GeForce MX110 vs GTX 560M SLI

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Aggregate performance score

We've compared GeForce GTX 560M SLI and GeForce MX110, covering specs and all relevant benchmarks.

GTX 560M SLI
2011
100 Watt
5.62
+76.7%

GTX 560M SLI outperforms MX110 by an impressive 77% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking585722
Place by popularitynot in top-100not in top-100
Power efficiency4.478.44
ArchitectureFermi (2010−2014)Maxwell (2014−2017)
GPU code nameN12E-GSGM108S
Market segmentLaptopLaptop
Release date6 January 2011 (14 years ago)17 November 2017 (7 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384256
Core clock speed775 MHz978 MHz
Boost clock speedno data1006 MHz
Number of transistorsno data1,020 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)100 Watt30 Watt
Texture fill rateno data16.10
Floating-point processing powerno data0.5151 TFLOPS
ROPsno data8
TMUsno data16

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
Interfaceno dataPCIe 3.0 x4
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amountno data2 GB
Memory bus width192 Bit64 Bit
Memory clock speed1250 MHz1253 MHz
Memory bandwidthno data40.1 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1112 (11_0)
Shader Modelno data6.7 (5.1)
OpenGLno data4.6
OpenCLno data3.0
Vulkan-1.3
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GTX 560M SLI 5.62
+76.7%
GeForce MX110 3.18

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 560M SLI 3616
+70.5%
GeForce MX110 2121

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 560M SLI 17484
+91.6%
GeForce MX110 9124

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD30−35
+66.7%
18
−66.7%

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 14−16
+66.7%
9−10
−66.7%
Counter-Strike 2 27−30
+142%
12−14
−142%
Cyberpunk 2077 12−14
+71.4%
7−8
−71.4%

Full HD
Medium Preset

Atomic Heart 14−16
+66.7%
9−10
−66.7%
Battlefield 5 24−27
+85.7%
14
−85.7%
Counter-Strike 2 27−30
+142%
12−14
−142%
Cyberpunk 2077 12−14
+71.4%
7−8
−71.4%
Far Cry 5 18−20
+90%
10
−90%
Fortnite 35−40
+23.3%
30
−23.3%
Forza Horizon 4 27−30
+75%
16
−75%
Forza Horizon 5 16−18
+143%
7−8
−143%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+27.8%
18
−27.8%
Valorant 65−70
+38%
50−55
−38%

Full HD
High Preset

Atomic Heart 14−16
+66.7%
9−10
−66.7%
Battlefield 5 24−27
+117%
12
−117%
Counter-Strike 2 27−30
+142%
12−14
−142%
Counter-Strike: Global Offensive 100−110
+124%
45
−124%
Cyberpunk 2077 12−14
+71.4%
7−8
−71.4%
Dota 2 45−50
+36.1%
36
−36.1%
Far Cry 5 18−20
+111%
9
−111%
Fortnite 35−40
+147%
15
−147%
Forza Horizon 4 27−30
+133%
12
−133%
Forza Horizon 5 16−18
+143%
7−8
−143%
Grand Theft Auto V 21−24
+69.2%
13
−69.2%
Metro Exodus 12−14
+500%
2
−500%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+35.3%
17
−35.3%
The Witcher 3: Wild Hunt 16−18
+77.8%
9
−77.8%
Valorant 65−70
+38%
50−55
−38%

Full HD
Ultra Preset

Battlefield 5 24−27
+100%
12−14
−100%
Cyberpunk 2077 12−14
+71.4%
7−8
−71.4%
Dota 2 45−50
+48.5%
33
−48.5%
Far Cry 5 18−20
+138%
8
−138%
Forza Horizon 4 27−30
+75%
16−18
−75%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+91.7%
12
−91.7%
The Witcher 3: Wild Hunt 16−18
+220%
5
−220%
Valorant 65−70
+38%
50−55
−38%

Full HD
Epic Preset

Fortnite 35−40
+208%
12
−208%

1440p
High Preset

Counter-Strike 2 10−11
+150%
4−5
−150%
Counter-Strike: Global Offensive 45−50
+80.8%
24−27
−80.8%
Grand Theft Auto V 7−8
+133%
3−4
−133%
Metro Exodus 5−6
+400%
1−2
−400%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
+35.7%
27−30
−35.7%
Valorant 65−70
+97.1%
35−40
−97.1%

1440p
Ultra Preset

Battlefield 5 10−11
+100%
5−6
−100%
Cyberpunk 2077 5−6
+66.7%
3−4
−66.7%
Far Cry 5 12−14
+100%
6−7
−100%
Forza Horizon 4 14−16
+87.5%
8−9
−87.5%
The Witcher 3: Wild Hunt 9−10
+80%
5−6
−80%

1440p
Epic Preset

Fortnite 12−14
+71.4%
7−8
−71.4%

4K
High Preset

Atomic Heart 5−6
+66.7%
3−4
−66.7%
Grand Theft Auto V 16−18
+6.3%
16−18
−6.3%
Metro Exodus 1−2 0−1
The Witcher 3: Wild Hunt 3−4
+200%
1−2
−200%
Valorant 30−35
+82.4%
16−18
−82.4%

4K
Ultra Preset

Battlefield 5 4−5
+100%
2−3
−100%
Cyberpunk 2077 2−3
+100%
1−2
−100%
Dota 2 21−24
+100%
10−12
−100%
Far Cry 5 6−7
+50%
4−5
−50%
Forza Horizon 4 9−10
+200%
3−4
−200%
PLAYERUNKNOWN'S BATTLEGROUNDS 6−7
+50%
4−5
−50%

4K
Epic Preset

Fortnite 6−7
+50%
4−5
−50%

This is how GTX 560M SLI and GeForce MX110 compete in popular games:

  • GTX 560M SLI is 67% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 1080p resolution and the High Preset, the GTX 560M SLI is 500% faster.

All in all, in popular games:

  • Without exception, GTX 560M SLI surpassed GeForce MX110 in all 57 of our tests.

Pros & cons summary


Performance score 5.62 3.18
Recency 6 January 2011 17 November 2017
Chip lithography 40 nm 28 nm
Power consumption (TDP) 100 Watt 30 Watt

GTX 560M SLI has a 76.7% higher aggregate performance score.

GeForce MX110, on the other hand, has an age advantage of 6 years, a 42.9% more advanced lithography process, and 233.3% lower power consumption.

The GeForce GTX 560M SLI is our recommended choice as it beats the GeForce MX110 in performance tests.

Vote for your favorite

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NVIDIA GeForce GTX 560M SLI
GeForce GTX 560M SLI
NVIDIA GeForce MX110
GeForce MX110

Other comparisons

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Community ratings

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