Iris Graphics 6100 vs HD Graphics 530

VS

Aggregate performance score

We've compared HD Graphics 530 and Iris Graphics 6100, covering specs and all relevant benchmarks.

HD Graphics 530
2015
64 GB DDR3L/LPDDR3/LPDDR4, 15 Watt
2.60
+11.6%

HD Graphics 530 outperforms Iris Graphics 6100 by a moderate 12% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking821851
Place by popularity94not in top-100
Power efficiency11.9310.69
ArchitectureGeneration 9.0 (2015−2016)Generation 8.0 (2014−2015)
GPU code nameSkylake GT2Broadwell GT3
Market segmentLaptopLaptop
Release date1 September 2015 (9 years ago)5 January 2015 (10 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192384
Core clock speed350 MHz300 MHz
Boost clock speed950 MHz1000 MHz
Number of transistors189 million189 million
Manufacturing process technology14 nm+14 nm
Power consumption (TDP)15 Watt15 Watt
Texture fill rate22.8048.00
Floating-point processing power0.3648 TFLOPS0.768 TFLOPS
ROPs36
TMUs2448

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusRing Bus
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3/LPDDR4System Shared
Maximum RAM amount64 GBSystem Shared
Memory bus widthSystem SharedSystem Shared
Memory clock speedSystem SharedSystem Shared
Shared memory++

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_1)
Shader Model6.45.1
OpenGL4.64.4
OpenCL3.03.0
Vulkan++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 530 2.60
+11.6%
Iris Graphics 6100 2.33

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 530 1001
+11.6%
Iris Graphics 6100 897

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 530 1362
Iris Graphics 6100 1695
+24.4%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 530 6831
+4.6%
Iris Graphics 6100 6531

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 530 935
+7%
Iris Graphics 6100 874

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 530 7500
Iris Graphics 6100 7798
+4%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 530 80242
Iris Graphics 6100 89341
+11.3%

3DMark Time Spy Graphics

HD Graphics 530 235
Iris Graphics 6100 377
+60.4%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD13
+0%
13
+0%
4K7
+16.7%
6−7
−16.7%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+20%
5−6
−20%
Elden Ring 5−6
+25%
4−5
−25%

Full HD
Medium Preset

Battlefield 5 6−7
+20%
5−6
−20%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+20%
5−6
−20%
Forza Horizon 4 12−14
+8.3%
12−14
−8.3%
Metro Exodus 4−5
+33.3%
3−4
−33.3%
Red Dead Redemption 2 10−11
+11.1%
9−10
−11.1%

Full HD
High Preset

Battlefield 5 6−7
+20%
5−6
−20%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+20%
5−6
−20%
Dota 2 8
+14.3%
7
−14.3%
Elden Ring 5−6
+25%
4−5
−25%
Far Cry 5 14−16
+7.1%
14−16
−7.1%
Fortnite 14−16
+16.7%
12−14
−16.7%
Forza Horizon 4 12−14
+8.3%
12−14
−8.3%
Grand Theft Auto V 7−8
+40%
5−6
−40%
Metro Exodus 4−5
+33.3%
3−4
−33.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 26
+117%
12
−117%
Red Dead Redemption 2 10−11
+11.1%
9−10
−11.1%
The Witcher 3: Wild Hunt 6
−50%
9−10
+50%
World of Tanks 45−50
+45.5%
33
−45.5%

Full HD
Ultra Preset

Battlefield 5 6−7
+20%
5−6
−20%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+20%
5−6
−20%
Dota 2 20
+11.1%
18
−11.1%
Far Cry 5 14−16
+7.1%
14−16
−7.1%
Forza Horizon 4 12−14
+8.3%
12−14
−8.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
+9.1%
21−24
−9.1%

1440p
High Preset

Elden Ring 2−3
+100%
1−2
−100%
Grand Theft Auto V 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+12.5%
16−18
−12.5%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
World of Tanks 16−18
+13.3%
14−16
−13.3%

1440p
Ultra Preset

Battlefield 5 2−3
+100%
1−2
−100%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 7−8
+16.7%
6−7
−16.7%
The Witcher 3: Wild Hunt 4−5
+33.3%
3−4
−33.3%
Valorant 9−10
+12.5%
8−9
−12.5%

4K
High Preset

Dota 2 16−18
+0%
16−18
+0%
Elden Ring 1−2
+0%
1−2
+0%
Grand Theft Auto V 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 7−8
+16.7%
6−7
−16.7%
Red Dead Redemption 2 1−2
+0%
1−2
+0%
The Witcher 3: Wild Hunt 14−16
+0%
14−16
+0%

4K
Ultra Preset

Battlefield 5 2−3
+0%
2−3
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Dota 2 7
−129%
16−18
+129%
Far Cry 5 2−3
+0%
2−3
+0%
Fortnite 1−2
+0%
1−2
+0%
Valorant 2−3
+0%
2−3
+0%

This is how HD Graphics 530 and Iris Graphics 6100 compete in popular games:

  • A tie in 1080p
  • HD Graphics 530 is 17% faster in 4K

Here's the range of performance differences observed across popular games:

  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the High Preset, the HD Graphics 530 is 117% faster.
  • in Dota 2, with 4K resolution and the Ultra Preset, the Iris Graphics 6100 is 129% faster.

All in all, in popular games:

  • HD Graphics 530 is ahead in 33 tests (63%)
  • Iris Graphics 6100 is ahead in 2 tests (4%)
  • there's a draw in 17 tests (33%)

Pros & cons summary


Performance score 2.60 2.33
Recency 1 September 2015 5 January 2015

HD Graphics 530 has a 11.6% higher aggregate performance score, and an age advantage of 7 months.

The HD Graphics 530 is our recommended choice as it beats the Iris Graphics 6100 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 530
HD Graphics 530
Intel Iris Graphics 6100
Iris Graphics 6100

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.1 1569 votes

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3.2 133 votes

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Questions & comments

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