GeForce GT 520M vs GTX 980

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Aggregate performance score

We've compared GeForce GTX 980 with GeForce GT 520M, including specs and performance data.

GTX 980
2014
4 GB GDDR5, 165 Watt
28.80
+3845%

GTX 980 outperforms GT 520M by a whopping 3845% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking1791124
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation9.800.01
ArchitectureMaxwell (2014−2018)Fermi (2010−2014)
GPU code nameGM204N12P-GP/LV
Market segmentDesktopLaptop
Release date19 September 2014 (9 years ago)5 January 2011 (13 years ago)
Launch price (MSRP)$549 $59.99
Current price$339 (0.6x MSRP)$237 (4x MSRP)

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GTX 980 has 97900% better value for money than GT 520M.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores204848
CUDA cores204848
Core clock speed1064 MHz740 / 600 MHz
Boost clock speed1216 MHzno data
Number of transistors5,200 million585 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)165 Watt12 Watt
Texture fill rate144 billion/sec5.9 billion/sec
Floating-point performance4,981 gflops129.02 gflops

Form factor & compatibility

Information on GeForce GTX 980 and GeForce GT 520M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x16PCIe 2.0 x16
Length10.5" (26.7 cm)no data
Height4.376" (11.1 cm)no data
Width2-slotno data
Recommended system power (PSU)500 Wattno data
Supplementary power connectors2x 6-pinsNone
SLI options+no data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3
Maximum RAM amount4 GB1536 MB
Memory bus width256 Bit64 Bit
Memory clock speed7.0 GB/s800 MHz
Memory bandwidth224 GB/s12.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2No outputs
Multi monitor support4 displaysno data
VGA аnalog display support+no data
DisplayPort Multimode (DP++) support+no data
HDMI+no data
HDCP+no data
Maximum VGA resolution2048x1536no data
G-SYNC support+no data
Audio input for HDMIInternalno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream+no data
GeForce ShadowPlay+no data
GPU Boost2.0no data
GameWorks+no data
H.264, VC1, MPEG2 1080p video decoder+no data
Optimus++
BatteryBoost+no data

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 API
Shader Model6.45.1
OpenGL4.54.5
OpenCL1.21.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 980 28.80
+3845%
GT 520M 0.73

GTX 980 outperforms GT 520M by 3845% based on our aggregate benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GTX 980 11123
+3858%
GT 520M 281

GTX 980 outperforms GT 520M by 3858% in Passmark.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GTX 980 17605
+3407%
GT 520M 502

GTX 980 outperforms GT 520M by 3407% in 3DMark 11 Performance GPU.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GTX 980 37997
+1567%
GT 520M 2280

GTX 980 outperforms GT 520M by 1567% in 3DMark Vantage Performance.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GTX 980 33572
+2663%
GT 520M 1215

GTX 980 outperforms GT 520M by 2663% in GeekBench 5 OpenCL.

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

Benchmark coverage: 4%

GTX 980 96
+2300%
GT 520M 4

GTX 980 outperforms GT 520M by 2300% in Octane Render OctaneBench.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p270−280
+3757%
7
−3757%
Full HD95
+692%
12
−692%
1200p270−280
+3757%
7
−3757%
1440p47
+4600%
1−2
−4600%
4K390−1

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 0−1 no data

Full HD
Medium Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 1950−2000
+3800%
50−55
−3800%
Battlefield 5 3350−3400
+3795%
86
−3795%
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 3300−3350
+3829%
84
−3829%
Far Cry New Dawn 0−1 no data
Forza Horizon 4 3550−3600
+3844%
90
−3844%
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
Metro Exodus 3550−3600
+3801%
90−95
−3801%
Red Dead Redemption 2 0−1 no data
Shadow of the Tomb Raider 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
High Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 1950−2000
+3800%
50−55
−3800%
Battlefield 5 2900−2950
+3819%
74
−3819%
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 2700−2750
+3813%
69
−3813%
Far Cry New Dawn 0−1 no data
Forza Horizon 4 9050−9100
+3835%
230
−3835%
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
Metro Exodus 3550−3600
+3801%
90−95
−3801%
Red Dead Redemption 2 0−1 no data
Shadow of the Tomb Raider 0−1 no data
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 1950−2000
+3800%
50−55
−3800%
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 1950−2000
+3800%
50
−3800%
Forza Horizon 4 2300−2350
+3798%
59
−3798%
Horizon Zero Dawn 0−1 no data
Shadow of the Tomb Raider 0−1 no data
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 0−1 no data

Full HD
Epic Preset

Red Dead Redemption 2 0−1 no data

1440p
High Preset

Battlefield 5 0−1 no data
Far Cry New Dawn 2450−2500
+3789%
60−65
−3789%

1440p
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 1150−1200
+3733%
30−33
−3733%
Call of Duty: Modern Warfare 0−1 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Forza Horizon 4 1850−1900
+3754%
48
−3754%
Hitman 3 0−1 no data
Horizon Zero Dawn 0−1 no data
Metro Exodus 2150−2200
+3809%
55−60
−3809%
Shadow of the Tomb Raider 2550−2600
+3823%
65−70
−3823%
The Witcher 3: Wild Hunt 0−1 no data
Watch Dogs: Legion 900−950
+3813%
21−24
−3813%

1440p
Epic Preset

Red Dead Redemption 2 0−1 no data

4K
High Preset

Battlefield 5 850−900
+3764%
22
−3764%
Far Cry New Dawn 0−1 no data
Hitman 3 900−950
+3813%
21−24
−3813%
Horizon Zero Dawn 0−1 no data
Shadow of the Tomb Raider 650−700
+3724%
17
−3724%
The Witcher 3: Wild Hunt 1100−1150
+3693%
29
−3693%

4K
Ultra Preset

Assassin's Creed Odyssey 0−1 no data
Assassin's Creed Valhalla 600−650
+3650%
16−18
−3650%
Call of Duty: Modern Warfare 650−700
+3724%
16−18
−3724%
Cyberpunk 2077 300−310
+3650%
8−9
−3650%
Far Cry 5 0−1 no data
Forza Horizon 4 1300−1350
+3724%
34
−3724%
Horizon Zero Dawn 0−1 no data
Metro Exodus 0−1 no data
Watch Dogs: Legion 500−550
+3746%
12−14
−3746%

4K
Epic Preset

Red Dead Redemption 2 0−1 no data

This is how GTX 980 and GT 520M compete in popular games:

  • GTX 980 is 3757% faster in 900p
  • GTX 980 is 692% faster in 1080p
  • GTX 980 is 3757% faster in 1200p
  • GTX 980 is 4600% faster in 1440p

Pros & cons summary


Performance score 28.80 0.73
Recency 19 September 2014 5 January 2011
Cost $549 $59.99
Maximum RAM amount 4 GB 1536 MB
Chip lithography 28 nm 40 nm
Power consumption (TDP) 165 Watt 12 Watt

The GeForce GTX 980 is our recommended choice as it beats the GeForce GT 520M in performance tests.

Be aware that GeForce GTX 980 is a desktop card while GeForce GT 520M is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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NVIDIA GeForce GTX 980
GeForce GTX 980
NVIDIA GeForce GT 520M
GeForce GT 520M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


4.3 1316 votes

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3 389 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.