ATI Xbox 360 E GPU vs GeForce MX330

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking647not rated
Place by popularitynot in top-100not in top-100
Power efficiency43.10no data
ArchitecturePascal (2016−2021)TeraScale (2005−2013)
GPU code nameGP108Xenos Corona
Market segmentLaptopDesktop
Release date10 February 2020 (5 years ago)10 June 2013 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384240
Core clock speed1531 MHz500 MHz
Boost clock speed1594 MHzno data
Number of transistors1,800 million372 million
Manufacturing process technology14 nm45 nm
Power consumption (TDP)10 Watt120 Watt
Texture fill rate38.268.000
Floating-point processing power1.224 TFLOPS0.24 TFLOPS
ROPs168
TMUs2416
L1 Cache144 KBno data
L2 Cache512 KBno data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 3.0 x16IGP
Lengthno data264 mm
Widthno dataIGP
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR3
Maximum RAM amount2 GB512 MB
Memory bus width64 Bit128 Bit
Memory clock speed1502 MHz700 MHz
Memory bandwidth48.06 GB/s22.4 GB/s
Shared memory--

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)9.0c (9_3)
Shader Model6.43.0
OpenGL4.6N/A
OpenCL1.2N/A
Vulkan1.2.131N/A
CUDA6.1-

Pros & cons summary


Recency 10 February 2020 10 June 2013
Maximum RAM amount 2 GB 512 MB
Chip lithography 14 nm 45 nm
Power consumption (TDP) 10 Watt 120 Watt

GeForce MX330 has an age advantage of 6 years, a 300% higher maximum VRAM amount, a 221.4% more advanced lithography process, and 1100% lower power consumption.

We couldn't decide between GeForce MX330 and Xbox 360 E GPU. We've got no test results to judge.

Be aware that GeForce MX330 is a notebook graphics card while Xbox 360 E GPU is a desktop one.

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NVIDIA GeForce MX330
GeForce MX330
ATI Xbox 360 E GPU
Xbox 360 E GPU

Other comparisons

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Community ratings

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3.6 2332 votes

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