GeForce GTX 470 vs GTX 580

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Aggregate performance score

We've compared GeForce GTX 580 and GeForce GTX 470, covering specs and all relevant benchmarks.

GTX 580
2010
1536 MB GDDR5, 244 Watt
10.35
+48.3%

GTX 580 outperforms GTX 470 by a considerable 48% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking418528
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation1.811.18
Power efficiency3.352.56
ArchitectureFermi 2.0 (2010−2014)Fermi (2010−2014)
GPU code nameGF110GF100
Market segmentDesktopDesktop
Release date9 November 2010 (14 years ago)26 March 2010 (14 years ago)
Launch price (MSRP)$499 $349

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

GTX 580 has 53% better value for money than GTX 470.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores512448
Core clock speed772 MHz607 MHz
Number of transistors3,000 million3,100 million
Manufacturing process technology40 nm40 nm
Power consumption (TDP)244 Watt215 Watt
Maximum GPU temperature97 °C105 °C
Texture fill rate49.4134.05
Floating-point processing power1.581 TFLOPS1.089 TFLOPS
ROPs4840
TMUs6456

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportPCI-E 2.0 x 1616x PCI-E 2.0
InterfacePCIe 2.0 x16PCIe 2.0 x16
Length267 mm241 mm
Height4.376" (111 mm) (11.1 cm)4.376" (111 mm) (11.1 cm)
Width2-slot2-slot
Supplementary power connectors1x 6-pin + 1x 8-pin2x 6-pin
SLI options++

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount1536 MB1280 MB
Memory bus width384 Bit320 Bit
Memory clock speed2004 MHz (4008 data rate)1674 MHz (3348 data rate)
Memory bandwidth192.4 GB/s133.9 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsMini HDMITwo Dual Link DVITwo Dual Link DVIMini HDMI
Multi monitor support++
HDMI++
Maximum VGA resolution2048x15362048x1536
Audio input for HDMIInternalInternal

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (11_0)
Shader Model5.15.1
OpenGL4.24.2
OpenCL1.11.1
Vulkan+N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GTX 580 10.35
+48.3%
GTX 470 6.98

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 580 4624
+48.3%
GTX 470 3119

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 580 6065
+39.7%
GTX 470 4342

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 580 21941
+31%
GTX 470 16753

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 580 4970
+80.2%
GTX 470 2758

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 580 15134
+38.7%
GTX 470 10908

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 580 67
+52.3%
GTX 470 44

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p53
+1.9%
52
−1.9%
Full HD99
+52.3%
65
−52.3%
1200p78
+47.2%
53
−47.2%

Cost per frame, $

1080p5.04
+6.5%
5.37
−6.5%
  • GTX 580 has 7% lower cost per frame in 1080p

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 27−30
+55.6%
18−20
−55.6%
Counter-Strike 2 60−65
+60.5%
35−40
−60.5%
Cyberpunk 2077 21−24
+53.3%
14−16
−53.3%

Full HD
Medium Preset

Atomic Heart 27−30
+55.6%
18−20
−55.6%
Battlefield 5 45−50
+48.5%
30−35
−48.5%
Counter-Strike 2 60−65
+60.5%
35−40
−60.5%
Cyberpunk 2077 21−24
+53.3%
14−16
−53.3%
Far Cry 5 35−40
+58.3%
24−27
−58.3%
Fortnite 65−70
+43.5%
45−50
−43.5%
Forza Horizon 4 45−50
+41.2%
30−35
−41.2%
Forza Horizon 5 35−40
+59.1%
21−24
−59.1%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
+48.1%
27−30
−48.1%
Valorant 100−110
+29.1%
75−80
−29.1%

