GeForce GT 650M Mac Edition vs GTX 970
Aggregate performance score
We've compared GeForce GTX 970 with GeForce GT 650M Mac Edition, including specs and performance data.
GTX 970 outperforms GT 650M Mac Edition by a whopping 1471% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 213 | 959 |
Place by popularity | 57 | not in top-100 |
Cost-effectiveness evaluation | 13.64 | no data |
Power efficiency | 11.73 | 2.46 |
Architecture | Maxwell 2.0 (2014−2019) | Kepler (2012−2018) |
GPU code name | GM204 | GK107 |
Market segment | Desktop | Laptop |
Release date | 19 September 2014 (10 years ago) | 12 July 2012 (12 years ago) |
Launch price (MSRP) | $329 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1664 | 384 |
Core clock speed | 1050 MHz | 900 MHz |
Boost clock speed | 1178 MHz | no data |
Number of transistors | 5,200 million | 1,270 million |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 148 Watt | 45 Watt |
Maximum GPU temperature | 98 °C | no data |
Texture fill rate | 122.5 | 28.80 |
Floating-point processing power | 3.92 TFLOPS | 0.6912 TFLOPS |
ROPs | 56 | 16 |
TMUs | 104 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Recommended system power (PSU) | 500 Watt | no data |
Supplementary power connectors | 2x 6-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 7.0 GB/s | 1254 MHz |
Memory bandwidth | 224 GB/s | 80.26 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | No outputs |
Multi monitor support | 4 displays | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | 3.0 |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 80
+1500%
| 5−6
−1500%
|
1440p | 49
+1533%
| 3−4
−1533%
|
4K | 38
+1800%
| 2−3
−1800%
|
Cost per frame, $
1080p | 4.11 | no data |
1440p | 6.71 | no data |
4K | 8.66 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 40−45
+1950%
|
2−3
−1950%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 55−60
+1733%
|
3−4
−1733%
|
Assassin's Creed Valhalla | 40−45
+2050%
|
2−3
−2050%
|
Battlefield 5 | 80−85
+1540%
|
5−6
−1540%
|
Call of Duty: Modern Warfare | 50−55
+1600%
|
3−4
−1600%
|
Cyberpunk 2077 | 40−45
+1950%
|
2−3
−1950%
|
Far Cry 5 | 55−60
+1800%
|
3−4
−1800%
|
Far Cry New Dawn | 65−70
+1525%
|
4−5
−1525%
|
Forza Horizon 4 | 140−150
+1522%
|
9−10
−1522%
|
Hitman 3 | 50−55
+1567%
|
3−4
−1567%
|
Horizon Zero Dawn | 110−120
+1543%
|
7−8
−1543%
|
Metro Exodus | 85−90
+1620%
|
5−6
−1620%
|
Red Dead Redemption 2 | 65−70
+1525%
|
4−5
−1525%
|
Shadow of the Tomb Raider | 85−90
+1600%
|
5−6
−1600%
|
Watch Dogs: Legion | 100−110
+1617%
|
6−7
−1617%
|
Full HD
High Preset
Assassin's Creed Odyssey | 55−60
+1733%
|
3−4
−1733%
|
Assassin's Creed Valhalla | 40−45
+2050%
|
2−3
−2050%
|
Battlefield 5 | 80−85
+1540%
|
5−6
−1540%
|
Call of Duty: Modern Warfare | 52
+1633%
|
3−4
−1633%
|
Cyberpunk 2077 | 40−45
+1950%
|
2−3
−1950%
|
Far Cry 5 | 55−60
+1800%
|
3−4
−1800%
|
Far Cry New Dawn | 29
+2800%
|
1−2
−2800%
|
Forza Horizon 4 | 140−150
+1522%
|
9−10
−1522%
|
Hitman 3 | 50−55
+1567%
|
3−4
−1567%
|
Horizon Zero Dawn | 110−120
+1543%
|
7−8
−1543%
|
Metro Exodus | 35
+1650%
|
2−3
−1650%
|
Red Dead Redemption 2 | 65−70
+1525%
|
4−5
