GeForce GT 520 vs Quadro K3100M
Aggregate performance score
We've compared Quadro K3100M with GeForce GT 520, including specs and performance data.
K3100M outperforms GT 520 by a whopping 625% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 595 | 1145 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.25 | 0.01 |
Power efficiency | 5.37 | 1.92 |
Architecture | Kepler (2012−2018) | Fermi 2.0 (2010−2014) |
GPU code name | GK104 | GF119 |
Market segment | Mobile workstation | Desktop |
Release date | 23 July 2013 (11 years ago) | 13 April 2011 (13 years ago) |
Launch price (MSRP) | $1,999 | $59 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
K3100M has 2400% better value for money than GT 520.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 48 |
Core clock speed | 706 MHz | 810 MHz |
Number of transistors | 3,540 million | 292 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 75 Watt | 29 Watt |
Maximum GPU temperature | no data | 102 °C |
Texture fill rate | 45.18 | 6.480 |
Floating-point processing power | 1.084 TFLOPS | 0.1555 TFLOPS |
ROPs | 32 | 4 |
TMUs | 64 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Bus support | no data | 16x PCI-E 2.0 |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Length | no data | 145 mm |
Height | no data | 2.7" (6.9 cm) |
Width | no data | 1-slot |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB (DDR3) |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 800 MHz | 900 MHz (DDR3) |
Memory bandwidth | 102.4 GB/s | 14.4 GB/s |
Shared memory | - | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | Dual Link DVI-IHDMIVGA (optional) |
Multi monitor support | no data | + |
HDMI | - | + |
Maximum VGA resolution | no data | 2048x1536 |
Display Port | 1.2 | no data |
Audio input for HDMI | no data | Internal |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Vision Pro | + | no data |
Mosaic | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.2 |
OpenCL | 1.2 | 1.1 |
Vulkan | + | N/A |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 34
+750%
| 4−5
−750%
|
4K | 15
+650%
| 2−3
−650%
|
Cost per frame, $
1080p | 58.79 | 14.75 |
4K | 133.27 | 29.50 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 10−11
+900%
|
1−2
−900%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 14−16
+650%
|
2−3
−650%
|
Assassin's Creed Valhalla | 7−8 | 0−1 |
Battlefield 5 | 16−18
+700%
|
2−3
−700%
|
Call of Duty: Modern Warfare | 12−14
+1100%
|
1−2
−1100%
|
Cyberpunk 2077 | 10−11
+900%
|
1−2
−900%
|
Far Cry 5 | 12−14
+1200%
|
1−2
−1200%
|
Far Cry New Dawn | 16−18
+700%
|
2−3
−700%
|
Forza Horizon 4 | 35−40
+660%
|
5−6
−660%
|
Hitman 3 | 12−14
+1100%
|
1−2
−1100%
|
Horizon Zero Dawn | 35−40
+800%
|
4−5
−800%
|
Metro Exodus | 14−16
+650%
|
2−3
−650%
|
Red Dead Redemption 2 | 16−18
+700%
|
2−3
−700%
|
Shadow of the Tomb Raider | 20−22
+900%
|
2−3
−900%
|
Watch Dogs: Legion | 45−50
+717%
|
6−7
−717%
|
Full HD
High Preset
Assassin's Creed Odyssey | 14−16
+650%
|
2−3
−650%
|
Assassin's Creed Valhalla | 7−8 | 0−1 |
Battlefield 5 | 16−18
+700%
|
2−3
−700%
|
Call of Duty: Modern Warfare | 12−14
+1100%
