FirePro W4100 vs Iris Pro Graphics 5200
Aggregate performance score
We've compared Iris Pro Graphics 5200 with FirePro W4100, including specs and performance data.
W4100 outperforms Iris Pro Graphics 5200 by a significant 28% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 767 | 699 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 7.02 | 5.39 |
Architecture | Generation 7.5 (2013) | GCN 1.0 (2011−2020) |
GPU code name | Haswell GT3e | Cape Verde |
Market segment | Laptop | Workstation |
Release date | 27 May 2013 (11 years ago) | 13 August 2014 (10 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 320 | 512 |
Core clock speed | 200 MHz | 630 MHz |
Boost clock speed | 1200 MHz | no data |
Number of transistors | 392 million | 1,500 million |
Manufacturing process technology | 22 nm | 28 nm |
Power consumption (TDP) | 45 Watt | 50 Watt |
Texture fill rate | 48.00 | 20.16 |
Floating-point processing power | 0.768 TFLOPS | 0.6451 TFLOPS |
ROPs | 4 | 16 |
TMUs | 40 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Bus support | no data | PCIe 3.0 |
Interface | Ring Bus | PCIe 3.0 x16 |
Length | no data | 171 mm |
Width | no data | 1-slot |
Form factor | no data | low profile / half length |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | System shared + 128 MB eDRAM | GDDR5 |
Maximum RAM amount | System shared | 2 GB |
Memory bus width | System Shared | 128 Bit |
Memory clock speed | System Shared | 1000 MHz |
Memory bandwidth | no data | 72 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | 4x mini-DisplayPort |
Dual-link DVI support | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
AppAcceleration | - | + |
Quick Sync | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_1) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.3 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | + | 1.2.131 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Unigine Heaven 3.0
This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 18
+12.5%
| 16
−12.5%
|
4K | 7
+133%
| 3
−133%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 6−7
−16.7%
|
7−8
+16.7%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 9−10
−22.2%
|
10−12
+22.2%
|
Assassin's Creed Valhalla | 1−2
−200%
|
3−4
+200%
|
Battlefield 5 | 5−6
−80%
|
9−10
+80%
|
Call of Duty: Modern Warfare | 7−8
−28.6%
|
9−10
+28.6%
|
Cyberpunk 2077 | 6−7
−16.7%
|
7−8
+16.7%
|
Far Cry 5 | 6−7
−33.3%
|
8−9
+33.3%
|
Far Cry New Dawn | 8−9
−37.5%
|
10−12
+37.5%
|
Forza Horizon 4 | 16−18
−43.8%
|
21−24
+43.8%
|
Hitman 3 | 8−9
−12.5%
|
9−10
+12.5%
|
Horizon Zero Dawn | 21−24
−22.7%
|
27−30
+22.7%
|
Metro Exodus | 4−5
−75%
|
7−8
+75%
|
Red Dead Redemption 2 | 7−8
−42.9%
|
10−11
+42.9%
|
Shadow of the Tomb Raider | 12−14
−25%
|
14−16
+25%
|
Watch Dogs: Legion | 35−40
−10.3%
|
40−45
+10.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 9−10
−22.2%
|
10−12
+22.2%
|
Assassin's Creed Valhalla | 1−2
−200%
|
3−4
+200%
|
Battlefield 5 | 5−6
−80%
|
9−10
+80%
|
Call of Duty: Modern Warfare | 7−8
−28.6%
|
9−10
+28.6%
|
Cyberpunk 2077 | 6−7
−16.7%
|
7−8
+16.7%
|
Far Cry 5 | 6−7
−33.3%
|
8−9
+33.3%
|
Far Cry New Dawn | 8−9
−37.5%
|
10−12
+37.5%
|
Forza Horizon 4 | 16−18
−43.8%
|
21−24
+43.8%
|
Hitman 3 | 8−9
−12.5%
|
9−10
+12.5%
|
Horizon Zero Dawn | 21−24
−22.7%
|
27−30
+22.7%
|
