To get the index we compare the characteristics of video cards and their relative prices.
NVIDIA GeForce GTX 670M: specs and benchmarks
- Interface MXM-B (3.0)
- Core clock speed 598 MHz
- Max video memory 3 GB
- Memory type GDDR5
- Memory clock speed 1500
- Maximum resolution
Summary
NVIDIA started GeForce GTX 670M sales 22 March 2012. This is Fermi architecture notebook card based on 40 nm manufacturing process and primarily aimed at gamers. 3 GB of GDDR5 memory clocked at 1.5 GHz are supplied, and together with 192bit memory interface this creates a bandwidth of 72.0 GB/s.
Compatibility-wise, this is card attached via MXM-B (3.0) interface. Power consumption is at 75 Watt.
It provides poor gaming and benchmark performance at
of a leader's which is NVIDIA GeForce RTX 3090 Ti.
General info
Of GeForce GTX 670M's architecture, market segment and release date.
Place in performance rating | 521 | |
Value for money | 17.64 | |
Architecture | Fermi (2010−2014) | |
GPU code name | N13E-GS1-LP | |
Market segment | Laptop | |
Release date | 22 March 2012 (10 years ago) | |
Price now | $2.59 | of 49999 (A100 SXM4) |
Technical specs
GeForce GTX 670M's general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 670M's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 336 | of 18432 (AD102) |
CUDA cores | 336 | |
Core clock speed | 598 MHz | of 2610 (Radeon RX 6500 XT) |
Number of transistors | 1,950 million | of 14400 (GeForce GTX 1080 SLI Mobile) |
Manufacturing process technology | 40 nm | of 4 (H100 PCIe) |
Thermal design power (TDP) | 75 Watt | of 900 (Tesla S2050) |
Texture fill rate | 33.5 billion/sec | of 939.8 (H100 SXM5) |
Floating-point performance | 803.7 gflops | of 16384 (Radeon Pro Duo) |
Compatibility, dimensions and requirements
Information on GeForce GTX 670M's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | |
Bus support | PCI Express 2.0 | |
Interface | MXM-B (3.0) | |
SLI options | + |
Memory
Parameters of memory installed on GeForce GTX 670M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Memory type | GDDR5 | |
Maximum RAM amount | 3 GB | of 128 (Radeon Instinct MI250X) |
Memory bus width | 192bit | of 19000 (GeForce RTX 3080 12 GB) |
Memory clock speed | 1500 MHz | of 21000 (GeForce RTX 3090 Ti) |
Memory bandwidth | 72.0 GB/s | of 14400 (Radeon R7 M260) |
Shared memory | - |
Video outputs and ports
Types and number of video connectors present on GeForce GTX 670M. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.
Display Connectors | No outputs | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 |
Technologies
Technological solutions and APIs supported by GeForce GTX 670M. You'll probably need this information if you need some particular technology for your purposes.
Optimus | + |
API support
APIs supported by GeForce GTX 670M, sometimes including their particular versions.
DirectX | 12 API | |
Shader Model | 5.1 | |
OpenGL | 4.5 | of 4.6 (GeForce GTX 1080 Mobile) |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + |
Benchmark performance
Non-gaming benchmark performance of GeForce GTX 670M. Note that overall benchmark performance is measured in points in 0-100 range.
Overall score
This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
- Passmark
- 3DMark Vantage Performance
- 3DMark 11 Performance GPU
- 3DMark Fire Strike Score
- 3DMark Cloud Gate GPU
- 3DMark Fire Strike Graphics
- GeekBench 5 OpenCL
- Unigine Heaven 3.0
- Octane Render OctaneBench
Passmark
This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 25%
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 16%
3DMark Fire Strike Score
Benchmark coverage: 13%
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 13%
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.
Benchmark coverage: 13%
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Benchmark coverage: 9%
Unigine Heaven 3.0
This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.
Benchmark coverage: 5%
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Benchmark coverage: 4%
Mining hashrates
Cryptocurrency mining performance of GeForce GTX 670M. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256) | 53 Mh/s |
Game benchmarks
Let's see how good GeForce GTX 670M is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.
