GeForce GT 520M vs HD Graphics 510

VS

Aggregate performance score

We've compared HD Graphics 510 and GeForce GT 520M, covering specs and all relevant benchmarks.

HD Graphics 510
2015
32 GB LPDDR3/DDR4, 15 Watt
1.55
+115%

HD Graphics 510 outperforms GT 520M by a whopping 115% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking9651170
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency7.454.27
ArchitectureGeneration 9.0 (2015−2016)Fermi (2010−2014)
GPU code nameSkylake GT1GF108
Market segmentLaptopLaptop
Release date1 September 2015 (9 years ago)5 January 2011 (14 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores9648
Core clock speed300 MHz600 MHz
Boost clock speed900 MHzno data
Number of transistors189 million585 million
Manufacturing process technology14 nm+40 nm
Power consumption (TDP)15 Watt12 Watt
Texture fill rate10.804.800
Floating-point processing power0.1728 TFLOPS0.1152 TFLOPS
ROPs34
TMUs128

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeLPDDR3/DDR4DDR3
Maximum RAM amount32 GB1 GB
Memory bus widthSystem Shared64 Bit
Memory clock speedSystem Shared800 MHz
Memory bandwidthno data12.8 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+
Quick Sync+no data

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 API
Shader Model6.45.1
OpenGL4.64.5
OpenCL3.01.1
Vulkan1.3N/A
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

HD Graphics 510 1.55
+115%
GT 520M 0.72

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 510 622
+117%
GT 520M 287

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 510 847
+68.7%
GT 520M 502

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 510 3798
+66.6%
GT 520M 2280

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p16−18
+100%
8
−100%
Full HD24−27
+100%
12
−100%
1200p14−16
+100%
7
−100%

Cost per frame, $

1080pno data5.00

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 7−8
+16.7%
6−7
−16.7%
Cyberpunk 2077 5−6
+66.7%
3−4
−66.7%

Full HD
Medium Preset

Battlefield 5 2−3 0−1
Counter-Strike 2 7−8
+16.7%
6−7
−16.7%
Cyberpunk 2077 5−6
+66.7%
3−4
−66.7%
Forza Horizon 4 8−9
+60%
5−6
−60%
Metro Exodus 1−2 0−1
Red Dead Redemption 2 7−8
+40%
5−6
−40%

Full HD
High Preset

Battlefield 5 2−3 0−1
Counter-Strike 2 7−8
+16.7%
6−7
−16.7%
Cyberpunk 2077 5−6
+66.7%
3−4
−66.7%
Dota 2 2−3 0−1
Far Cry 5 12−14
+33.3%
9−10
−33.3%
Fortnite 7−8
+250%
2−3
−250%
Forza Horizon 4 8−9
+60%
5−6
−60%
Grand Theft Auto V 2−3 0−1
Metro Exodus 1−2 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
+70%
10−11
−70%
Red Dead Redemption 2 7−8
+40%
5−6
−40%
The Witcher 3: Wild Hunt 8−9
+33.3%
6−7
−33.3%
World of Tanks 30−35
+73.7%
18−20
−73.7%

Full HD
Ultra Preset

Battlefield 5 2−3 0−1
Counter-Strike 2 7−8
+16.7%
6−7
−16.7%
Cyberpunk 2077 5−6
+66.7%
3−4
−66.7%
Dota 2 2−3 0−1
Far Cry 5 12−14
+33.3%
9−10
−33.3%
Forza Horizon 4 8−9
+60%
5−6
−60%
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
+70%
10−11
−70%

1440p
High Preset

PLAYERUNKNOWN'S BATTLEGROUNDS 10−11
+150%
4−5
−150%
Red Dead Redemption 2 1−2 0−1
World of Tanks 10−11
+233%
3−4
−233%

1440p
Ultra Preset

Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 6−7
+50%
4−5
−50%
Forza Horizon 5 1−2 0−1
The Witcher 3: Wild Hunt 5−6
+25%
4−5
−25%
Valorant 7−8
+40%
5−6
−40%

4K
High Preset

Dota 2 16−18
+6.7%
14−16
−6.7%
Grand Theft Auto V 14−16
+0%
14−16
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 4−5
+100%
2−3
−100%
Red Dead Redemption 2 1−2 0−1
The Witcher 3: Wild Hunt 14−16
+0%
14−16
+0%

4K
Ultra Preset

Battlefield 5 1−2
+0%
1−2
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 16−18
+6.7%
14−16
−6.7%
Far Cry 5 1−2 0−1
Valorant 2−3
+100%
1−2
−100%

This is how HD Graphics 510 and GT 520M compete in popular games:

  • HD Graphics 510 is 100% faster in 900p
  • HD Graphics 510 is 100% faster in 1080p
  • HD Graphics 510 is 100% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Fortnite, with 1080p resolution and the High Preset, the HD Graphics 510 is 250% faster.

All in all, in popular games:

  • HD Graphics 510 is ahead in 29 tests (85%)
  • there's a draw in 5 tests (15%)

Pros & cons summary


Performance score 1.55 0.72
Recency 1 September 2015 5 January 2011
Maximum RAM amount 32 GB 1 GB
Chip lithography 14 nm 40 nm
Power consumption (TDP) 15 Watt 12 Watt

HD Graphics 510 has a 115.3% higher aggregate performance score, an age advantage of 4 years, a 3100% higher maximum VRAM amount, and a 185.7% more advanced lithography process.

GT 520M, on the other hand, has 25% lower power consumption.

The HD Graphics 510 is our recommended choice as it beats the GeForce GT 520M in performance tests.

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Intel HD Graphics 510
HD Graphics 510
NVIDIA GeForce GT 520M
GeForce GT 520M

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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