|
1−2
−1100%
|
Cyberpunk 2077 | 10−11
+900%
|
1−2
−900%
|
Far Cry 5 | 12−14
+1200%
|
1−2
−1200%
|
Far Cry New Dawn | 16−18
+700%
|
2−3
−700%
|
Forza Horizon 4 | 35−40
+660%
|
5−6
−660%
|
Hitman 3 | 12−14
+1100%
|
1−2
−1100%
|
Horizon Zero Dawn | 35−40
+800%
|
4−5
−800%
|
Metro Exodus | 14−16
+650%
|
2−3
−650%
|
Red Dead Redemption 2 | 16−18
+700%
|
2−3
−700%
|
Shadow of the Tomb Raider | 20−22
+900%
|
2−3
−900%
|
The Witcher 3: Wild Hunt | 46
+667%
|
6−7
−667%
|
Watch Dogs: Legion | 45−50
+717%
|
6−7
−717%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 14−16
+650%
|
2−3
−650%
|
Assassin's Creed Valhalla | 7−8 | 0−1 |
Call of Duty: Modern Warfare | 12−14
+1100%
|
1−2
−1100%
|
Cyberpunk 2077 | 10−11
+900%
|
1−2
−900%
|
Far Cry 5 | 12−14
+1200%
|
1−2
−1200%
|
Forza Horizon 4 | 35−40
+660%
|
5−6
−660%
|
Hitman 3 | 12−14
+1100%
|
1−2
−1100%
|
Horizon Zero Dawn | 35−40
+800%
|
4−5
−800%
|
Shadow of the Tomb Raider | 20−22
+900%
|
2−3
−900%
|
The Witcher 3: Wild Hunt | 7 | 0−1 |
Watch Dogs: Legion | 45−50
+717%
|
6−7
−717%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 16−18
+700%
|
2−3
−700%
|
1440p
High Preset
Battlefield 5 | 10−12
+1000%
|
1−2
−1000%
|
Far Cry New Dawn | 9−10
+800%
|
1−2
−800%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 5−6 | 0−1 |
Assassin's Creed Valhalla | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 5−6 | 0−1 |
Cyberpunk 2077 | 3−4 | 0−1 |
Far Cry 5 | 7−8 | 0−1 |
Forza Horizon 4 | 16−18
+750%
|
2−3
−750%
|
Hitman 3 | 10−11
+900%
|
1−2
−900%
|
Horizon Zero Dawn | 12−14
+1200%
|
1−2
−1200%
|
Metro Exodus | 4−5 | 0−1 |
Shadow of the Tomb Raider | 1−2 | 0−1 |
The Witcher 3: Wild Hunt | 5−6 | 0−1 |
Watch Dogs: Legion | 35−40
+640%
|
5−6
−640%
|
1440p
Epic Preset
Red Dead Redemption 2 | 10−11
+900%
|
1−2
−900%
|
4K
High Preset
Battlefield 5 | 5−6 | 0−1 |
Far Cry New Dawn | 4−5 | 0−1 |
Hitman 3 | 2−3 | 0−1 |
Horizon Zero Dawn | 12−14
+1200%
|
1−2
−1200%
|
Metro Exodus | 3−4 | 0−1 |
The Witcher 3: Wild Hunt | 5 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 4−5 | 0−1 |
Assassin's Creed Valhalla | 2−3 | 0−1 |
Call of Duty: Modern Warfare | 2−3 | 0−1 |
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 3−4 | 0−1 |
Forza Horizon 4 | 6−7 | 0−1 |
Watch Dogs: Legion | 2−3 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 6−7 | 0−1 |
This is how K3100M and GT 520 compete in popular games:
- K3100M is 750% faster in 1080p
- K3100M is 650% faster in 4K
Pros & cons summary
Performance score | 5.87 | 0.81 |
Recency | 23 July 2013 | 13 April 2011 |
Maximum RAM amount | 4 GB | 1 GB (DDR3) |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 75 Watt | 29 Watt |
K3100M has a 624.7% higher aggregate performance score, an age advantage of 2 years, a 300% higher maximum VRAM amount, and a 42.9% more advanced lithography process.
GT 520, on the other hand, has 158.6% lower power consumption.
The Quadro K3100M is our recommended choice as it beats the GeForce GT 520 in performance tests.
Be aware that Quadro K3100M is a mobile workstation card while GeForce GT 520 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.