Radeon Pro W6800X vs GeForce GTX 980 SLI Mobile
Aggregate performance score
We've compared GeForce GTX 980 SLI Mobile with Radeon Pro W6800X, including specs and performance data.
Pro W6800X outperforms 980 SLI Mobile by a small 9% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 147 | 121 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | no data | 7.00 |
| Power efficiency | 8.52 | 15.28 |
| Architecture | Maxwell (2014−2017) | RDNA 2.0 (2020−2025) |
| GPU code name | N16E-GXX SLI | Navi 21 |
| Market segment | Laptop | Workstation |
| Release date | 22 September 2015 (10 years ago) | 3 August 2021 (4 years ago) |
| Launch price (MSRP) | no data | $2,799 |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
| Pipelines / CUDA cores | 4096 | 3840 |
| Core clock speed | 1126 MHz | 1800 MHz |
| Boost clock speed | 1228 MHz | 2087 MHz |
| Number of transistors | 10400 Million | 26,800 million |
| Manufacturing process technology | 28 nm | 7 nm |
| Power consumption (TDP) | 330 Watt | 200 Watt |
| Texture fill rate | no data | 500.9 |
| Floating-point processing power | no data | 16.03 TFLOPS |
| ROPs | no data | 96 |
| TMUs | no data | 240 |
| Ray Tracing Cores | no data | 60 |
| L0 Cache | no data | 960 KB |
| L1 Cache | no data | 768 KB |
| L2 Cache | no data | 4 MB |
| L3 Cache | no data | 128 MB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | no data |
| Interface | no data | Apple MPX |
| Length | no data | 267 mm |
| Width | no data | Quad-slot |
| Supplementary power connectors | no data | Apple MPX |
| SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | GDDR6 |
| Maximum RAM amount | 2x 8 GB | 32 GB |
| Memory bus width | 256 Bit | 256 Bit |
| Memory clock speed | 3500 MHz | 2000 MHz |
| Memory bandwidth | no data | 512.0 GB/s |
| Shared memory | - | - |
| Resizable BAR | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | no data | 1x HDMI 2.1, 4x Thunderbolt |
| HDMI | - | + |
| G-SYNC support | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12_1 | 12 Ultimate (12_2) |
| Shader Model | no data | 6.7 |
| OpenGL | no data | 4.6 |
| OpenCL | no data | 2.1 |
| Vulkan | - | 1.3 |
| CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 137
−2.2%
| 140−150
+2.2%
|
| 4K | 68
−2.9%
| 70−75
+2.9%
|
Cost per frame, $
| 1080p | no data | 19.99 |
| 4K | no data | 39.99 |
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 200−210
−7.3%
|
220−230
+7.3%
|
| Cyberpunk 2077 | 85−90
−5.9%
|
90−95
+5.9%
|
| Hogwarts Legacy | 85−90
−4.7%
|
90−95
+4.7%
|
Full HD
Medium
| Battlefield 5 | 120−130
−8.5%
|
140−150
+8.5%
|
| Counter-Strike 2 | 200−210
−7.3%
|
220−230
+7.3%
|
| Cyberpunk 2077 | 85−90
−5.9%
|
90−95
+5.9%
|
| Far Cry 5 | 110−120
−0.8%
|
120−130
+0.8%
|
| Fortnite | 160−170
−5.6%
|
170−180
+5.6%
|
| Forza Horizon 4 | 140−150
−4.9%
|
150−160
+4.9%
|
| Forza Horizon 5 | 110−120
−2.6%
|
120−130
+2.6%
|
| Hogwarts Legacy | 85−90
−4.7%
|
90−95
+4.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
−2%
|
150−160
+2%
|
| Valorant | 210−220
−5%
|
230−240
+5%
|
Full HD
High
| Battlefield 5 | 120−130
−8.5%
|
140−150
+8.5%
|
| Counter-Strike 2 | 200−210
−7.3%
|
220−230
+7.3%
|
| Counter-Strike: Global Offensive | 270−280
−7.9%
|
300−310
+7.9%
|
| Cyberpunk 2077 | 85−90
−5.9%
|
90−95
+5.9%
|
| Dota 2 | 140−150
