GRID K520 vs Quadro 6000
Aggregate performance score
We've compared Quadro 6000 and GRID K520, covering specs and all relevant benchmarks.
GRID K520 outperforms 6000 by a substantial 31% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 556 | 479 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.16 | 0.34 |
Power efficiency | 2.34 | 2.78 |
Architecture | Fermi (2010−2014) | Kepler (2012−2018) |
GPU code name | GF100 | GK104 |
Market segment | Workstation | Workstation |
Release date | 10 December 2010 (14 years ago) | 23 July 2013 (11 years ago) |
Launch price (MSRP) | $4,399 | $3,599 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
GRID K520 has 113% better value for money than Quadro 6000.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 448 | 1536 |
Core clock speed | 574 MHz | 745 MHz |
Number of transistors | 3,100 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Power consumption (TDP) | 204 Watt | 225 Watt |
Texture fill rate | 32.14 | 95.36 |
Floating-point processing power | 1.028 TFLOPS | 2.289 TFLOPS |
ROPs | 48 | 32 |
TMUs | 56 | 128 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Length | 248 mm | 267 mm |
Width | 2-slot | 2-slot |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | 1x 8-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 6 GB | 4 GB |
Memory bus width | 384 Bit | 256 Bit |
Memory clock speed | 747 MHz | 1250 MHz |
Memory bandwidth | 143.4 GB/s | 160.0 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | 2.0 | 3.0 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Pros & cons summary
Performance score | 6.97 | 9.13 |
Recency | 10 December 2010 | 23 July 2013 |
Maximum RAM amount | 6 GB | 4 GB |
Chip lithography | 40 nm | 28 nm |
Power consumption (TDP) | 204 Watt | 225 Watt |
Quadro 6000 has a 50% higher maximum VRAM amount, and 10.3% lower power consumption.
GRID K520, on the other hand, has a 31% higher aggregate performance score, an age advantage of 2 years, and a 42.9% more advanced lithography process.
The GRID K520 is our recommended choice as it beats the Quadro 6000 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.