GeForce 940M vs Quadro 5010M
Aggregate performance score
We've compared Quadro 5010M with GeForce 940M, including specs and performance data.
5010M outperforms 940M by a considerable 49% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 722 | 837 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 3.08 | 6.25 |
Architecture | Fermi 2.0 (2010−2014) | Maxwell (2014−2017) |
GPU code name | GF110 | GM108 |
Market segment | Mobile workstation | Laptop |
Release date | 22 February 2011 (14 years ago) | 13 March 2015 (10 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 384 |
Core clock speed | 450 MHz | 1072 MHz |
Boost clock speed | no data | 1176 MHz |
Number of transistors | 3,000 million | 1,870 million |
Manufacturing process technology | 40 nm | 28 nm |
Power consumption (TDP) | 100 Watt | 75 Watt |
Texture fill rate | 21.60 | 28.22 |
Floating-point processing power | 0.6912 TFLOPS | 0.9032 TFLOPS |
ROPs | 32 | 8 |
TMUs | 48 | 24 |
L1 Cache | 768 KB | 192 KB |
L2 Cache | 512 KB | 1024 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Bus support | no data | PCI Express 3.0 |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 2 GB |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 650 MHz | 900 MHz |
Memory bandwidth | 83.2 GB/s | 14.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | No outputs | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GPU Boost | no data | 2.0 |
Optimus | - | + |
GameWorks | - | + |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | 2.0 | + |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 38
+58.3%
| 24−27
−58.3%
|
Full HD | 59
+211%
| 19
−211%
|
1440p | 140−150
+45.8%
| 96
−45.8%
|
4K | 27−30
+35%
| 20
−35%
|
FPS performance in popular games
Full HD
Low
Counter-Strike 2 | 16−18
+113%
|
8−9
−113%
|
Cyberpunk 2077 | 8−9
+33.3%
|
6−7
−33.3%
|
Hogwarts Legacy | 9−10
+12.5%
|
8−9
−12.5%
|
Full HD
Medium
Battlefield 5 | 16−18
−6.3%
|
17
+6.3%
|
Counter-Strike 2 | 16−18
+113%
|
8−9
−113%
|
Cyberpunk 2077 | 8−9
+33.3%
|
6−7
−33.3%
|
Far Cry 5 | 12−14
+9.1%
|
11
−9.1%
|
Fortnite | 24−27
−50%
|
36
+50%
|
Forza Horizon 4 | 18−20
+35.7%
|
14−16
−35.7%
|
Forza Horizon 5 | 10−12
+83.3%
|
6−7
−83.3%
|
Hogwarts Legacy | 9−10
+12.5%
|
8−9
−12.5%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
+21.4%
|
14
−21.4%
|
Valorant | 55−60
+22.2%
|
45−50
−22.2%
|
Full HD
High
Battlefield 5 | 16−18
+23.1%
|
13
−23.1%
|
Counter-Strike 2 | 16−18
+113%
|
8−9
−113%
|
Counter-Strike: Global Offensive | 70−75
+7.4%
|
68
−7.4%
|
Cyberpunk 2077 | 8−9
+33.3%
|
6−7
−33.3%
|
Dota 2 | 35−40
−36.1%
|
49
+36.1%
|
Far Cry 5 | 12−14
+20%
|
10
−20%
|
Fortnite | 24−27
+100%
|
12
−100%
|
Forza Horizon 4 | 18−20
+35.7%
|
14−16
−35.7%
|
Forza Horizon 5 | 10−12
+83.3%
|
6−7
−83.3%
|
Grand Theft Auto V | 12−14
+85.7%
|
7
−85.7%
|
Hogwarts Legacy | 9−10
+12.5%
|
8−9
−12.5%
|
Metro Exodus | 8−9
+300%
|
2
−300%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