Full HD
High Preset

Atomic Heart 27−30
+55.6%
18−20
−55.6%
Battlefield 5 45−50
+48.5%
30−35
−48.5%
Counter-Strike 2 60−65
+60.5%
35−40
−60.5%
Counter-Strike: Global Offensive 160−170
+35.8%
120−130
−35.8%
Cyberpunk 2077 21−24
+53.3%
14−16
−53.3%
Dota 2 75−80
+32.8%
55−60
−32.8%
Far Cry 5 35−40
+58.3%
24−27
−58.3%
Fortnite 65−70
+43.5%
45−50
−43.5%
Forza Horizon 4 45−50
+41.2%
30−35
−41.2%
Forza Horizon 5 35−40
+59.1%
21−24
−59.1%
Grand Theft Auto V 40−45
+53.6%
27−30
−53.6%
Metro Exodus 21−24
+53.3%
14−16
−53.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
+48.1%
27−30
−48.1%
The Witcher 3: Wild Hunt 30−33
+50%
20−22
−50%
Valorant 100−110
+29.1%
75−80
−29.1%

Full HD
Ultra Preset

Battlefield 5 45−50
+48.5%
30−35
−48.5%
Cyberpunk 2077 21−24
+53.3%
14−16
−53.3%
Dota 2 75−80
+20.3%
64
−20.3%
Far Cry 5 35−40
+58.3%
24−27
−58.3%
Forza Horizon 4 45−50
+41.2%
30−35
−41.2%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
+48.1%
27−30
−48.1%
The Witcher 3: Wild Hunt 30−33
+50%
20−22
−50%
Valorant 100−110
+29.1%
75−80
−29.1%

Full HD
Epic Preset

Fortnite 65−70
+43.5%
45−50
−43.5%

1440p
High Preset

Counter-Strike 2 21−24
+61.5%
12−14
−61.5%
Counter-Strike: Global Offensive 85−90
+46.6%
55−60
−46.6%
Grand Theft Auto V 16−18
+70%
10−11
−70%
Metro Exodus 12−14
+62.5%
8−9
−62.5%
PLAYERUNKNOWN'S BATTLEGROUNDS 70−75
+85%
40−45
−85%
Valorant 120−130
+41.9%
85−90
−41.9%

1440p
Ultra Preset

Battlefield 5 27−30
+81.3%
16−18
−81.3%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%
Far Cry 5 24−27
+60%
14−16
−60%
Forza Horizon 4 27−30
+50%
18−20
−50%
The Witcher 3: Wild Hunt 18−20
+50%
12−14
−50%

1440p
Epic Preset

Fortnite 24−27
+50%
16−18
−50%

4K
High Preset

Atomic Heart 9−10
+50%
6−7
−50%
Counter-Strike 2 6−7 0−1
Grand Theft Auto V 21−24
+15.8%
18−20
−15.8%
Metro Exodus 7−8
+133%
3−4
−133%
The Witcher 3: Wild Hunt 14−16
+133%
6−7
−133%
Valorant 60−65
+53.8%
35−40
−53.8%

4K
Ultra Preset

Battlefield 5 14−16
+87.5%
8−9
−87.5%
Counter-Strike 2 6−7 0−1
Cyberpunk 2077 4−5
+100%
2−3
−100%
Dota 2 40−45
+51.9%
27−30
−51.9%
Far Cry 5 12−14
+50%
8−9
−50%
Forza Horizon 4 18−20
+58.3%
12−14
−58.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 10−12
+57.1%
7−8
−57.1%

4K
Epic Preset

Fortnite 10−12
+57.1%
7−8
−57.1%

This is how GTX 580 and GTX 470 compete in popular games:

  • GTX 580 is 2% faster in 900p
  • GTX 580 is 52% faster in 1080p
  • GTX 580 is 47% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 4K resolution and the High Preset, the GTX 580 is 133% faster.

All in all, in popular games:

  • Without exception, GTX 580 surpassed GTX 470 in all 61 of our tests.

Pros & cons summary


Performance score 10.35 6.98
Recency 9 November 2010 26 March 2010
Maximum RAM amount 1536 MB 1280 MB
Power consumption (TDP) 244 Watt 215 Watt

GTX 580 has a 48.3% higher aggregate performance score, an age advantage of 7 months, and a 20% higher maximum VRAM amount.

GTX 470, on the other hand, has 13.5% lower power consumption.

The GeForce GTX 580 is our recommended choice as it beats the GeForce GTX 470 in performance tests.

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NVIDIA GeForce GTX 580
GeForce GTX 580
NVIDIA GeForce GTX 470
GeForce GTX 470

Other comparisons

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Community ratings

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