Quadro NVS 160M vs Quadro K3100M
Aggregate performance score
We've compared Quadro K3100M and Quadro NVS 160M, covering specs and all relevant benchmarks.
K3100M outperforms NVS 160M by a whopping 1519% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 601 | 1288 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.27 | no data |
Power efficiency | 5.41 | 2.09 |
Architecture | Kepler (2012−2018) | Tesla (2006−2010) |
GPU code name | GK104 | G98 |
Market segment | Mobile workstation | Mobile workstation |
Release date | 23 July 2013 (11 years ago) | 15 August 2008 (16 years ago) |
Launch price (MSRP) | $1,999 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 8 |
Core clock speed | 706 MHz | 580 MHz |
Number of transistors | 3,540 million | 210 million |
Manufacturing process technology | 28 nm | 65 nm |
Power consumption (TDP) | 75 Watt | 12 Watt |
Texture fill rate | 45.18 | 4.640 |
Floating-point processing power | 1.084 TFLOPS | 0.0232 TFLOPS |
ROPs | 32 | 4 |
TMUs | 64 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | MXM-B (3.0) | MXM-I |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 256 MB |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 800 MHz | 700 MHz |
Memory bandwidth | 102.4 GB/s | 11.2 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Display Port | 1.2 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Vision Pro | + | no data |
Mosaic | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | + | N/A |
CUDA | + | 1.1 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 33
+1550%
| 2−3
−1550%
|
4K | 16 | 0−1 |
Cost per frame, $
1080p | 60.58 | no data |
4K | 124.94 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 12−14
+100%
|
6−7
−100%
|
Cyberpunk 2077 | 12−14
+300%
|
3−4
−300%
|
Full HD
Medium Preset
Battlefield 5 | 18−20
+1700%
|
1−2
−1700%
|
Counter-Strike 2 | 12−14
+100%
|
6−7
−100%
|
Cyberpunk 2077 | 12−14
+300%
|
3−4
−300%
|
Forza Horizon 4 | 21−24
+475%
|
4−5
−475%
|
Forza Horizon 5 | 12−14 | 0−1 |
Metro Exodus | 14−16 | 0−1 |
Red Dead Redemption 2 | 16−18
+325%
|
4−5
−325%
|
Valorant | 18−20
+1800%
|
1−2
−1800%
|
Full HD
High Preset
Battlefield 5 | 18−20
+1700%
|
1−2
−1700%
|
Counter-Strike 2 | 12−14
+100%
|
6−7
−100%
|
Cyberpunk 2077 | 12−14
+300%
|
3−4
−300%
|
Dota 2 | 20−22
+1900%
|
1−2
−1900%
|
Far Cry 5 | 27−30
+286%
|
7−8
−286%
|
Fortnite | 35−40
+1650%
|
2−3
−1650%
|
Forza Horizon 4 | 21−24
+475%
|
4−5
−475%
|
Forza Horizon 5 | 12−14 | 0−1 |
Grand Theft Auto V | 20−22
+1900%
|
1−2
−1900%
|
Metro Exodus | 14−16 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+600%
|
7−8
−600%
|
Red Dead Redemption 2 | 16−18
+325%
|
4−5
−325%
|
The Witcher 3: Wild Hunt | 18
+260%
|
5−6
−260%
|
Valorant | 18−20
+1800%
|
1−2
−1800%
|
World of Tanks | 90−95
+623%
|
12−14
−623%
|
Full HD
Ultra Preset
Battlefield 5 | 18−20
+1700%
|
1−2
−1700%
|
Counter-Strike 2 | 12−14
+100%
|
6−7
−100%
|
Cyberpunk 2077 | 12−14
+300%
|
3−4
−300%
|
Dota 2 | 20−22
+1900%
|
1−2
−1900%
|
Far Cry 5 | 27−30
+286%
|
7−8
−286%
|
Forza Horizon 4 | 21−24
+475%
|
4−5
−475%
|
Forza Horizon 5 | 12−14 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+600%
|
7−8
−600%
|
Valorant | 18−20
+1800%
|
1−2
−1800%
|
1440p
High Preset
Dota 2 | 6−7 | 0−1 |
Grand Theft Auto V | 6−7 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 35−40
+1700%
|
2−3
−1700%
|
Red Dead Redemption 2 | 5−6 | 0−1 |
World of Tanks | 40−45
+2000%
|
2−3
−2000%
|
1440p
Ultra Preset
Battlefield 5 | 10−11 | 0−1 |
Cyberpunk 2077 | 5−6
+66.7%
|
3−4
−66.7%
|
Far Cry 5 | 12−14
+200%
|
4−5
−200%
|
Forza Horizon 4 | 10−11 | 0−1 |
Forza Horizon 5 | 8−9 | 0−1 |
Metro Exodus | 7−8 | 0−1 |
The Witcher 3: Wild Hunt | 9−10
+125%
|
4−5
−125%
|
Valorant | 16−18
+220%
|
5−6
−220%
|
4K
High Preset
Counter-Strike 2 | 0−1 | 0−1 |
Dota 2 | 16−18
+13.3%
|
14−16
−13.3%
|
Grand Theft Auto V | 16−18
+13.3%
|
14−16
−13.3%
|
Metro Exodus | 0−1 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
+1600%
|
1−2
−1600%
|
Red Dead Redemption 2 | 4−5 | 0−1 |
The Witcher 3: Wild Hunt | 16−18
+13.3%
|
14−16
−13.3%
|
4K
Ultra Preset
Battlefield 5 | 5−6 | 0−1 |
Counter-Strike 2 | 0−1 | 0−1 |
Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
Dota 2 | 16−18
+13.3%
|
14−16
−13.3%
|
Far Cry 5 | 7−8 | 0−1 |
Fortnite | 5−6 | 0−1 |
Forza Horizon 4 | 6−7 | 0−1 |
Forza Horizon 5 | 3−4 | 0−1 |
Valorant | 5−6
+400%
|
1−2
−400%
|
This is how K3100M and NVS 160M compete in popular games:
- K3100M is 1550% faster in 1080p
Here's the range of performance differences observed across popular games:
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1440p resolution and the High Preset, the K3100M is 1700% faster.
All in all, in popular games:
- K3100M is ahead in 30 tests (97%)
- there's a draw in 1 test (3%)
Pros & cons summary
Performance score | 5.83 | 0.36 |
Recency | 23 July 2013 | 15 August 2008 |
Maximum RAM amount | 4 GB | 256 MB |
Chip lithography | 28 nm | 65 nm |
Power consumption (TDP) | 75 Watt | 12 Watt |
K3100M has a 1519.4% higher aggregate performance score, an age advantage of 4 years, a 1500% higher maximum VRAM amount, and a 132.1% more advanced lithography process.
NVS 160M, on the other hand, has 525% lower power consumption.
The Quadro K3100M is our recommended choice as it beats the Quadro NVS 160M in performance tests.
Other comparisons
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