Metro Exodus | 4−5
−75%
|
7−8
+75%
|
Red Dead Redemption 2 | 7−8
−42.9%
|
10−11
+42.9%
|
Shadow of the Tomb Raider | 12−14
−25%
|
14−16
+25%
|
The Witcher 3: Wild Hunt | 19
+18.8%
|
16−18
−18.8%
|
Watch Dogs: Legion | 35−40
−10.3%
|
40−45
+10.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 9−10
−22.2%
|
10−12
+22.2%
|
Assassin's Creed Valhalla | 1−2
−200%
|
3−4
+200%
|
Call of Duty: Modern Warfare | 7−8
−28.6%
|
9−10
+28.6%
|
Cyberpunk 2077 | 6−7
−16.7%
|
7−8
+16.7%
|
Far Cry 5 | 6−7
−33.3%
|
8−9
+33.3%
|
Forza Horizon 4 | 16−18
−43.8%
|
21−24
+43.8%
|
Hitman 3 | 8−9
−12.5%
|
9−10
+12.5%
|
Horizon Zero Dawn | 21−24
−22.7%
|
27−30
+22.7%
|
Shadow of the Tomb Raider | 12−14
−25%
|
14−16
+25%
|
The Witcher 3: Wild Hunt | 14−16
−14.3%
|
16−18
+14.3%
|
Watch Dogs: Legion | 35−40
−10.3%
|
40−45
+10.3%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 7−8
−42.9%
|
10−11
+42.9%
|
1440p
High Preset
Battlefield 5 | 5−6
−40%
|
7−8
+40%
|
Far Cry New Dawn | 4−5
−50%
|
6−7
+50%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 3−4
−33.3%
|
4−5
+33.3%
|
Call of Duty: Modern Warfare | 2−3
−50%
|
3−4
+50%
|
Cyberpunk 2077 | 1−2
−100%
|
2−3
+100%
|
Far Cry 5 | 3−4
−33.3%
|
4−5
+33.3%
|
Hitman 3 | 8−9
+0%
|
8−9
+0%
|
Horizon Zero Dawn | 8−9
−12.5%
|
9−10
+12.5%
|
The Witcher 3: Wild Hunt | 2−3
−50%
|
3−4
+50%
|
Watch Dogs: Legion | 18−20
−33.3%
|
24−27
+33.3%
|
1440p
Epic Preset
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
4K
High Preset
Battlefield 5 | 1−2
−100%
|
2−3
+100%
|
Far Cry New Dawn | 2−3
+0%
|
2−3
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
−50%
|
3−4
+50%
|
Assassin's Creed Valhalla | 1−2
−100%
|
2−3
+100%
|
Call of Duty: Modern Warfare | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
−100%
|
2−3
+100%
|
Forza Horizon 4 | 1−2
−100%
|
2−3
+100%
|
Watch Dogs: Legion | 1−2
+0%
|
1−2
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 4−5
−25%
|
5−6
+25%
|
1440p
Ultra Preset
Forza Horizon 4 | 4−5
+0%
|
4−5
+0%
|
4K
High Preset
Hitman 3 | 0−1 | 0−1 |
Metro Exodus | 0−1 | 0−1 |
4K
Ultra Preset
Cyberpunk 2077 | 0−1 | 0−1 |
This is how Iris Pro Graphics 5200 and FirePro W4100 compete in popular games:
- Iris Pro Graphics 5200 is 13% faster in 1080p
- Iris Pro Graphics 5200 is 133% faster in 4K
Here's the range of performance differences observed across popular games:
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the Iris Pro Graphics 5200 is 19% faster.
- in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the FirePro W4100 is 200% faster.
All in all, in popular games:
- Iris Pro Graphics 5200 is ahead in 1 test (2%)
- FirePro W4100 is ahead in 57 tests (90%)
- there's a draw in 5 tests (8%)
Pros & cons summary
Performance score | 3.07 | 3.93 |
Recency | 27 May 2013 | 13 August 2014 |
Chip lithography | 22 nm | 28 nm |
Power consumption (TDP) | 45 Watt | 50 Watt |
Iris Pro Graphics 5200 has a 27.3% more advanced lithography process, and 11.1% lower power consumption.
FirePro W4100, on the other hand, has a 28% higher aggregate performance score, and an age advantage of 1 year.
The FirePro W4100 is our recommended choice as it beats the Iris Pro Graphics 5200 in performance tests.
Be aware that Iris Pro Graphics 5200 is a notebook card while FirePro W4100 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.