Performance to price ratio. The higher, the better.
NVIDIA GeForce GTX 670: specs and benchmarks
- Interface PCIe 3.0 x16
- Core clock speed 915
- Max video memory 2 GB
- Memory type GDDR5
- Memory clock speed 6.0 Gbps
- Maximum resolution
NVIDIA started GeForce GTX 670 sales 10 May 2012 at a recommended price of $399. This is a desktop graphics card based on a Kepler architecture and made with 28 nm manufacturing process. It is primarily aimed at gamer market. 2 GB of GDDR5 memory clocked at 6.0 GB/s are supplied, and together with 256-bit GDDR5 memory interface this creates a bandwidth of 192.2 GB/s.
Compatibility-wise, this is dual-slot card attached via PCIe 3.0 x16 interface. Its manufacturer default version has a length of 9.5" (24.1 cm). Two 6-pin power connector is required, and power consumption is at 170 Watt.
It provides poor gaming and benchmark performance at
of a leader's which is NVIDIA GeForce RTX 4090.
Some basic facts about GeForce GTX 670: architecture, market segment, release date etc.
|Place in performance ranking||299|
|Value for money||1.98|
|GPU code name||GK104|
|Release date||10 May 2012 (11 years old)|
|Launch price (MSRP)||$399|
|Current price||$450 (1.1x MSRP)||of 158889 (A100 PCIe)|
GeForce GTX 670's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 670's performance, but for precise assessment you have to consider its benchmark and gaming test results.
|Pipelines / CUDA cores||1344||of 20480 (Data Center GPU Max NEXT)|
|Core clock speed||915 MHz||of 2610 (Radeon RX 6500 XT)|
|Boost clock speed||980 MHz||of 3599 (Radeon RX 7990 XTX)|
|Number of transistors||3,540 million||of 14400 (GeForce GTX 1080 SLI Mobile)|
|Manufacturing process technology||28 nm||of 4 (GeForce RTX 4080)|
|Power consumption (TDP)||170 Watt||of 2400 (Data Center GPU Max Subsystem)|
|Maximum GPU temperature||97 °C|
|Texture fill rate||102.5 billion/sec||of 969.9 (H100 SXM5 96 GB)|
|Floating-point performance||2,459.5 gflops||of 16384 (Radeon Pro Duo)|
Size and compatibility
This section provides details about the physical dimensions of GeForce GTX 670 and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
|Bus support||PCI Express 3.0|
|Interface||PCIe 3.0 x16|
|Length||9.5" (24.1 cm)|
|Height||4.376" (11.1 cm)|
|Supplementary power connectors||Two 6-pin|
Parameters of memory installed on GeForce GTX 670: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
|Maximum RAM amount||2 GB||of 128 (Radeon Instinct MI250X)|
|Memory bus width||256-bit GDDR5||of 8192 (Radeon Instinct MI250X)|
|Memory clock speed||6.0 GB/s||of 22400 (GeForce RTX 4080)|
|Memory bandwidth||192.2 GB/s||of 14400 (Radeon R7 M260)|
Video outputs and ports
Types and number of video connectors present on GeForce GTX 670. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
|Display Connectors||One Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort|
|Multi monitor support||4 displays|
|Maximum VGA resolution||2048x1536|
|Audio input for HDMI||Internal|
Technological solutions and APIs supported by GeForce GTX 670. You'll probably need this information if you need some particular technology for your purposes.
APIs supported by GeForce GTX 670, sometimes including their particular versions.
|OpenGL||4.2||of 4.6 (GeForce GTX 1080 Mobile)|
Synthetic benchmark performance of GeForce GTX 670. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 24%
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 13%
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Benchmark coverage: 9%
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Benchmark coverage: 5%
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
Benchmark coverage: 4%
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Benchmark coverage: 4%
Unigine Heaven 4.0
This is an old DirectX 11 benchmark, a newer version of Unigine 3.0 with relatively small differences. It displays a fantasy medieval town sprawling over several flying islands. The benchmark is still sometimes used, despite its significant age, as it was released back in 2013.
Benchmark coverage: 1%
Send your test results of GeForce GTX 670.
Cryptocurrency mining performance of GeForce GTX 670. Usually measured in megahashes per second.
|Bitcoin / BTC (SHA256)||97 Mh/s|
|Ethereum / ETH (DaggerHashimoto)||13 Mh/s|
Let's see how good GeForce GTX 670 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.
GeForce GTX 670's performance compared to nearest competitors among desktop video cards.
According to our data, the closest AMD alternative to GeForce GTX 670 is Radeon HD 7970, which is slower by 1% and lower by 1 position in our ranking.
Here are some closest AMD rivals to GeForce GTX 670:
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
These processors are most commonly used with GeForce GTX 670 according to our statistics.
User ratings: view and submit
Here you can see the user rating of the graphics card, as well as rate it yourself.