Here are the average frames per second in a large set of popular modern games across different resolutions:
900p | 39 | |
Full HD | 41 |
Full HD
Low Preset
Cyberpunk 2077 | 6−7 |
Full HD
Medium Preset
Assassin's Creed Odyssey | 6−7 | |
Assassin's Creed Valhalla | 6−7 | |
Battlefield 5 | 6−7 | |
Call of Duty: Modern Warfare | 6−7 | |
Cyberpunk 2077 | 6−7 | |
Far Cry 5 | 6−7 | |
Far Cry New Dawn | 6−7 | |
Forza Horizon 4 | 6−7 | |
Hitman 3 | 6−7 | |
Horizon Zero Dawn | 6−7 | |
Red Dead Redemption 2 | 6−7 | |
Shadow of the Tomb Raider | 6−7 | |
Watch Dogs: Legion | 6−7 |
Full HD
High Preset
Assassin's Creed Odyssey | 6−7 | |
Assassin's Creed Valhalla | 6−7 | |
Battlefield 5 | 6−7 | |
Call of Duty: Modern Warfare | 6−7 | |
Cyberpunk 2077 | 6−7 | |
Far Cry 5 | 6−7 | |
Far Cry New Dawn | 6−7 | |
Forza Horizon 4 | 6−7 | |
Hitman 3 | 6−7 | |
Horizon Zero Dawn | 6−7 | |
Metro Exodus | 6−7 | |
Red Dead Redemption 2 | 6−7 | |
Shadow of the Tomb Raider | 6−7 | |
The Witcher 3: Wild Hunt | 6−7 | |
Watch Dogs: Legion | 6−7 |
Full HD
Ultra Preset
Assassin's Creed Odyssey | 6−7 | |
Assassin's Creed Valhalla | 6−7 | |
Battlefield 5 | 6−7 | |
Cyberpunk 2077 | 6−7 | |
Far Cry 5 | 6−7 | |
Far Cry New Dawn | 6−7 | |
Forza Horizon 4 | 6−7 | |
The Witcher 3: Wild Hunt | 6−7 | |
Watch Dogs: Legion | 6−7 |
1440p
High Preset
Call of Duty: Modern Warfare | 6−7 | |
Hitman 3 | 6−7 | |
Horizon Zero Dawn | 6−7 | |
Metro Exodus | 6−7 | |
Red Dead Redemption 2 | 6−7 | |
Shadow of the Tomb Raider | 6−7 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 6−7 | |
Assassin's Creed Valhalla | 6−7 | |
Battlefield 5 | 6−7 | |
Cyberpunk 2077 | 6−7 | |
Far Cry 5 | 6−7 | |
Far Cry New Dawn | 6−7 | |
Forza Horizon 4 | 6−7 | |
Watch Dogs: Legion | 6−7 |
4K
High Preset
Call of Duty: Modern Warfare | 6−7 | |
Hitman 3 | 6−7 | |
Horizon Zero Dawn | 6−7 | |
Metro Exodus | 6−7 | |
Red Dead Redemption 2 | 6−7 | |
Shadow of the Tomb Raider | 6−7 | |
The Witcher 3: Wild Hunt | 6−7 |
4K
Ultra Preset
Assassin's Creed Odyssey | 6−7 | |
Assassin's Creed Valhalla | 6−7 | |
Battlefield 5 | 6−7 | |
Cyberpunk 2077 | 6−7 | |
Far Cry 5 | 6−7 | |
Far Cry New Dawn | 6−7 | |
Forza Horizon 4 | 6−7 | |
Watch Dogs: Legion | 6−7 |
Relative perfomance
Overall GeForce GTX 670M performance compared to nearest competitors among notebook video cards.
AMD equivalent
We believe that the nearest equivalent to GeForce GTX 670M from AMD is Radeon RX Vega 8, which is slower by 2% and lower by 8 positions in our rating.
Here are some closest AMD rivals to GeForce GTX 670M:
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
Recommended processors
These processors are most commonly used with GeForce GTX 670M according to our statistics.