HD Graphics 2000 vs GeForce GTX 980 Ti
Aggregate performance score
We've compared GeForce GTX 980 Ti and HD Graphics 2000, covering specs and all relevant benchmarks.
GTX 980 Ti outperforms HD Graphics 2000 by a whopping 6405% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 133 | 1209 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 14.27 | no data |
Power efficiency | 9.95 | no data |
Architecture | Maxwell 2.0 (2014−2019) | Generation 6.0 (2011) |
GPU code name | GM200 | Sandy Bridge GT1 |
Market segment | Desktop | Desktop |
Release date | 2 June 2015 (9 years ago) | 1 February 2011 (13 years ago) |
Launch price (MSRP) | $649 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2816 | 48 |
Core clock speed | 1000 MHz | 850 MHz |
Boost clock speed | 1075 MHz | 1350 MHz |
Number of transistors | 8,000 million | 189 million |
Manufacturing process technology | 28 nm | 32 nm |
Power consumption (TDP) | 250 Watt | unknown |
Texture fill rate | 189.4 | 8.100 |
Floating-point processing power | 6.06 TFLOPS | 0.1296 TFLOPS |
ROPs | 96 | 1 |
TMUs | 176 | 6 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Length | 267 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | IGP |
Recommended system power (PSU) | 600 Watt | no data |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 6 GB | System Shared |
Memory bus width | 384 Bit | System Shared |
Memory clock speed | 7.0 GB/s | System Shared |
Memory bandwidth | 336.5 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | No outputs |
Multi monitor support | 4 displays | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.5 | 3.1 |
OpenCL | 1.2 | N/A |
Vulkan | 1.1.126 | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 99
+800%
| 11
−800%
|
1440p | 49 | 0−1 |
4K | 53 | 0−1 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 60−65
+3000%
|
2−3
−3000%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 75−80
+2433%
|
3−4
−2433%
|
Assassin's Creed Valhalla | 60−65 | 0−1 |
Battlefield 5 | 110−120
+11500%
|
1−2
−11500%
|
Call of Duty: Modern Warfare | 70−75
+3550%
|
2−3
−3550%
|
Cyberpunk 2077 | 60−65
+3000%
|
2−3
−3000%
|
Far Cry 5 | 75−80
+7800%
|
1−2
−7800%
|
Far Cry New Dawn | 90−95
+8900%
|
1−2
−8900%
|
Forza Horizon 4 | 180−190
+9000%
|
2−3
−9000%
|
Hitman 3 | 75−80
+1800%
|
4−5
−1800%
|
Horizon Zero Dawn | 150−160
+1800%
|
8−9
−1800%
|
Metro Exodus | 110−120
+11600%
|
1−2
−11600%
|
Red Dead Redemption 2 | 85−90
+8500%
|
1−2
−8500%
|
Shadow of the Tomb Raider | 120−130
+3125%
|
4−5
−3125%
|
Watch Dogs: Legion | 120−130
+339%
|
27−30
−339%
|
Full HD
High Preset
Assassin's Creed Odyssey | 75−80
+2433%
|
3−4
−2433%
|
Assassin's Creed Valhalla | 60−65 | 0−1 |
Battlefield 5 | 47 | 0−1 |
Call of Duty: Modern Warfare | 70−75
+3550%
|
2−3
−3550%
|
Cyberpunk 2077 | 60−65
+3000%
|
2−3
−3000%
|
Far Cry 5 | 75−80
+7800%
|
1−2
−7800%
|
Far Cry New Dawn | 36 | 0−1 |
Forza Horizon 4 | 180−190
+9000%
|
2−3
−9000%
|
Hitman 3 | 75−80
+1800%
|
4−5
−1800%
|