−1525%
|
Shadow of the Tomb Raider | 85−90
+1600%
|
5−6
−1600%
|
The Witcher 3: Wild Hunt | 109
+1717%
|
6−7
−1717%
|
Watch Dogs: Legion | 100−110
+1617%
|
6−7
−1617%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 55−60
+1733%
|
3−4
−1733%
|
Assassin's Creed Valhalla | 40−45
+2050%
|
2−3
−2050%
|
Call of Duty: Modern Warfare | 36
+1700%
|
2−3
−1700%
|
Cyberpunk 2077 | 40−45
+1950%
|
2−3
−1950%
|
Far Cry 5 | 55−60
+1800%
|
3−4
−1800%
|
Forza Horizon 4 | 140−150
+1522%
|
9−10
−1522%
|
Hitman 3 | 50−55
+1567%
|
3−4
−1567%
|
Horizon Zero Dawn | 110−120
+1543%
|
7−8
−1543%
|
Shadow of the Tomb Raider | 85−90
+1600%
|
5−6
−1600%
|
The Witcher 3: Wild Hunt | 43
+2050%
|
2−3
−2050%
|
Watch Dogs: Legion | 100−110
+1617%
|
6−7
−1617%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 65−70
+1525%
|
4−5
−1525%
|
1440p
High Preset
Battlefield 5 | 45−50
+2250%
|
2−3
−2250%
|
Far Cry New Dawn | 35−40
+1800%
|
2−3
−1800%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 24−27
+2500%
|
1−2
−2500%
|
Assassin's Creed Valhalla | 24−27
+2300%
|
1−2
−2300%
|
Call of Duty: Modern Warfare | 27−30
+2700%
|
1−2
−2700%
|
Cyberpunk 2077 | 16−18
+1500%
|
1−2
−1500%
|
Far Cry 5 | 27−30
+2800%
|
1−2
−2800%
|
Forza Horizon 4 | 140−150
+1489%
|
9−10
−1489%
|
Hitman 3 | 30−33
+2900%
|
1−2
−2900%
|
Horizon Zero Dawn | 50−55
+1633%
|
3−4
−1633%
|
Metro Exodus | 45−50
+2250%
|
2−3
−2250%
|
Shadow of the Tomb Raider | 55−60
+1733%
|
3−4
−1733%
|
The Witcher 3: Wild Hunt | 30−35
+3000%
|
1−2
−3000%
|
Watch Dogs: Legion | 140−150
+1663%
|
8−9
−1663%
|
1440p
Epic Preset
Red Dead Redemption 2 | 40−45
+2000%
|
2−3
−2000%
|
4K
High Preset
Battlefield 5 | 24−27
+2400%
|
1−2
−2400%
|
Far Cry New Dawn | 20
+1900%
|
1−2
−1900%
|
Hitman 3 | 20−22
+1900%
|
1−2
−1900%
|
Horizon Zero Dawn | 120−130
+1500%
|
8−9
−1500%
|
Metro Exodus | 23
+2200%
|
1−2
−2200%
|
The Witcher 3: Wild Hunt | 29
+2800%
|
1−2
−2800%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 14−16 | 0−1 |
Assassin's Creed Valhalla | 12−14 | 0−1 |
Call of Duty: Modern Warfare | 14−16 | 0−1 |
Cyberpunk 2077 | 6−7 | 0−1 |
Far Cry 5 | 14−16 | 0−1 |
Forza Horizon 4 | 30−35
+1600%
|
2−3
−1600%
|
Shadow of the Tomb Raider | 30−33
+2900%
|
1−2
−2900%
|
Watch Dogs: Legion | 10−12 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 21−24
+2100%
|
1−2
−2100%
|
This is how GTX 970 and GT 650M Mac Edition compete in popular games:
- GTX 970 is 1500% faster in 1080p
- GTX 970 is 1533% faster in 1440p
- GTX 970 is 1800% faster in 4K
Pros & cons summary
Performance score | 24.98 | 1.59 |
Recency | 19 September 2014 | 12 July 2012 |
Maximum RAM amount | 4 GB | 512 MB |
Power consumption (TDP) | 148 Watt | 45 Watt |
GTX 970 has a 1471.1% higher aggregate performance score, an age advantage of 2 years, and a 700% higher maximum VRAM amount.
GT 650M Mac Edition, on the other hand, has 228.9% lower power consumption.
The GeForce GTX 970 is our recommended choice as it beats the GeForce GT 650M Mac Edition in performance tests.
Be aware that GeForce GTX 970 is a desktop card while GeForce GT 650M Mac Edition is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.