Quadro P520 vs Playstation 3 RSX

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot rated607
Place by popularitynot in top-100not in top-100
Power efficiencyno data20.89
ArchitectureCurie (2003−2013)Pascal (2016−2021)
GPU code nameRSX-CXD2991GP108
Market segmentDesktopMobile workstation
Release date11 November 2006 (18 years ago)23 May 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresno data384
Core clock speed550 MHz1303 MHz
Boost clock speedno data1493 MHz
Number of transistors300 million1,800 million
Manufacturing process technology65 nm14 nm
Power consumption (TDP)81 Watt18 Watt
Texture fill rateno data35.83
Floating-point processing powerno data1.147 TFLOPS
ROPsno data16
TMUsno data24

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
InterfaceIGPPCIe 3.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeno dataGDDR5
Maximum RAM amountno data2 GB
Memory bus widthno data64 Bit
Memory clock speed1400 MHz1502 MHz
Memory bandwidthno data48.06 GB/s
Shared memoryno data-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A12 (12_1)
Shader Modelno data6.4
OpenGLES 1.14.6
OpenCLno data1.2
Vulkan-1.2.131
CUDA-6.1

Pros & cons summary


Recency 11 November 2006 23 May 2019
Chip lithography 65 nm 14 nm
Power consumption (TDP) 81 Watt 18 Watt

Quadro P520 has an age advantage of 12 years, a 364.3% more advanced lithography process, and 350% lower power consumption.

We couldn't decide between Playstation 3 RSX and Quadro P520. We've got no test results to judge.

Be aware that Playstation 3 RSX is a desktop card while Quadro P520 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Playstation 3 RSX
Playstation 3 RSX
NVIDIA Quadro P520
Quadro P520

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Community ratings

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3.7 79 votes

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3.4 101 vote

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Questions & comments

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