Horizon Zero Dawn | 150−160
+1800%
|
8−9
−1800%
|
Metro Exodus | 49 | 0−1 |
Red Dead Redemption 2 | 85−90
+8500%
|
1−2
−8500%
|
Shadow of the Tomb Raider | 120−130
+3125%
|
4−5
−3125%
|
The Witcher 3: Wild Hunt | 155
+1622%
|
9−10
−1622%
|
Watch Dogs: Legion | 120−130
+339%
|
27−30
−339%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 46
+1433%
|
3−4
−1433%
|
Assassin's Creed Valhalla | 60−65 | 0−1 |
Call of Duty: Modern Warfare | 70−75
+3550%
|
2−3
−3550%
|
Cyberpunk 2077 | 60−65
+3000%
|
2−3
−3000%
|
Far Cry 5 | 75−80
+7800%
|
1−2
−7800%
|
Forza Horizon 4 | 72
+7100%
|
1−2
−7100%
|
Hitman 3 | 75−80
+1800%
|
4−5
−1800%
|
Horizon Zero Dawn | 150−160
+1800%
|
8−9
−1800%
|
Shadow of the Tomb Raider | 120−130
+3125%
|
4−5
−3125%
|
The Witcher 3: Wild Hunt | 59
+556%
|
9−10
−556%
|
Watch Dogs: Legion | 120−130
+339%
|
27−30
−339%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 85−90
+8500%
|
1−2
−8500%
|
1440p
High Preset
Battlefield 5 | 65−70
+6700%
|
1−2
−6700%
|
Far Cry New Dawn | 55−60 | 0−1 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 35−40 | 0−1 |
Assassin's Creed Valhalla | 35−40 | 0−1 |
Call of Duty: Modern Warfare | 40−45 | 0−1 |
Cyberpunk 2077 | 27−30 | 0−1 |
Far Cry 5 | 40−45 | 0−1 |
Forza Horizon 4 | 200−210
+6700%
|
3−4
−6700%
|
Hitman 3 | 45−50
+650%
|
6−7
−650%
|
Horizon Zero Dawn | 75−80
+3750%
|
2−3
−3750%
|
Metro Exodus | 65−70
+6600%
|
1−2
−6600%
|
Shadow of the Tomb Raider | 85−90
+8400%
|
1−2
−8400%
|
The Witcher 3: Wild Hunt | 50−55 | 0−1 |
Watch Dogs: Legion | 180−190
+9000%
|
2−3
−9000%
|
1440p
Epic Preset
Red Dead Redemption 2 | 60−65
+2950%
|
2−3
−2950%
|
4K
High Preset
Battlefield 5 | 30 | 0−1 |
Far Cry New Dawn | 29 | 0−1 |
Hitman 3 | 27−30 | 0−1 |
Horizon Zero Dawn | 170−180
+8450%
|
2−3
−8450%
|
Metro Exodus | 35 | 0−1 |
The Witcher 3: Wild Hunt | 44 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 18
+1700%
|
1−2
−1700%
|
Assassin's Creed Valhalla | 21−24 | 0−1 |
Call of Duty: Modern Warfare | 21−24 | 0−1 |
Cyberpunk 2077 | 10−12 | 0−1 |
Far Cry 5 | 21−24 | 0−1 |
Forza Horizon 4 | 42 | 0−1 |
Shadow of the Tomb Raider | 45−50 | 0−1 |
Watch Dogs: Legion | 18−20 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 30−35
+1450%
|
2−3
−1450%
|
This is how GTX 980 Ti and HD Graphics 2000 compete in popular games:
- GTX 980 Ti is 800% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Horizon Zero Dawn, with 1440p resolution and the Ultra Preset, the GTX 980 Ti is 3750% faster.
All in all, in popular games:
- Without exception, GTX 980 Ti surpassed HD Graphics 2000 in all 29 of our tests.
Pros & cons summary
Performance score | 35.78 | 0.55 |
Recency | 2 June 2015 | 1 February 2011 |
Chip lithography | 28 nm | 32 nm |
GTX 980 Ti has a 6405.5% higher aggregate performance score, an age advantage of 4 years, and a 14.3% more advanced lithography process.
The GeForce GTX 980 Ti is our recommended choice as it beats the HD Graphics 2000 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.