−4.9%
|
150−160
+4.9%
|
| Far Cry 5 | 110−120
−0.8%
|
120−130
+0.8%
|
| Fortnite | 160−170
−5.6%
|
170−180
+5.6%
|
| Forza Horizon 4 | 140−150
−4.9%
|
150−160
+4.9%
|
| Forza Horizon 5 | 110−120
−2.6%
|
120−130
+2.6%
|
| Grand Theft Auto V | 120−130
−4.8%
|
130−140
+4.8%
|
| Hogwarts Legacy | 85−90
−4.7%
|
90−95
+4.7%
|
| Metro Exodus | 85−90
−3.4%
|
90−95
+3.4%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
−2%
|
150−160
+2%
|
| The Witcher 3: Wild Hunt | 132
−6.1%
|
140−150
+6.1%
|
| Valorant | 210−220
−5%
|
230−240
+5%
|
Full HD
Ultra
| Battlefield 5 | 120−130
−8.5%
|
140−150
+8.5%
|
| Cyberpunk 2077 | 85−90
−5.9%
|
90−95
+5.9%
|
| Dota 2 | 140−150
−4.9%
|
150−160
+4.9%
|
| Far Cry 5 | 110−120
−0.8%
|
120−130
+0.8%
|
| Forza Horizon 4 | 140−150
−4.9%
|
150−160
+4.9%
|
| Hogwarts Legacy | 85−90
−4.7%
|
90−95
+4.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
−2%
|
150−160
+2%
|
| The Witcher 3: Wild Hunt | 74
−8.1%
|
80−85
+8.1%
|
| Valorant | 210−220
−5%
|
230−240
+5%
|
Full HD
Epic
| Fortnite | 160−170
−5.6%
|
170−180
+5.6%
|
1440p
High
| Counter-Strike 2 | 90−95
−3.3%
|
95−100
+3.3%
|
| Counter-Strike: Global Offensive | 250−260
−8.1%
|
280−290
+8.1%
|
| Grand Theft Auto V | 75−80
−5.3%
|
80−85
+5.3%
|
| Metro Exodus | 50−55
−1.9%
|
55−60
+1.9%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
−8.6%
|
190−200
+8.6%
|
| Valorant | 250−260
−7.6%
|
270−280
+7.6%
|
1440p
Ultra
| Battlefield 5 | 95−100
−4.2%
|
100−105
+4.2%
|
| Cyberpunk 2077 | 40−45
−7.1%
|
45−50
+7.1%
|
| Far Cry 5 | 85−90
−6.7%
|
95−100
+6.7%
|
| Forza Horizon 4 | 100−110
−5.8%
|
110−120
+5.8%
|
| Hogwarts Legacy | 40−45
−4.7%
|
45−50
+4.7%
|
| The Witcher 3: Wild Hunt | 65−70
−1.4%
|
70−75
+1.4%
|
1440p
Epic
| Fortnite | 95−100
−3.1%
|
100−105
+3.1%
|
4K
High
| Counter-Strike 2 | 40−45
−7.1%
|
45−50
+7.1%
|
| Grand Theft Auto V | 75−80
−7.6%
|
85−90
+7.6%
|
| Hogwarts Legacy | 24−27
+0%
|
24−27
+0%
|
| Metro Exodus | 30−35
−6.1%
|
35−40
+6.1%
|
| The Witcher 3: Wild Hunt | 51
−7.8%
|
55−60
+7.8%
|
| Valorant | 220−230
−6.2%
|
240−250
+6.2%
|
4K
Ultra
| Battlefield 5 | 55−60
−1.7%
|
60−65
+1.7%
|
| Counter-Strike 2 | 40−45
−7.1%
|
45−50
+7.1%
|
| Cyberpunk 2077 | 18−20
+5.6%
|
18−20
−5.6%
|
| Dota 2 | 100−110
−2.8%
|
110−120
+2.8%
|
| Far Cry 5 | 45−50
−4.2%
|
50−55
+4.2%
|
| Forza Horizon 4 | 65−70
−1.4%
|
70−75
+1.4%
|
| Hogwarts Legacy | 24−27
+0%
|
24−27
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
−4.2%
|
50−55
+4.2%
|
4K
Epic
| Fortnite | 45−50
−6.4%
|
50−55
+6.4%
|
This is how GTX 980 SLI Mobile and Pro W6800X compete in popular games:
- Pro W6800X is 2% faster in 1080p
- Pro W6800X is 3% faster in 4K
Pros & cons summary
| Performance score | 36.57 | 39.74 |
| Recency | 22 September 2015 | 3 August 2021 |
| Chip lithography | 28 nm | 7 nm |
| Power consumption (TDP) | 330 Watt | 200 Watt |
Pro W6800X has a 8.7% higher aggregate performance score, an age advantage of 5 years, a 300% more advanced lithography process, and 65% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between GeForce GTX 980 SLI Mobile and Radeon Pro W6800X.
Be aware that GeForce GTX 980 SLI Mobile is a notebook graphics card while Radeon Pro W6800X is a workstation one.
Other comparisons
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