+30.8%
|
12−14
−30.8%
|
The Witcher 3: Wild Hunt | 12−14
+20%
|
10
−20%
|
Valorant | 55−60
+22.2%
|
45−50
−22.2%
|
Full HD
Ultra
Battlefield 5 | 16−18
+45.5%
|
11
−45.5%
|
Cyberpunk 2077 | 8−9
+33.3%
|
6−7
−33.3%
|
Dota 2 | 35−40
−25%
|
45
+25%
|
Far Cry 5 | 12−14
+20%
|
10
−20%
|
Forza Horizon 4 | 18−20
+35.7%
|
14−16
−35.7%
|
Hogwarts Legacy | 9−10
+12.5%
|
8−9
−12.5%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
+30.8%
|
12−14
−30.8%
|
The Witcher 3: Wild Hunt | 12−14
+100%
|
6
−100%
|
Valorant | 55−60
+22.2%
|
45−50
−22.2%
|
Full HD
Epic
Fortnite | 24−27
+71.4%
|
14−16
−71.4%
|
1440p
High
Counter-Strike 2 | 8−9
+33.3%
|
6−7
−33.3%
|
Counter-Strike: Global Offensive | 30−35
+55%
|
20−22
−55%
|
Grand Theft Auto V | 4−5
+300%
|
1−2
−300%
|
Metro Exodus | 3−4
+200%
|
1−2
−200%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 30−35
+33.3%
|
24−27
−33.3%
|
Valorant | 40−45
+72%
|
24−27
−72%
|
1440p
Ultra
Battlefield 5 | 1−2 | 0−1 |
Cyberpunk 2077 | 3−4
+50%
|
2−3
−50%
|
Far Cry 5 | 7−8
+75%
|
4−5
−75%
|
Forza Horizon 4 | 10−11
+42.9%
|
7−8
−42.9%
|
Hogwarts Legacy | 4−5
+33.3%
|
3−4
−33.3%
|
The Witcher 3: Wild Hunt | 6−7
+50%
|
4−5
−50%
|
1440p
Epic
Fortnite | 8−9
+60%
|
5−6
−60%
|
4K
High
Grand Theft Auto V | 16−18
+0%
|
16−18
+0%
|
Valorant | 20−22
+42.9%
|
14−16
−42.9%
|
4K
Ultra
Battlefield 5 | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2 | 0−1 |
Dota 2 | 12−14
+85.7%
|
7−8
−85.7%
|
Far Cry 5 | 3−4
+50%
|
2
−50%
|
Forza Horizon 4 | 5−6
+150%
|
2−3
−150%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 4−5
+33.3%
|
3−4
−33.3%
|
4K
Epic
Fortnite | 4−5
+33.3%
|
3−4
−33.3%
|
This is how Quadro 5010M and GeForce 940M compete in popular games:
- Quadro 5010M is 58% faster in 900p
- Quadro 5010M is 211% faster in 1080p
- Quadro 5010M is 46% faster in 1440p
- Quadro 5010M is 35% faster in 4K
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1080p resolution and the High Preset, the Quadro 5010M is 300% faster.
- in Fortnite, with 1080p resolution and the Medium Preset, the GeForce 940M is 50% faster.
All in all, in popular games:
- Quadro 5010M performs better in 52 tests (91%)
- GeForce 940M performs better in 4 tests (7%)
- there's a draw in 1 test (2%)
Pros & cons summary
Performance score | 3.82 | 2.56 |
Recency | 22 February 2011 | 13 March 2015 |
Maximum RAM amount | 4 GB | 2 GB |
Chip lithography | 40 nm | 28 nm |
Power consumption (TDP) | 100 Watt | 75 Watt |
Quadro 5010M has a 49.2% higher aggregate performance score, and a 100% higher maximum VRAM amount.
GeForce 940M, on the other hand, has an age advantage of 4 years, a 42.9% more advanced lithography process, and 33.3% lower power consumption.
The Quadro 5010M is our recommended choice as it beats the GeForce 940M in performance tests.
Be aware that Quadro 5010M is a mobile workstation graphics card while GeForce 940M is a mobile workstation one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.