Port
1.2
 
n/d

Technologies

Technological solutions and APIs supported by Quadro M4000M and Radeon 520. Note that overall benchmark performance is measured in points in 0-100 range.
3D Vision Pro
+
 
n/d
Mosaic
+
 
n/d
nView Display Management
+
 
n/d
Optimus
+
 
n/d
CUDA
5.2
 
-

API support

APIs supported by Quadro M4000M and Radeon 520, sometimes including their particular versions.
DirectX
12
 
DirectX 12, Shader 5.0
Shader Model
5.0
 
n/d
OpenGL
4.5
 
n/d
Vulkan
-
 
+

Video card benchmarks performance comparison

Non-gaming benchmarks performance of Quadro M4000M and Radeon 520. Note that overall benchmark performance is measured in points in 0-100 range.
Overall benchmark performance
25.81 +478.7%
 
4.46 −478.7%
3DMark Ice Storm GPU
n/d
 
77543.00
3DMark Cloud Gate GPU
49204.00 +699.3%
 
6156.00 −699.3%
3DMark Fire Strike Score
6937.00 +627.1%
 
954.00 −627.1%
3DMark Fire Strike Graphics
7723.00 +655.7%
 
1022.00 −655.7%
3DMark 11 Performance GPU
10259.00 +446.6%
 
1877.00 −446.6%
3DMark Vantage Performance
n/d
 
5266.00
Unigine Heaven 3.0
n/d
 
12.00
Passmark
4365 +589.6%
 
633.00 −589.6%
Octane Render OctaneBench
53
 
n/d

Mining hashrate

Cryptocurrency mining performance of Quadro M4000M and Radeon 520. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256)
251 Mh/s
 
n/d

Game benchmarks comparison (in FPS)

Let's see how good Quadro M4000M and Radeon 520 are for gaming. Particular gaming benchmark results are measured in FPS, while overall gaming performance is a number in 0-100 range, and the older the game, the less impact it has on the overall grade.
Overall gaming performance
22.22 +73966.7%
 
0.03 −73966.7%
Games benchmarked by notebookcheck.net
Destiny 2 (2017)
low / 720p
n/d
 
17.80
medium / 1080p
n/d
 
9.40
Resident Evil 7 (2017)
low / 720p
n/d
 
40.20
medium / 1080p
n/d
 
18.50
high / 1080p
n/d
 
8.20
Far Cry Primal (2016)
low / 720p
n/d
 
21.00
medium / 1080p
n/d
 
9.00
high / 1080p
n/d
 
8.00
Overwatch (2016)
low / 720p
n/d
 
41.90
medium / 768p
n/d
 
33.00
high / 1080p
n/d
 
14.60
Rise of the Tomb Raider (2016)
low / 768p
n/d
 
21.60
medium / 768p
90.00 +566.7%
 
13.50 −566.7%
high / 1080p
55.00 +643.2%
 
7.40 −643.2%
ultra / 1080p
48.00
 
n/d
4k / 2160p
20.00
 
n/d
Dota 2 (2015)
low / 720p
n/d
 
84.50
medium / 768p
n/d
 
45.80
high / 1080p
n/d
 
19.00
ultra / 1080p
n/d
 
17.90
GTA V (2015)
medium / 768p
n/d
 
40.00
Rainbow Six Siege (2015)
low / 768p
n/d
 
52.00
medium / 768p
n/d
 
31.90
high / 1080p
n/d
 
13.80
The Witcher 3 (2015)
low / 768p
n/d
 
20.00
medium / 768p
n/d
 
16.00
Far Cry 4 (2014)
low / 768p
n/d
 
25.00
medium / 768p
n/d
 
20.00
high / 1080p
n/d
 
11.00
Battlefield 4 (2013)
low / 768p
n/d
 
54.00
medium / 768p
n/d
 
40.00
high / 768p
n/d
 
23.00
Counter-Strike: GO (2012)
high / 768p
n/d
 
52.00
Diablo III (2012)
low / 768p
n/d
 
65.90
medium / 768p
n/d
 
41.50
high / 768p
n/d
 
33.70
ultra / 1080p
n/d
 
21.60
The Elder Scrolls V: Skyrim (2011)
low / 720p
n/d
 
44.80
medium / 768p
n/d
 
29.40
high / 768p
n/d
 
19.80
ultra / 1080p
n/d
 
10.60

Advantages of NVIDIA Quadro M4000M

478.7% faster (about 6 times) in synthetic tests
73966.7% faster (about 740.5 times) in games
Wider memory bus (256 vs 64 bit)
Higher memory bandwidth (160 vs 16 GB/s)

Advantages of AMD Radeon 520

Much newer (18 April 2017 vs 18 August 2015)
More pipelines (320 vs 1)
Less power hungry (50 vs 100 watts)
DirectX 12
Mantle (an API developed by AMD for 3D graphics acceleration. Discontinued and later superceded by Vulkan)
OpenGL
OpenCL 1.2 (Open Computing Language - an API for GPU usage in arbitrary calculations, e.g. for physics simulation)
Vulkan (a contemporary API for graphics acceleration, based on now-discontinued Mantle)

So, Quadro M4000M or 520?

Judging by the results of synthetic and gaming tests, Technical City recommends NVIDIA Quadro M4000M.

Be aware that Quadro M4000M is a mobile workstation card while Radeon 520 is a notebook one.

Should you still have questions on choice between Quadro M4000M and Radeon 520, ask them in Comments sections, and we shall answer.

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NVIDIA Quadro M4000M
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